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Whac-A-Mod IV [Mods: 420 | Community: 416] FINAL

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Re: Whac-A-Mod IV [Mods: 413 | Community: 408]

Postby trinicardinal on Tue Jun 07, 2011 7:34 am

SirSebstar wrote:update update update! we want icecream and an update



VOTE: Update +1, Icecream +2
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Re: Whac-A-Mod IV [Mods: 413 | Community: 408]

Postby JoshyBoy on Tue Jun 07, 2011 7:42 am

trinicardinal wrote:
SirSebstar wrote:update update update! we want icecream and an update



VOTE: Update +1, Icecream +2


VOTE: Update +1, Icecream +3
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.

Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
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Re: Whac-A-Mod IV [Mods: 413 | Community: 408]

Postby Bleed_Green on Tue Jun 07, 2011 11:03 am

JoshyBoy wrote:
trinicardinal wrote:
SirSebstar wrote:update update update! we want icecream and an update



VOTE: Update +1, Icecream +2


VOTE: Update +1, Icecream +3


VOTE: Update +1, Icecream +4
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Re: Whac-A-Mod IV [Mods: 413 | Community: 408]

Postby CJ Lues on Thu Jun 09, 2011 6:51 am

Bleed_Green wrote:
JoshyBoy wrote:
trinicardinal wrote:
SirSebstar wrote:update update update! we want icecream and an update



VOTE: Update +1, Icecream +2


VOTE: Update +1, Icecream +3


VOTE: Update +1, Icecream +4


VOTE: Update +2, Icecream +4
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Re: Whac-A-Mod IV [Mods: 413 | Community: 408]

Postby laughingcavalier on Thu Jun 09, 2011 7:24 am

6 active - I count 1 community, 2 mods, 3 I can't tell...
Ice cream for me please....
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Re: Whac-A-Mod IV [Mods: 413 | Community: 408]

Postby TheForgivenOne on Thu Jun 09, 2011 10:58 am

CJ Lues wrote:
Bleed_Green wrote:
JoshyBoy wrote:
trinicardinal wrote:
SirSebstar wrote:update update update! we want icecream and an update



VOTE: Update +1, Icecream +2


VOTE: Update +1, Icecream +3


VOTE: Update +1, Icecream +4


VOTE: Update +2, Icecream +4


VOTE: Update +3, Icecream +8

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Re: Whac-A-Mod IV [Mods: 413 | Community: 408]

Postby Victor Sullivan on Thu Jun 09, 2011 4:13 pm

Let's not spam the thread, please ;)

I'll try to update the scoreboard soon, but only a few games have been completed since the last count.

-Sully
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Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Postby Victor Sullivan on Thu Jun 09, 2011 5:44 pm

Tally updated ;) It's oh so close!

-Sully
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Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Postby Joodoo on Thu Jun 09, 2011 9:56 pm

I see 3 more for the mods, 2 more for the community, and an undecided game lying in Iberia...
The New World game seems pretty far from finishing given that one of the players have been in this build game.
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Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Postby SirSebstar on Fri Jun 10, 2011 2:17 am

it does not matter, its a community thing now, i did not think they could get this close this fast. At best for the mods it's a draw.
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Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Postby SirSebstar on Fri Jun 10, 2011 2:33 am

Game 9039178 certainly community!
Game 9034388 multi standard game, likelyhood for the community
Game 9000112 TETT (too soon to tell), could go either way. but i have to say, sheer incompetence here, get your teamwork together lads!
Game 9000081 mods !! ;-) near certainty
Game 9000071 mods
Game 8999225 possible mods

2 community, one open for grabs. 3 mods.. Looks like the clincher will be an upset in either the mod games or the 9000112 game.
112, if you dont really needs mods too...

my prediction, i wish the mods would win it..lol
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Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Postby Dibbun on Fri Jun 10, 2011 2:56 am

SirSebstar wrote:Game 9039178 certainly community!
Game 9034388 multi standard game, likelyhood for the community
Game 9000112 TETT (too soon to tell), could go either way. but i have to say, sheer incompetence here, get your teamwork together lads!
Game 9000081 mods !! ;-) near certainty
Game 9000071 mods
Game 8999225 possible mods

2 community, one open for grabs. 3 mods.. Looks like the clincher will be an upset in either the mod games or the 9000112 game.
112, if you dont really needs mods too...

my prediction, i wish the mods would win it..lol


I would put Game 8999225 possible mods

as up for grabs, while mods have the lead I don't think it's over.

