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Celtic 7 Nations v4.0 [Quenched]!

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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby The Bison King on Tue Nov 30, 2010 11:47 pm

Oh you know what. I actually already had the back up's uploaded:

Click image to enlarge.
image

Click image to enlarge.
image
Last edited by The Bison King on Wed Dec 01, 2010 2:52 pm, edited 1 time in total.
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby The Bison King on Tue Nov 30, 2010 11:48 pm

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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby MrBenn on Wed Dec 01, 2010 6:09 pm

Should we also amend the Stonehenge circle slightly? I know it's covered by an army number but.....
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby The Bison King on Wed Dec 01, 2010 6:14 pm

MrBenn wrote:Should we also amend the Stonehenge circle slightly? I know it's covered by an army number but.....

oh I forgot.
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby MrBenn on Wed Dec 01, 2010 6:15 pm

The Bison King wrote:
MrBenn wrote:Should we also amend the Stonehenge circle slightly? I know it's covered by an army number but.....

oh I forgot.

It's probably less of an issue, but that's what you get when Mr-Eagle-eyed-Benn looks things over :P
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby The Bison King on Wed Dec 01, 2010 6:38 pm

If you wait, I can upload a new version later tonight.
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby The Bison King on Thu Dec 02, 2010 12:24 am

Click image to enlarge.
image

Click image to enlarge.
image


How do you like this?
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby ender516 on Thu Dec 02, 2010 10:01 am

Your replacement images are just as nice as the ones you had.
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby Victor Sullivan on Fri Dec 03, 2010 12:12 am

I feel like the stonehenge icon needs to match the size of Giant's Causeway and Celtic Sea, though, it looks disproportionally small.
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby ender516 on Fri Dec 03, 2010 12:29 am

Hmm, Victor may have a point.
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby The Bison King on Fri Dec 03, 2010 12:39 am

It was always smaller. Why is it a problem now when it wasn't before?
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby ender516 on Fri Dec 03, 2010 12:47 am

Oh, well, never mind, then.
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby Victor Sullivan on Fri Dec 03, 2010 6:50 am

Still, the pattern is extremely dense in comparison - it just looks out of place, if you ask me.
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby The Bison King on Sat Dec 04, 2010 2:23 pm

Click image to enlarge.
image

Click image to enlarge.
image


Ok there ya go. It's a little bit bigger but you might have to move the army counter in the XML.
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby Victor Sullivan on Sat Dec 04, 2010 2:43 pm

Yes, much better.
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby ender516 on Tue Dec 07, 2010 12:32 am

Here is a new version with Stonehenge moved 1 pixel to the right on both the small and large maps:

Celtic_7_Nations.1.8.xml
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby The Bison King on Wed Dec 08, 2010 10:05 am




Ok well these are ready to go at any time!
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby MrBenn on Sun Dec 19, 2010 7:09 pm

These are in the queue to be uploaded ;-)
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby MrBenn on Mon Dec 20, 2010 10:17 am

MrBenn wrote:These are in the queue to be uploaded ;-)

And it's been uploaded...
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby The Bison King on Mon Dec 20, 2010 5:48 pm

Sweetness!
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby The Bison King on Wed Dec 22, 2010 12:00 am

Um I hate to be "that guy" but could the coordinates on Stonehenge be moved a tad bit left and like a pixel down?
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby ender516 on Wed Dec 22, 2010 10:39 am

On which size map?
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby The Bison King on Wed Dec 22, 2010 11:28 am

ender516 wrote:On which size map?

Large, but I had the color codes on and it made it look kind of off. With out the color codes on it looks fine, maybe a pixel or 2 out of place but it's fine. I wouldn't worry about it.
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby ender516 on Fri Dec 24, 2010 7:21 pm

Thanks, I won't. I did spend a lot of time trying to get those positions right.
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Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Postby MrBenn on Mon Dec 27, 2010 6:08 pm

              Quenching

---The Beta period has concluded for the Celtic Nations Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

Congratulations The Bison King and ender516, your shiny new medals are well-earned =D>


Conquer Club, enjoy!
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