WWII - Eastern Front-statistic page 1 [Quenched]5000 finish
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- Qwert
- SoC Training Adviser
- Posts: 9262
- Joined: Tue Nov 07, 2006 5:07 pm
- Location: VOJVODINA
- Contact:
Nikolai do you belive that i work these map for 20 skiled map makers? Do you see numbers of present vote over 100 people vote, these wath i call majority. These map work for ordinary people not for some couple of people who whant to be better then others members and to decide what its best for my map and what its not.
And ruben for you MAJORITY-ВЕЋИНА
And ruben for you MAJORITY-ВЕЋИНА
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badluck725
- Posts: 2
- Joined: Tue Jan 30, 2007 10:12 pm
image
can someone post an image of this map that actaully works, it looks sick in the small image but i want to actually see it
qwert, I honestly think if you do the blurring (and do it right) the map will be quenched.
I don't see any other suggestions for improvements. People do give their honest opinion in this thread, like you saw when people said the circles were fine. It's not some conspiracy, people do care about the blurring.
If you showed people a good map and they all said yes I want to play this map, does that mean you shouldn't make it into a great map?
I don't see any other suggestions for improvements. People do give their honest opinion in this thread, like you saw when people said the circles were fine. It's not some conspiracy, people do care about the blurring.
If you showed people a good map and they all said yes I want to play this map, does that mean you shouldn't make it into a great map?
Frigidus wrote:but now that it's become relatively popular it's suffered the usual downturn in coolness.
- AndyDufresne
- Posts: 24919
- Joined: Fri Mar 03, 2006 8:22 pm
- Location: A Banana Palm in Zihuatanejo
- Contact:
Ok. I have one suggestion, and it will probably be ignored, shot down, and insulted, but I'll say it anyway.
I have never liked the shadows behind the continent names in the legend, but I realize now that the text wasn't the problem.
Rather, the shadows behind the coloured rectangles do not belong. Immediatly next to them are the helmet icons with the bonus numbers, and they do not have the 3D effect. So I think the 3D effect on the rectangles is out of place, it is not consistent. Leave the shadows under the actual text, and under the army bonus numbers.
Does this make sense?
I was having trouble with the 3D layered effect, but I realize now that this was because everywhere else on the map there are 2 layers- the text seems to float over the background, but on the legend there are suddenly 3 layers- the text floats over the rectangles which float over the background.
It is a very simple fix, simply remove the rectangles' shadows. Add to that the slight blur which others have mentioned, and this map will really be very nice.
I have never liked the shadows behind the continent names in the legend, but I realize now that the text wasn't the problem.
Rather, the shadows behind the coloured rectangles do not belong. Immediatly next to them are the helmet icons with the bonus numbers, and they do not have the 3D effect. So I think the 3D effect on the rectangles is out of place, it is not consistent. Leave the shadows under the actual text, and under the army bonus numbers.
Does this make sense?
I was having trouble with the 3D layered effect, but I realize now that this was because everywhere else on the map there are 2 layers- the text seems to float over the background, but on the legend there are suddenly 3 layers- the text floats over the rectangles which float over the background.
It is a very simple fix, simply remove the rectangles' shadows. Add to that the slight blur which others have mentioned, and this map will really be very nice.
Do you need an excuse to have a war? I mean, who for? Can't you just say "You got lots of cash and land, but I've got a big sword, so divy up right now, chop chop."
Terry Pratchet
Terry Pratchet
No, qwert, I don't think that you work the map for the members of the foundry alone. But I'm wondering whether you really work the map for CC, or for you. If you work it for CC, why not take people's advice on how to make it as good for CC as possible? You working it for you would explain why you totally refuse to accept the opinions of anyone except yourself about what looks good and what doesn't.
Nikolai u come in this this thread and started hurling insults left right and centre....If you want to comment here have the decenceny to read the 70 odd pages here..otherwise in ronaldinho terms GFY
Ok i had a couple of mates at my place today they looked at the map and said its fantastic we then got the microscope out and saw the jagged edges. But they said theres alot of pains in the arses on this site who should be shot and there bodies fed to my dogs. I mention no names.
Okey dokey back to GUISCARD'S example of blurring the borders..I am seeing in the right map that it seems to be more magnified than the map on the left...WHY IS THIS?????
Ok i had a couple of mates at my place today they looked at the map and said its fantastic we then got the microscope out and saw the jagged edges. But they said theres alot of pains in the arses on this site who should be shot and there bodies fed to my dogs. I mention no names.
Okey dokey back to GUISCARD'S example of blurring the borders..I am seeing in the right map that it seems to be more magnified than the map on the left...WHY IS THIS?????
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
- Ruben Cassar
- Posts: 2160
- Joined: Thu Nov 16, 2006 6:04 am
- Gender: Male
- Location: Civitas Invicta, Melita, Evropa
Well, I predicted page 100.Ruben Cassar wrote:Of course we will. I predicted that around page 67 I think. And my third name is Nostradamus!Skittles! wrote:Woo, only 5 more pages. Come on people, we can make it to 80!
I wonder if Qwert will notice we are mocking about how long it's taking to finish a map. His map.
KraphtOne wrote:when you sign up a new account one of the check boxes should be "do you want to foe colton24 (it is highly recommended) "
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Contrickster
- Posts: 261
- Joined: Tue Jan 23, 2007 7:24 pm







