Conquer Club

iTerminate: Luxembourg [Winner: denominator]

Tournaments completed in 2012.

Moderator: Tournament Directors

iTerminate: Luxembourg [Winner: denominator]

Postby MrGlassB on Fri Nov 12, 2010 2:28 pm

Luxembourg is one of my favorite maps. I've used it in tournament play, but I've never run a tournament dedicated only to Luxembourg. That changes now.

Players will be grouped into 8-player groups. These groups will be randomized (random.org) before each round. Every round, 2 players from each group will be eliminated until we get down to 4 total players remaining.

Games will be played with the following settings. Groups will play games one at a time.

show: Game Settings

Players will receive 1 point for every kill they register in each game. Once they reach 10+ kills, they will move on to the next round. Games will continue for that round between the remaining players until there are only 2 players left without 10 kills. They will be eliminated.

Once the groups have been narrowed down to 2 players each, they will be combined into a single group. That group will play the final round with the same format as preceding rounds, except the first player to 10+ kills will be declared the winner of the tournament. If multiple players tie at the end of the final game, additional games will be played until one player emerges with more kills than anyone else.

show: Participants

show: Reserves

MGB
Last edited by MrGlassB on Mon Feb 13, 2012 10:24 pm, edited 20 times in total.
User avatar
Lieutenant MrGlassB
 
Posts: 1498
Joined: Sat Dec 12, 2009 1:26 am
Location: Chicago, IL

Re: iTerminate: Luxembourg [1/16][0/4]

Postby MrGlassB on Fri Nov 12, 2010 2:28 pm

advanced
eliminated

show: Round 1

show: Round 2

show: Round 3

show: Final Round

MGB
Last edited by MrGlassB on Mon Feb 13, 2012 10:23 pm, edited 91 times in total.
User avatar
Lieutenant MrGlassB
 
Posts: 1498
Joined: Sat Dec 12, 2009 1:26 am
Location: Chicago, IL

Re: iTerminate: Luxembourg [1/16][0/4]

Postby mviola on Fri Nov 12, 2010 5:26 pm

in
High Score: 2906
User avatar
Major mviola
 
Posts: 847
Joined: Sat Nov 07, 2009 1:52 pm
Location: Ann Arbor, MI/NY

Re: iTerminate: Luxembourg [1/16][0/4]

Postby Chewie1 on Fri Nov 12, 2010 5:46 pm

In pls
Image
User avatar
Sergeant 1st Class Chewie1
 
Posts: 1193
Joined: Mon Nov 23, 2009 5:03 pm
Location: Wiltshire

Re: iTerminate: Luxembourg [1/16][0/4]

Postby mcshanester29 on Fri Nov 12, 2010 6:29 pm

in please
User avatar
Private mcshanester29
 
Posts: 8662
Joined: Tue Sep 07, 2010 3:09 pm
Location: ID, USA

Re: iTerminate: Luxembourg [1/16][0/4]

Postby RedFlyingGolf on Fri Nov 12, 2010 6:33 pm

in
Image
High score: 1991 Captain
Achieved November 21th, 2010
User avatar
Private 1st Class RedFlyingGolf
 
Posts: 177
Joined: Sat Aug 28, 2010 1:22 pm
Location: You wish you knew.

Re: iTerminate: Luxembourg [1/16][0/4]

Postby denominator on Fri Nov 12, 2010 10:55 pm

I'm in.

The only concern that I have is that it's going to be a lot of games to eliminate players each round, but then the finals is only won in one game. To follow the format of the previous rounds, shouldn't it be first player to 10 kills wins?
Image
User avatar
Sergeant 1st Class denominator
 
Posts: 1796
Joined: Thu May 24, 2007 9:41 am
Location: Fort St John

Re: iTerminate: Luxembourg [6/16][0/4]

Postby MrGlassB on Sat Nov 13, 2010 1:36 am

mviola wrote:in

Chewie1 wrote:In pls

mcshanester29 wrote:in please

RedFlyingGolf wrote:in

denominator wrote:I'm in.

