Complete reinforcements
To give players an opportunity to reinforce every troop from their regions!
If a player reinforce all his troops from a region it would turn into 1 neutral!
I don't think this should be a reinforcement option since it doesn't dictate where one is allowed to reinforce but I think it should be a separate option just like automatic or manual initial troop deployment!
This option will make it possible for players to open up attack routes for their armies! It will be especially useful in fog games!
Complete reinforcements
Moderator: Community Team
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giuppichan
- Posts: 32
- Joined: Fri Feb 11, 2011 7:30 am
Re: Complete reinforcements
Sorry Gillpig,
personally I'm a bit against this, since it is going to be an huge advantage for the attacker, especially with large maps. you could wipe out an entire continent without loosing almost troop (eg start from Thailand wipe out Asia end your turn in India and reinforce back Thailand), basically creating enormous damages without side effects. Reinforcement rate should be reconsidered at the light of this new feature.
Imho, I see more planning and skill with the current setting, connections within regions and topology play a more fundamental role as it is now.
However, since not so many are supporting my ideas, if you write a positive comment to one of my suggestions I will sponsor it.
Just kidding....
personally I'm a bit against this, since it is going to be an huge advantage for the attacker, especially with large maps. you could wipe out an entire continent without loosing almost troop (eg start from Thailand wipe out Asia end your turn in India and reinforce back Thailand), basically creating enormous damages without side effects. Reinforcement rate should be reconsidered at the light of this new feature.
Imho, I see more planning and skill with the current setting, connections within regions and topology play a more fundamental role as it is now.
However, since not so many are supporting my ideas, if you write a positive comment to one of my suggestions I will sponsor it.
Just kidding....
- TheForgivenOne
- Posts: 5998
- Joined: Fri May 15, 2009 8:27 pm
- Gender: Male
- Location: Lost somewhere in the snow. HELP ME
Re: Complete reinforcements
This has been suggested before, and many people disagreed with it, based on the fact it made sweeps way easier, and it's kind of dumb to take over a country, then give it back without losing any troops.
- firsal901
- Posts: 193
- Joined: Thu Jul 17, 2008 3:33 am
- Gender: Male
- Location: Laguna, Philippines (Google it)
Re: Complete reinforcements
I agreeTheForgivenOne wrote:This has been suggested before, and many people disagreed with it, based on the fact it made sweeps way easier, and it's kind of dumb to take over a country, then give it back without losing
Re: Complete reinforcements
After 5 years I expect everything has been suggested beforeTheForgivenOne wrote:This has been suggested before, and many people disagreed with it, based on the fact it made sweeps way easier, and it's kind of dumb to take over a country, then give it back without losing any troops.
Just look at freestyle and manual deployment! Those settings gives waaay more unfair advantages than if you're allowed to leave an area neutral after you assaulted it!
It's just ridiculous how unfair freestyle is on win option maps for example!
Re: Complete reinforcements
Because? I know what you mean, but the people have chosen to play that setting and everyone gets the same (dis)advantages. How is that unfair?Gillipig wrote:It's just ridiculous how unfair freestyle is on win option maps for example!
On topic, this option seems like something that could happen in real wars. But I'm afraid most people have agreed that that argument doesn't stand in CC. As for fairness: the above posters said it all.

