Reinforcements

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befera
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Joined: Sat Mar 17, 2007 12:05 am

Reinforcements

Post by befera »

I think it would be cool if there was an option (in certain games) to bring in reinforcements. A player could accumulate X amount of reinforcements for every game they win; much like points. Then in certain games, you could bring in reinforcements. It could be limited to a certain number per turn, or per game, or whatever...
befera
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Re: Reinforcements

Post by befera »

I agree. That would be awesome. =D>
Streaker
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Re: Reinforcements

Post by Streaker »

befera wrote:I agree. That would be awesome. =D>
I'm glad that you like your own suggestion.

I don't really like it. You can already save up in every game to get reinforcements. It's called spoils. Don't think I would like my opponents bringing in spoils from other games to be used against me...
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jeraado
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Re: Reinforcements

Post by jeraado »

Can you give us a practical example of how this would work? All I could see happening is higher ranked players getting an advantage over lower ranked players, which seems unnecessary. What would cause reinforcements to be earnt and why would people choose to play those games?
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Woodruff
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Re: Reinforcements

Post by Woodruff »

befera wrote:I think it would be cool if there was an option (in certain games) to bring in reinforcements. A player could accumulate X amount of reinforcements for every game they win; much like points. Then in certain games, you could bring in reinforcements. It could be limited to a certain number per turn, or per game, or whatever...
Oh my god, no! As if the rank-whores we've got now aren't bad enough...
...I prefer a man who will burn the flag and then wrap himself in the Constitution to a man who will burn the Constitution and then wrap himself in the flag.
Streaker
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Re: Reinforcements

Post by Streaker »

jeraado wrote:Can you give us a practical example of how this would work? All I could see happening is higher ranked players getting an advantage over lower ranked players, which seems unnecessary. What would cause reinforcements to be earnt and why would people choose to play those games?
On top of that, premium players will always hold an advantage over freemiums, as they can play more games and thus 'save' more reinforcements to use.

How would the OP work all of that out?
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Joodoo
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Re: Reinforcements

Post by Joodoo »

This would simply come down to the situation where people will bring in a crapload of reinforcements when they playing against people much higher ranked than them. I can see this as somewhat unfair towards high ranked players who play a lot of non-team games.
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greenoaks
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Re: Reinforcements

Post by greenoaks »

befera wrote:I think it would be cool if there was an option (in certain games) to bring in reinforcements. A player could accumulate X amount of reinforcements for every game they win; much like points. Then in certain games, you could bring in reinforcements. It could be limited to a certain number per turn, or per game, or whatever...
will i be able to cash my spoils from other risk-like gaming sites as well

will CC match those spoils or beat them by 10%
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