Concerned? When was I concerned we killed the werewolf?Fuzzylogic99 wrote:True but than again this is a bluffing game so anything possible though it seem unlikely.
Still just bc you claim it does not make you a townie.You could be scum or a third part .I find it funny that you automatically want us to believe you are a townie bc you made a claim.I could claim Im a one shot , .Assuming I am (hypothetically) it does not mean Im a townie.Im assuming you played long enough to realize that a claim does not make you innocent.I atlaeast hope you realize that.
No Im not claiming a oneshot just making a point
When we killed Herk you seemed quite concern that we had killed the werewolf.Than your quick vote on me the moment I make the slightest accusation without posting a response seem fishy.
Post-Apocalyptic Mafia - Town Wins! [Archive]
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Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped
- Fuzzylogic99
- Posts: 139
- Joined: Mon May 21, 2007 5:47 am
Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped
opps my bad i got you and skoffin coffused.I was being lazy and did not double check who posted what
egg on my face
Im sorry about that aage
egg on my face
Im sorry about that aage
- safariguy5
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Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped
I think if Vio is a scientist of sorts based on the pr, a jack of all trades role would make sense here. So it sounds like Iliad is a cop and from his investigations he sounds sane. So maybe we should do the old "follow the cop" strategy and just let him root out mafia. There is one thing a bit concerning in that I'm not sure what third party sker alignment would be.
As I've said before, I think cult is a secondary concern to mafia here, so I'm not quite understanding the demands for cult to reveal. If we took care of the leader and the cult can't grow, than cultists can't really hurt town. In fact, they just might be able to soak up some nightkills for us.
As I've said before, I think cult is a secondary concern to mafia here, so I'm not quite understanding the demands for cult to reveal. If we took care of the leader and the cult can't grow, than cultists can't really hurt town. In fact, they just might be able to soak up some nightkills for us.

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Commander9
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Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped
5 prods sent.
But... It was so artistically done.
Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped
D: I really need to read up on thiszel.Commander9 wrote:5 prods sent.
Vote: Mandy
Eddie35: hi everyone
Serbia: YOU IDIOT! What is THAT supposed to be? Are you even TRYING to play this game?! Kill the idiot NOW please!
Eddie35: hi everyone
Serbia: YOU IDIOT! What is THAT supposed to be? Are you even TRYING to play this game?! Kill the idiot NOW please!
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
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TA1LGUNN3R
- Posts: 2686
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Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped
You know the first page usually has a manifest of the players, and dead ones have their roles revealed. The pretty colors help. Justin (blue name) was a townie (a priest isn't actually a religious leader, but someone who can't cast the lynching vote, so he wasn't related to the cult--at least at that point in the game---also he was a doc), Naxus (green name) was third party, and Herk (yellow name) was SK.Fuzzylogic99 wrote:I think Justin was a townie while Naxus was a third party.I dont think Justin was part of the cult.Its possible but not very likely.
@/&safari
I'm not sure that the Christians would want to help us. Presuming they lost their recruitment ability, then their best course of action is to fly under the radar and hope town and mafia kill each other off. That's the only way they will win. If they didn't lose their recruiting, then they definitely won't help us. So I don't expect to hear from them. I think we need to try and find the Christians and get rid of them to be on the safe side, just in case they still have their recruiting.
I'll vote Thez haven't heard from him since the 4th. I'm assuming Commander sent him a prod.
-Tails
- Haggis_McMutton
- Posts: 403
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Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped
Hmm, actually I assumed the priest part was just flavour(he was from the Vatican or something).TA1LGUNN3R wrote: You know the first page usually has a manifest of the players, and dead ones have their roles revealed. The pretty colors help. Justin (blue name) was a townie (a priest isn't actually a religious leader, but someone who can't cast the lynching vote, so he wasn't related to the cult--at least at that point in the game---also he was a doc), Naxus (green name) was third party, and Herk (yellow name) was SK.
Also, is it standard for SK's to be yellow? Haven't noticed.
It'd be nice if we could say with some certainty that herk was SK.
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- edocsil
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Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped
Yellow, orange, maroon are the typical SK colors. That being said those colors are also used for any third partier, while green is saved for survivors.Haggis_McMutton wrote:Hmm, actually I assumed the priest part was just flavour(he was from the Vatican or something).TA1LGUNN3R wrote: You know the first page usually has a manifest of the players, and dead ones have their roles revealed. The pretty colors help. Justin (blue name) was a townie (a priest isn't actually a religious leader, but someone who can't cast the lynching vote, so he wasn't related to the cult--at least at that point in the game---also he was a doc), Naxus (green name) was third party, and Herk (yellow name) was SK.
Also, is it standard for SK's to be yellow? Haven't noticed.
It'd be nice if we could say with some certainty that herk was SK.
Basically what I am saying is that there are general trends, but no rules.
Edoc'sil
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- safariguy5
- Posts: 1449
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- Gender: Male
- Location: California
Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped
True, Christians may still have recruiting, but mafia will target anyone, Christian or not. I'm not saying we ignore the possible cult remains, but that it shouldn't be our main focus. I'm saying they're equivalent to nighttime cannon fodder and with a little luck will take some SKer nightkills for the town.TA1LGUNN3R wrote:You know the first page usually has a manifest of the players, and dead ones have their roles revealed. The pretty colors help. Justin (blue name) was a townie (a priest isn't actually a religious leader, but someone who can't cast the lynching vote, so he wasn't related to the cult--at least at that point in the game---also he was a doc), Naxus (green name) was third party, and Herk (yellow name) was SK.Fuzzylogic99 wrote:I think Justin was a townie while Naxus was a third party.I dont think Justin was part of the cult.Its possible but not very likely.
@/&safari
I'm not sure that the Christians would want to help us. Presuming they lost their recruitment ability, then their best course of action is to fly under the radar and hope town and mafia kill each other off. That's the only way they will win. If they didn't lose their recruiting, then they definitely won't help us. So I don't expect to hear from them. I think we need to try and find the Christians and get rid of them to be on the safe side, just in case they still have their recruiting.
I'll vote Thez haven't heard from him since the 4th. I'm assuming Commander sent him a prod.
-Tails

