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Postby wcaclimbing on Thu Mar 22, 2007 6:46 pm

NO! leave the yellow and pink as bright as they are. I like it how it is.
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Postby happy2seeyou on Thu Mar 22, 2007 7:06 pm

I think that your names on the map should stand out more. I didn't even realize that they were on there until I saw a question about it. It took me a while to even find them.
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Postby KEYOGI on Thu Mar 22, 2007 7:15 pm

Big improvement, I think this is a lot better now.

Is it really "2 symbols clockwise and counter-clockwise" or 3. I would have thought it'd be the 3rd, but as usual I'm probably wrong. :wink:

I think the explanation of the bonus might look better right aligned rather than centred, so it sort of fits around the actual game board. I realise the rest of the text is centred though, so I'll leave that one up to you guys.
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Postby WidowMakers on Thu Mar 22, 2007 7:29 pm

KEYOGI wrote:Big improvement, I think this is a lot better now.

Is it really "2 symbols clockwise and counter-clockwise" or 3. I would have thought it'd be the 3rd, but as usual I'm probably wrong. :wink:

I think the explanation of the bonus might look better right aligned rather than centred, so it sort of fits around the actual game board. I realise the rest of the text is centred though, so I'll leave that one up to you guys.


Nope you are right it is the 3rd. I will fix it along with the rest after current suggestions and discussion are over. Probably tomorrow with an update.
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Postby Coleman on Thu Mar 22, 2007 10:30 pm

I don't want to change coin because I like how everything around the center is made up of 4 letter words.
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Postby WidowMakers on Thu Mar 22, 2007 11:18 pm

Coleman wrote:I don't want to change coin because I like how everything around the center is made up of 4 letter words.


Then I will swap fact and learning too.
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Postby Coleman on Fri Mar 23, 2007 12:09 am

WidowMakers wrote:
Coleman wrote:I don't want to change coin because I like how everything around the center is made up of 4 letter words.


Then I will swap fact and learning too.


Wow I never noticed those name changes. :oops:
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Postby WidowMakers on Fri Mar 23, 2007 1:42 pm

OK here are the next updates.

1) Moved the Title to the top left and moved the border instructions to the bottom right.

2) Switched the learning and Fact text (the XML has not been updated)

3) Fixed the wording for the ally groups from 2 clock/counter clock wise to 3.

4) The skull is no longer SMILING :D

5) Brightened up Coleman and Widowmakers

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Postby fluffybunnykins on Fri Mar 23, 2007 2:00 pm

maybe it's the edge effects (bevel, etc.) that make the textures in the key look different from the actual continent textures
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Postby Molacole on Fri Mar 23, 2007 2:04 pm

ok -1 for mind and I'm ready to play! :wink:
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Postby unriggable on Fri Mar 23, 2007 2:14 pm

What's with the mind reason thing in the middle? Are they two different contries?
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Postby WidowMakers on Fri Mar 23, 2007 2:16 pm

unriggable wrote:What's with the mind reason thing in the middle? Are they two different contries?


Yes. This way there are 42 territories (better for 3-6 players) and the flow of the map is still circular.
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Postby DiM on Fri Mar 23, 2007 2:18 pm

WidowMakers wrote:
unriggable wrote:What's with the mind reason thing in the middle? Are they two different contries?


Yes. This way there are 42 territories (better for 3-6 players) and the flow of the map is still circular.


but where's mind and where's reason? they don't have a border??
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Postby Coleman on Fri Mar 23, 2007 2:21 pm

Latest XML

Should be centered and has the current map in mind. I haven't quite checked borders yet since all the name swapping, but I think those are right. (May need to hit refresh, my web hosting is weird)

Reason is inside Mind and only touches Mind, Mind touches all the 4 letter countries (except Love, lol) and Reason.

EDIT: I just checked borders, they are all correct.
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Postby WidowMakers on Fri Mar 23, 2007 2:32 pm

Here are the army circles for the maps above on page 16

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Postby ClessAlvein on Fri Mar 23, 2007 3:32 pm

Mind and Reason do nothing except act as 8-way chokes? O.o

How about +1 for holding Mind and Reason, and an additional +3 for holding both Mind and Reason and any "thought".
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Postby Bad Speler on Fri Mar 23, 2007 3:35 pm

just something small, in the legend the coloured square for knowledge, theres only a little blue at the right, and the rest is black.
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Postby AndyDufresne on Fri Mar 23, 2007 3:52 pm

Which army circles do you prefer? (Pg 10)

Original
19% [ 7 ]
Proposal 1
19% [ 7 ]
Proposal 2
5% [ 2 ]
Proposal 3
2% [ 1 ]
Proposal 4
2% [ 1 ]
Proposal 5
50% [ 18 ]

Total Votes : 36


--Andy
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Postby Coleman on Fri Mar 23, 2007 4:52 pm

New Poll Up!
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Postby Pro_Snowboarder on Sat Mar 24, 2007 12:56 am

the explination for an allied army bonus is extremely comfusing
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Postby WidowMakers on Sat Mar 24, 2007 7:07 am

Pro_Snowboarder wrote:the explination for an allied army bonus is extremely comfusing


How would you explain it? Does anyone else have any suggestions about this or anything else?
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Postby spinwizard on Sat Mar 24, 2007 7:14 am

i think u need 2 centre the numbers more then this is done!
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Postby WidowMakers on Sat Mar 24, 2007 7:23 am

ClessAlvein wrote:Mind and Reason do nothing except act as 8-way chokes? O.o

How about +1 for holding Mind and Reason, and an additional +3 for holding both Mind and Reason and any "thought".


This is not a good idea. The reason (HAHA) for having a negative or no bonus to the middle is that it is already too powerful. If a player gets the middle and a thought they have the ability to stop anyone else from the middle. That is why it should have no bonus. It is a strategic point, it does not need an additional benefit because it then becomes too powerful.
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Postby Molacole on Sat Mar 24, 2007 7:49 am

anything other than -1 is going to have a big impact on playability. :( :? :x

Yes, +1 if you hold both Mind & Reason.
54% [ 13 ] - this is going to flat out ruin the map. :roll:
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Postby WidowMakers on Sat Mar 24, 2007 11:56 am

OK everyone. Besides the Bonus value for the middle territory, what are the other issues or suggestions for the map?

We would like to know so those could be worked on. I think the BIG one is the wording of the Allied Bonus text. What does everyone think. If no one gives a suggestion then we feel it is understandable and therefore good.

Plus anything else.
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