Moderator: Cartographers
sfhbballnut wrote:what if you only had to control one of the mixes?
Coleman wrote:I'm not sure how much more we can explain things without turning the map into a sea of text that people will only need to read their first time playing.
KEYOGI wrote:Like I said I haven't read a lot of posts, so I apologise if this has already been mentioned... but perhaps tone down all those textures. They might look nice, but it's possibly something you'll need to consider to help improve gameplay.
Spockers wrote:I hate to be going backwards here, but while I don't mind the concept of your map, I can't get past the negative bonus.
I can't understand the point of being punished for owning territories.
Also, do you have to own then whole 'continent' segment thing to get the ally/enemy extra bonus? or just the country with they symbol?
Teya wrote:I just find the whole thing confusing. Im not even going to bother trying to understand it.
I think widowmakers needs to try something new with his graphics as well. To me there has been no variations in anything he has done, which in the end just gets boring.
sfhbballnut wrote:I don't see what's so confusing. This looks awsome, not just visualy, but it'd be a blast to play
KEYOGI wrote:- I don't really understand the Allied/Enemy system. If I hold Prosperity, Mandate and Fact I get +3? If I hold Demise, Mandate and Charity I get -1? Or is Mandate not part of the Enemy mix because of the "2 Enemy symbols" part?
JCRuffino wrote:The symbols on either side of a symbol are the enemy symbols to that one.
The symbols either side of the symbol opposite are allied symbols to that one.
At least I'm pretty sure that's right.
Teya wrote:I just find the whole thing confusing. Im not even going to bother trying to understand it.
I think widowmakers needs to try something new with his graphics as well. To me there has been no variations in anything he has done, which in the end just gets boring.
Nikolai wrote:This is an amazing map. Definitely keep going.
Let's see...
I actually liked it better when the diamond in the middle had a little more color to it - it looked like a real stone reflecting the colors around it. Just make it a copy of the stone under the 8.
Nikolai wrote:As far as the bonus for allied thought bases goes, I think it's really awesome. I was wondering if you have to have both enemies to suffer the -1 penalty, or if it's -1 per enemy? I prefer the latter, for the record. And would it be possible to clarify that you can only get enemy bonuses once you have ally bonuses, which I think is what you're doing, and that the only enemies that count are the enemies of the territory at the point of the arrow? I figured it out while reading the thread, but my first reaction was slightly confused.
Nikolai wrote:I would also, for playability purposes, definitely recommend bringing the bonus for a thought down to +3, unless you take my earlier suggestion about increasing the number of territories per thought. Then it would probably need to be play tested again.
I will get rid of the 8 number and replace it with the word EIGHT.KEYOGI wrote:-Do I get any bonus for holding the centre? It would appear not to be the case, but it could easily be mistaken that you get 8.
KEYOGI wrote:-While I respect WidowMakers skills, I get Teya's point. I'd like to see what he could do with a traditional geographical map.
WidowMakers wrote:
Then read under those. ONLY THE TERRITORIES WITH SYMBOLS CAN BE USED TO RECIEVE ALLY/ENEMY BONUS.
There are no other requirements for these bonuses.
I agree with Coleman. I don't know how to better explain this.
Molacole wrote:I don't like the army shadows. I don't know how to explain what I'm thinking, but for some reason I think of gelatine lol Do you think you could pull off a gelatine like type of army circle? I don't know... it doesn't make much sense to me either. Those shadows now don't go to good with the map. They're too plain while the rest of the map is very detailed. Did I mention I liked the detailed patterns better?
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
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