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Commander9
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Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped
Lynching for Day 3:
Fuzzy (1) - aage
Thez (1) - TG
With 18 alive, 10 to lynch.
Looking for replacements.
Fuzzy (1) - aage
Thez (1) - TG
With 18 alive, 10 to lynch.
Looking for replacements.
But... It was so artistically done.
Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.
Sorry all, didn't realise I'd been inactive for so long. Mainly though, that's because I'm not sure I can add much of value.
Very interesting that we didn't hear anything about the gigglers from night 1. I guess they may have been blocked but I'd have expected that to feature in the story somehow.
I'll have a good read tonight because I really don't have anything to add in terms of suspects at the moment. I think a bit of re-reading is in order
Very interesting that we didn't hear anything about the gigglers from night 1. I guess they may have been blocked but I'd have expected that to feature in the story somehow.
I'll have a good read tonight because I really don't have anything to add in terms of suspects at the moment. I think a bit of re-reading is in order

Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.
Wait, what gigglers?jeraado wrote:Sorry all, didn't realise I'd been inactive for so long. Mainly though, that's because I'm not sure I can add much of value.
Very interesting that we didn't hear anything about the gigglers from night 1. I guess they may have been blocked but I'd have expected that to feature in the story somehow.
I'll have a good read tonight because I really don't have anything to add in terms of suspects at the moment. I think a bit of re-reading is in order
Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.
I suggest you re-read the scenes, IIiadIliad wrote:Wait, what gigglers?jeraado wrote:Sorry all, didn't realise I'd been inactive for so long. Mainly though, that's because I'm not sure I can add much of value.
Very interesting that we didn't hear anything about the gigglers from night 1. I guess they may have been blocked but I'd have expected that to feature in the story somehow.
I'll have a good read tonight because I really don't have anything to add in terms of suspects at the moment. I think a bit of re-reading is in order
You'll find a group of gigglers who tried to kill someone.
- MeDeFe
- Posts: 7831
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- Location: Follow the trail of holes in other people's arguments.
Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.
They guy or guys who targeted the former SWAT member on night 1 but failed to conquer his bulletproofness.Iliad wrote:Wait, what gigglers?jeraado wrote:Sorry all, didn't realise I'd been inactive for so long. Mainly though, that's because I'm not sure I can add much of value.
Very interesting that we didn't hear anything about the gigglers from night 1. I guess they may have been blocked but I'd have expected that to feature in the story somehow.
I'll have a good read tonight because I really don't have anything to add in terms of suspects at the moment. I think a bit of re-reading is in order
saxitoxin wrote:Your position is more complex than the federal tax code. As soon as I think I understand it, I find another index of cross-references, exceptions and amendments I have to apply.
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- safariguy5
- Posts: 1449
- Joined: Fri Mar 30, 2007 9:42 pm
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- Location: California
Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.
They could very well be the mafia, but I find it odd that no mention of them were made on the Night 2 scene.MeDeFe wrote:They guy or guys who targeted the former SWAT member on night 1 but failed to conquer his bulletproofness.Iliad wrote:Wait, what gigglers?jeraado wrote:Sorry all, didn't realise I'd been inactive for so long. Mainly though, that's because I'm not sure I can add much of value.
Very interesting that we didn't hear anything about the gigglers from night 1. I guess they may have been blocked but I'd have expected that to feature in the story somehow.
I'll have a good read tonight because I really don't have anything to add in terms of suspects at the moment. I think a bit of re-reading is in order

