[Invites] Inviting players to speedgames
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- L M S
- SoC Training Adviser
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Re: Speed turn invitations
agree.
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- concrete
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Re: Speed turn invitations
I'm all for it, save some headaches. 
Re: Speed turn invitations
Yeah no kidding. This should have been done a long time ago. It would almost be nice to have the host be able to set up the game and then have the option of inviting/booting players as well as being able to start or activate the game when ready. Similar to that of how online console gaming is done (i.e. xbox live).
We also need team assassin and terminator games, but that's a different topic.
We also need team assassin and terminator games, but that's a different topic.
- Zidane - 21
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Re: Speed turn invitations
would be niceNinja Champion wrote:If possible be able to invite players to speed game, saves the hassles of remaking games, having to wall/pm players to drop from your team, etc.
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Imyahuckleberry
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Re: Speed turn invitations
Please add this in. I'm sure everyone here has head headaches trying to organize team speed games.
Last edited by Imyahuckleberry on Fri Mar 18, 2011 1:59 pm, edited 1 time in total.

Re: Speed turn invitations
I absolutely agree. I don't know why this hasn't been an option.
Re: Speed turn invitations
agreed
You are the best feudal partner EVER. If you need the best player to team up with people...here is the man.
by concrete
on 28 Jan 2010, 05:43

- mudfighter
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Re: Speed turn invitations
i made this sug ages ago and the response was. something along these lines.
speed games are there for players to join and play realtime. it would not be fair on other players to be waiting around if invites are not taken. you have the option of making them private.
but i am up for this kind of option because when joining doubles speed games it is a pain that you join tell your partner to and someones jumped into his place.
what i find even more odd with all these sugs is that they go by what the admins think about them. looking at the games they have played it equals about 1000 between them in 6 years. i have seen many a sug turned down by admin that the site wants in place should they not go by what the players want.
speed games are there for players to join and play realtime. it would not be fair on other players to be waiting around if invites are not taken. you have the option of making them private.
but i am up for this kind of option because when joining doubles speed games it is a pain that you join tell your partner to and someones jumped into his place.
what i find even more odd with all these sugs is that they go by what the admins think about them. looking at the games they have played it equals about 1000 between them in 6 years. i have seen many a sug turned down by admin that the site wants in place should they not go by what the players want.
- Culs De Sac
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Re: Speed turn invitations
Agreed!
- Master Fenrir
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Re: Speed turn invitations
Simple solution: make it so that the speed invites are only good for 5 minutes instead of 24 hours, same length as the turns.eddie2 wrote:speed games are there for players to join and play realtime. it would not be fair on other players to be waiting around if invites are not taken. you have the option of making them private.

Re: Speed turn invitations
i know ill try find my sug im sure that was brought up. found it it was not turned down by a sug or admin.Master Fenrir wrote:Simple solution: make it so that the speed invites are only good for 5 minutes instead of 24 hours, same length as the turns.eddie2 wrote:speed games are there for players to join and play realtime. it would not be fair on other players to be waiting around if invites are not taken. you have the option of making them private.
http://www.conquerclub.com/forum/viewto ... s#p2450865
Last edited by eddie2 on Fri Mar 18, 2011 12:26 pm, edited 1 time in total.
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Karl_R_Kroenen
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Re: Speed turn invitations
5 minute idea is best - same length as turns/roundsMaster Fenrir wrote:Simple solution: make it so that the speed invites are only good for 5 minutes instead of 24 hours, same length as the turns.eddie2 wrote:speed games are there for players to join and play realtime. it would not be fair on other players to be waiting around if invites are not taken. you have the option of making them private.
- iamkoolerthanu
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Re: Speed turn invitations
This should be implementedKarl_R_Kroenen wrote:5 minute idea is best - same length as turns/roundsMaster Fenrir wrote:Simple solution: make it so that the speed invites are only good for 5 minutes instead of 24 hours, same length as the turns.eddie2 wrote:speed games are there for players to join and play realtime. it would not be fair on other players to be waiting around if invites are not taken. you have the option of making them private.
- InnyaFacce
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Re: Speed turn invitations
This Would Be A PERFECT Solution For Speed GamesMaster Fenrir wrote:Simple solution: make it so that the speed invites are only good for 5 minutes instead of 24 hours, same length as the turns.


DAS SCHLOß ✪ DOUBLES ✪ F/S ✪ 222 FROM 225 [99%] BEST WINNING STREAK ✪ 92-0
Re: Speed turn invitations
I completely agree as well... seems this option would be a complete no brainer and hope it gets implemented soon!
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bigg chief
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Re: Speed turn invitations
fo sho 100% agree with this
Re: Speed turn invitations
yes please do this

16:00:18 ‹Pixar› Valentines Day the one day in they year that the V and the D come together
Re: Speed turn invitations
Agree especially for the reason of trying to create team games and have your team-mates join before someone else jumps in to play with you that you don't want...dubs/trips/quads
Re: Speed turn invitations
yup,yup,yup


