OliverFA wrote:-=- Tanarri -=- wrote:-=- Tanarri -=- wrote:I'm not sure if the question of National Pride ever got resolved. Are we having National Pride count towards all homelands that a player starts with or just the one that has it researched? This is an important distinction in 2-3 player games and may require some rewordings depending on which way its dealt with.
Any feedback for this? If it is to count towards all homelands, then I think changing the text to '+6 bonus for holding own homeland(s)' would add a bit more clarity and if it's only counting towards the one homeland that researched it, then I would suggest '+6 bonus for holding same homeland'. Not sure if the second one is worded the best that it can be, but I think it should at least give the idea of the point I'm trying to make clearer.
No. It did not got resolved.
The only techs that are set in stone are
- Capitals
- Standing Army
- Mobilized Army (by the way I like this name more than "Activated Reserves"
)
- Open Conscription
- Secret Conscription
- Zeppelin Strikes.
- Deep Mining (twice the value of Mining, wathever it is)
I think that TSF has an almost consensus, but would have to review the discussion because I am not sure right now.
It was decided that the rest of the values would be decided during the beta phase. For the moment we are using the values in the map as something to start with.
I am thinking about creating a tournament to help playtesting. Something in the lines of gifting 3 months of premium among all the alive players in the tournament each month the tournament lasts.
Do we have any preferences for how we're going to do National Pride for the beginning of Beta then? I would be inclined to suggest that it works for all of the homelands that the player starts with, simply because I think it will be a bit more intuitive and easier to explain, since all of the other techs aren't single homeland specific (such as Propaganda). If this is the case, then I have my suspicions that the neutral value will need to be tweaked, but that can be done in Beta.
As for TSFs, I believe the current map revisions are accurate for what the concensus was. The only thing on the map that needs to be changed here is the text tweak that both of us suggested, though I like your wording much better than mine.
I like the idea of running a tournament to help with the Beta testing. Running one that pays for 3 months premium for all alive players may get expensive for you though. Perhaps one where first place gets 6 months and 2nd and 3rd get 3 months? I may have read somewhere that sometimes the site will double what you pay for out of your own pocket for tournaments with premium prizes... if this is the case, then you could probably get more creative with the prizes. Still, premium prizes tend to attract a fair number of participants. I think it would be great if the tourney was set up in such a way that it would test all the different game types.. something like 2, 3, 4, and 6 player standard games, an assassin game, a terminator game, and one each of dubs, trips, and quads. It would make for a pretty big tourney though.