- Mr. Squirrel
- Posts: 157
- Joined: Fri Nov 02, 2007 3:18 pm
- Location: up a tree
Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped
I agree with this. If the cult head is dead, then we have nothing to worry about. Just leave them be and let them do what they will.safariguy5 wrote:As I've said before, I think cult is a secondary concern to mafia here, so I'm not quite understanding the demands for cult to reveal. If we took care of the leader and the cult can't grow, than cultists can't really hurt town. In fact, they just might be able to soak up some nightkills for us.
That said, we need to make a lynch soon. The day is starting to drag on. Maybe a deadline is in order?
pmchugh wrote: If I wasn't lazy, I would sig that
- Campin_Killer
- Posts: 326
- Joined: Tue Dec 14, 2010 6:47 pm
Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.
I should be on regularly now, am cathing up
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- Fuzzylogic99
- Posts: 139
- Joined: Mon May 21, 2007 5:47 am
Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.
I think the biggest question right now beside whos mafia _is is Violet pro townie or pro mafia
the same think with aage in my opion but I think Violet is more pressing bc we do not what role she has or if she pro townie or not
just my humble opion
I dont think shes jack of trades but Im been wrong before
the same think with aage in my opion but I think Violet is more pressing bc we do not what role she has or if she pro townie or not
just my humble opion
I dont think shes jack of trades but Im been wrong before
Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped
Exactly what are you confusing me with?Fuzzylogic99 wrote:opps my bad i got you and skoffin coffused.I was being lazy and did not double check who posted what
egg on my face
Im sorry about that aage

Everything confuses and enrages me! Raaaargh
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- Fuzzylogic99
- Posts: 139
- Joined: Mon May 21, 2007 5:47 am
Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.
hello ......is there anybody out there
- TheSaxlad
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Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.
Yeah im herez i dontz likez myz postz restictz but neva mindz.
TBH whatevz i sayz here itz gonna soundz scummie. so, i personallyz finkz we needz to lynchz someone...
To like reinvigoratez the gamez innit?
TBH whatevz i sayz here itz gonna soundz scummie. so, i personallyz finkz we needz to lynchz someone...
To like reinvigoratez the gamez innit?
Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.
Possibly you could answer Skoffin's question?Fuzzylogic99 wrote:hello ......is there anybody out there
- Fuzzylogic99
- Posts: 139
- Joined: Mon May 21, 2007 5:47 am
Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.
with an egg salad next question please
Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.
....what the hell is that? Stop being a fruitloop and start making sense. Try answering again.Fuzzylogic99 wrote:with an egg salad next question please
Back in my day, I would have raged at such shenanigans. However I am tired, so I'll deal with you later.

Everything confuses and enrages me! Raaaargh
Join Discord group for multiplayer gaming and general nonsense.
- safariguy5
- Posts: 1449
- Joined: Fri Mar 30, 2007 9:42 pm
- Gender: Male
- Location: California
Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.
How are you coming to the conclusion that Vio could be JOAT? And the whole skoffin thing could be a freudian slip. fuzzy needs to do some explaining.Fuzzylogic99 wrote:I think the biggest question right now beside whos mafia _is is Violet pro townie or pro mafia
the same think with aage in my opion but I think Violet is more pressing bc we do not what role she has or if she pro townie or not
just my humble opion
I dont think shes jack of trades but Im been wrong before


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