Added. :)

denominator wrote:The only concern that I have is that it's going to be a lot of games to eliminate players each round, but then the finals is only won in one game. To follow the format of the previous rounds, shouldn't it be first player to 10 kills wins?

That actually sounds good to me. Thanks. :) I wasn't very happy with the way it was ending.

MGB
User avatar
Lieutenant MrGlassB
 
Posts: 1498
Joined: Sat Dec 12, 2009 1:26 am
Location: Chicago, IL

Re: iTerminate: Luxembourg [6/16][0/4]

Postby MrGlassB on Sat Nov 13, 2010 1:37 am

The following has been changed from my original intentions. This way is better. :) Thanks to denominator for the suggestion.

MrGlassB wrote:Once the groups have been narrowed down to 2 players each, they will be combined into a single group. That group will play the final round with the same format as preceding rounds, except the first player to 10+ kills will be declared the winner of the tournament. If multiple players tie at the end of the final game, additional games will be played until one player emerges with more kills than anyone else.

MGB
User avatar
Lieutenant MrGlassB
 
Posts: 1498
Joined: Sat Dec 12, 2009 1:26 am
Location: Chicago, IL

Re: iTerminate: Luxembourg [6/16][0/4]

Postby banana_hammocks on Sat Nov 13, 2010 2:45 am

Sounds interesting, sign me up
Image

Organizer of Quick and Simple Tournament 1,2,3, Friends Close, Enemies Closer Tournament 1+2, CCC Tournament,All Holds Bar
User avatar
Captain banana_hammocks
 
Posts: 751
Joined: Fri Jan 26, 2007 4:26 am
Location: England

Re: iTerminate: Luxembourg [6/16][0/4]

Postby denominator on Sat Nov 13, 2010 3:01 am

MrGlassB wrote:The following has been changed from my original intentions. This way is better. :) Thanks to denominator for the suggestion.

MrGlassB wrote:Once the groups have been narrowed down to 2 players each, they will be combined into a single group. That group will play the final round with the same format as preceding rounds, except the first player to 10+ kills will be declared the winner of the tournament. If multiple players tie at the end of the final game, additional games will be played until one player emerges with more kills than anyone else.

MGB


Thanks for listening! I played in a tournament similar to this before, where it was based on kills in the final round, and it gets really interesting when everybody has to keep track of each other's kill counts to prevent someone else from winning first.
Image
User avatar
Sergeant 1st Class denominator
 
Posts: 1796
Joined: Thu May 24, 2007 9:41 am
Location: Fort St John

Re: iTerminate: Luxembourg [7/16][0/4]

Postby MrGlassB on Sat Nov 13, 2010 3:10 am

banana_hammocks wrote:Sounds interesting, sign me up

You got it. :)

MGB
User avatar
Lieutenant MrGlassB
 
Posts: 1498
Joined: Sat Dec 12, 2009 1:26 am
Location: Chicago, IL

Re: iTerminate: Luxembourg [7/16][0/4]

Postby HighlanderAttack on Sat Nov 13, 2010 7:25 am

I am in

I like the change for the final

If I am looking at this right--each side will player games of 8-then 6 then 4 and then the last 2 end up playing the other side in a Finals with 4 players.
We are what we repeatedly do. Excellence, therefore, is not an act but a habit.
User avatar
Lieutenant HighlanderAttack
 
Posts: 10746
Joined: Sun Jul 27, 2008 9:01 am

Re: iTerminate: Luxembourg [7/16][0/4]

Postby Woodruff on Sat Nov 13, 2010 4:24 pm

Please sign me up. Thanks!
...I prefer a man who will burn the flag and then wrap himself in the Constitution to a man who will burn the Constitution and then wrap himself in the flag.
User avatar
Corporal 1st Class Woodruff
 
Posts: 5093
Joined: Sat Jan 05, 2008 9:15 am

Re: iTerminate: Luxembourg [9/16][0/4]

Postby MrGlassB on Sat Nov 13, 2010 4:37 pm

HighlanderAttack wrote:I am in

Woodruff wrote:Please sign me up. Thanks!