My contribution to the close score was playing two games, losing one and winning one :D
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Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Postby SirSebstar on Fri Jun 10, 2011 3:22 am

A no spoils game with a small lead? any decent team would kill the stuffing out of that one. But yea, only possible. Its TETT. Too soon to tell, but with the advantage going to the mods, so if they can keep it up.. maybeā€¦ If the mods want to win it, they need to win that one as well so any loss means the mods did not winā€¦

I have to say, considering the amount of 1 mods vs multiple players standard games, it is a wonder the mods even drew close.. Must mean there is some teamwork up with the mods.. (shocked)..lol
I like bashing them as players, decent people, but as players? Half of em don't use BOB.... (twist knife in back...)

nope, it is a fun event with a spectacular closing.. very very nice!
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Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Postby JoshyBoy on Fri Jun 10, 2011 8:07 am

That's a very very close scoreline!
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.

Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
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Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Postby Haggis_McMutton on Fri Jun 10, 2011 8:10 am

SirSebstar wrote:I have to say, considering the amount of 1 mods vs multiple players standard games, it is a wonder the mods even drew close.. Must mean there is some teamwork up with the mods.. (shocked)..lol


True. But on the other hand you did get to choose the maps.

God knows I lost around 200 points to you guys on those god forsaken age of Realms maps. :lol:
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Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Postby AndyDufresne on Fri Jun 10, 2011 8:49 am

So close---can the Community pull out the win in the final stretch and make it 2-2 in all Whac-A-Mods?


--Andy
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Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Postby SirSebstar on Fri Jun 10, 2011 9:15 am

I'd put money on yes. Mods would need to win 4 games. no way hosay
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Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Postby Sniper08 on Fri Jun 10, 2011 9:21 am

SirSebstar wrote:I'd put money on yes. Mods would need to win 4 games. no way hosay


it all comes down to iberia i think cause the mods look to have draknor based on troop count and region count.so 1 game to decide it all who would have thought it would turn out this way :)
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Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Postby SirSebstar on Fri Jun 10, 2011 9:30 am

pff hardly. draknor can also go everywhich way, hell even the dass schloss is wide open, though i am loathe to say.
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Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Postby jricart on Fri Jun 10, 2011 10:42 am

With Sully on Game 9000081, its a Community game for sure! :lol:

JRT
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Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Postby JoshyBoy on Fri Jun 10, 2011 11:23 am

The Whac-A-Mod history. :)

Whac-a-mod 1: Mods 113 - Community 91 (204 games)
Whac-a-mod 2: Mods 233 - Community 284 (517 games)
Whac-a-mod 3: Mods 317 - Community 295 (612 games)
Whac-a-mod 4: Mods 415 - Community 416 (Current score) (831 games)
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.

Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
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Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Postby Commander9 on Fri Jun 10, 2011 11:28 am

=D> =D> =D>

Good game all... But the better team won :lol:
But... It was so artistically done.
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Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Postby SirSebstar on Fri Jun 10, 2011 11:39 am

jricart wrote:With Sully on Game 9000081, its a Community game for sure! :lol:

JRT

thanks. he screwed up his last turn, but I am not sure I am allowed to say that. I think i am going to have to walk the plank in the next issue of the newsletter...
Sully, do not move unless instructed. me is on the way to resque you. and should you manage to win the game. well JRT is dead meat. K?
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Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Postby ender516 on Fri Jun 10, 2011 11:49 am

Haggis_McMutton wrote:
SirSebstar wrote:I have to say, considering the amount of 1 mods vs multiple players standard games, it is a wonder the mods even drew close.. Must mean there is some teamwork up with the mods.. (shocked)..lol


True. But on the other hand you did get to choose the maps.

God knows I lost around 200 points to you guys on those god forsaken age of Realms maps. :lol:

It might be interesting to see the stats on the games played that started as random maps.
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Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Postby Victor Sullivan on Fri Jun 10, 2011 1:53 pm

jricart wrote:With Sully on Game 9000081, its a Community game for sure! :lol:

JRT

Hey! I resent that... Das Schloss is hard! And I'm just a lowly cook!

-Sully
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