Added. :)

HighlanderAttack wrote:If I am looking at this right--each side will player games of 8-then 6 then 4 and then the last 2 end up playing the other side in a Finals with 4 players.

Yes, that is correct.

MGB
User avatar
Lieutenant MrGlassB
 
Posts: 1498
Joined: Sat Dec 12, 2009 1:26 am
Location: Chicago, IL

Re: iTerminate: Luxembourg [9/16][0/4]

Postby Jobiwan on Sat Nov 13, 2010 8:27 pm

in plz
Cook Jobiwan
 
Posts: 1011
Joined: Sat Dec 20, 2008 11:46 pm
Location: Whidbey Island, Washington, USA

Re: iTerminate: Luxembourg [10/16][0/4]

Postby MrGlassB on Sat Nov 13, 2010 10:23 pm

Jobiwan wrote:in plz

Added. :)

MGB
User avatar
Lieutenant MrGlassB
 
Posts: 1498
Joined: Sat Dec 12, 2009 1:26 am
Location: Chicago, IL

Re: iTerminate: Luxembourg [10/16][0/4]

Postby rmjw10 on Mon Nov 15, 2010 1:27 pm

in please
Cook rmjw10
 
Posts: 3365
Joined: Thu Jul 22, 2010 1:19 pm
Location: mahomet, illinois
2

Re: iTerminate: Luxembourg [11/16][0/4]

Postby MrGlassB on Mon Nov 15, 2010 2:51 pm

rmjw10 wrote:in please

Added. :)

MGB
User avatar
Lieutenant MrGlassB
 
Posts: 1498
Joined: Sat Dec 12, 2009 1:26 am
Location: Chicago, IL

Re: iTerminate: Luxembourg [11/16][0/4]

Postby malapeiro on Mon Nov 15, 2010 7:18 pm

in pls
Captain malapeiro
 
Posts: 141
Joined: Wed Jun 16, 2010 2:42 pm

Re: iTerminate: Luxembourg [11/16][0/4]

Postby saraith on Mon Nov 15, 2010 10:33 pm

Absolutely in, Please!
To achieve balance, first you must grow.
To grow, first you must learn.
To learn, first you must listen.
To listen, first you must shut the hell up.
-Buddhist saying
User avatar
Corporal 1st Class saraith
 
Posts: 476
Joined: Tue Aug 12, 2008 4:13 am
Location: Cow-Town

Re: iTerminate: Luxembourg [13/16][0/4]

Postby MrGlassB on Tue Nov 16, 2010 3:34 am

malapeiro wrote:in pls

saraith wrote:Absolutely in, Please!

Added. :)

MGB
User avatar
Lieutenant MrGlassB
 
Posts: 1498
Joined: Sat Dec 12, 2009 1:26 am
Location: Chicago, IL

Re: iTerminate: Luxembourg [13/16][0/4]

Postby theheadholes on Tue Nov 16, 2010 11:07 am

in please
User avatar
Cadet theheadholes
 
Posts: 729
Joined: Sun Feb 28, 2010 9:10 am
2

Re: iTerminate: Luxembourg [14/16][0/4]

Postby MrGlassB on Tue Nov 16, 2010 1:25 pm

theheadholes wrote:in please

Got it. :)

MGB
User avatar
Lieutenant MrGlassB
 
Posts: 1498
Joined: Sat Dec 12, 2009 1:26 am
Location: Chicago, IL

Re: iTerminate: Luxembourg [14/16][0/4]

Postby Man O War on Tue Nov 16, 2010 3:08 pm

Count me in please!
User avatar
Corporal Man O War
 
Posts: 8
Joined: Sun Sep 27, 2009 11:31 am

Next

Return to Completed 2012

Who is online

Users browsing this forum: No registered users