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jeffbroomhead running time down as a tactic[cleared]es

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jeffbroomhead running time down as a tactic[cleared]es

Postby ProfElvis on Mon Oct 25, 2010 4:28 am

Accused:

jeffbroomhead



The accused are suspected of:

Being Multis
Conducting Secret Diplomacy
Severe PM Abuse
Other: <Explanation>
In a nuclear (Classic) game jeff is routinely taking his move but letting the clock run down so he doesn't pick up any cards, which means he won't have to risk nuking himself and can retain any cards with his own territories. Part of me admires the astuteness, but it makes a farce of the game.


Game number(s):

Game 7671453



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Re: jeffbroomhead running time down as a tactic

Postby DJPatrick on Mon Oct 25, 2010 4:56 am

Wow...that's pretty wild...don't think you'll get action tho as this is a new area with Nuke games (may have happened for a turn here and there but this guys is perfecting it)
As it's a WAR game, i think he's within his rights...you and other players are within your rights to gang-up on him...will take some serious diplomacy tho given his stack and you're placements but not impossible...piss him off straight back,,,,chz
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Re: jeffbroomhead running time down as a tactic

Postby ManBungalow on Mon Oct 25, 2010 5:30 am

It might be poor gaming etiquette, but I don't think that's cheating.
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Re: jeffbroomhead running time down as a tactic

Postby eddie2 on Mon Oct 25, 2010 7:49 am

ok in my eyes this is cheating but c and a will say it is not.

http://www.conquerclub.com/forum/viewtopic.php?f=239&t=107161&p=2412161#p2412161

lets look at this case seperate though.

he is making games with nuc spoils then abusing the game engine not 2 play the game how it is intended.

he is cheating on the medal stakes because he will be getting awarded the nuc medals for not playing the games as they are designed 2 be played. i am meaning he is playing them as no spoils games but getting awarded nuc medals for it.

thats what i think but i know the mods wont act on this.

but maybe they will since there is now a medal involved with the nuclear spoils
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Re: jeffbroomhead running time down as a tactic

Postby drunkmonkey on Mon Oct 25, 2010 9:30 am

This is gross abuse of the game and should not be tolerated. I have a feeling it will be, though.
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Re: jeffbroomhead running time down as a tactic

Postby codierose on Mon Oct 25, 2010 9:48 am

isn't that the same for the freestyle masters waiting to the last 2 seconds taking 3 4 winning territory's then win time after time people will say tactics sucks but what can you do
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Re: jeffbroomhead running time down as a tactic

Postby murphy16 on Mon Oct 25, 2010 11:36 am

codierose wrote:isn't that the same for the freestyle masters waiting to the last 2 seconds taking 3 4 winning territory's then win time after time people will say tactics sucks but what can you do


I like that point codie
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Re: jeffbroomhead running time down as a tactic

Postby Bones2484 on Mon Oct 25, 2010 12:40 pm

murphy16 wrote:
codierose wrote:isn't that the same for the freestyle masters waiting to the last 2 seconds taking 3 4 winning territory's then win time after time people will say tactics sucks but what can you do


I like that point codie


Codie's point has nothing to do with this. The freestyle technique that is mentioned is strategy, this report is based around manipulation of the intended game play.
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Re: jeffbroomhead running time down as a tactic

Postby jefjef on Mon Oct 25, 2010 1:19 pm

That tactic can easily and should back fire. He has no idea who has what cards and he can't protect his troops by holding an owned tert.
This post was made by jefjef who should be on your ignore list.
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Re: jeffbroomhead running time down as a tactic

Postby army of nobunaga on Mon Oct 25, 2010 1:31 pm

the tactic will backfire... In search of my gold nuke if figuring out this gaming system a little better. Its out of the spirit of play, but I dont know if its cheating... I hope you beat his ass at any rate.

edit.. he has the card at narobi... hint hint.. take his example. bonuses with 5 man nikes mean nothing.. stack on your own card letting everyone nuke the F out of each other.
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Re: jeffbroomhead running time down as a tactic

Postby Evil Semp on Mon Oct 25, 2010 8:48 pm

If this is cheating then only deploying and not going for a card early in an escalating game is also cheating?

Would killing a team mate for their cards be cheating? The game is not set up for you to kill your team mate but it happens.

The object of the game is to win not kill your self. Is this a cheap tactic? Some may think so. Rate him accordingly.

jeffbroomhead is CLEARED.
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Re: jeffbroomhead running time down as a tactic[cleared]es

Postby drunkmonkey on Mon Oct 25, 2010 11:58 pm

Called it.

Semp, if you take a territory, you get a spoil. That's how the game works. This guy is abusing the system by not pressing the "End Turn" button, exploiting a loophole of taking territories but not collecting spoils. HOW can this not be considered abuse of the game???
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Re: jeffbroomhead running time down as a tactic[cleared]es

Postby eddie2 on Tue Oct 26, 2010 6:15 am

Evil Semp wrote:If this is cheating then only deploying and not going for a card early in an escalating game is also cheating?


no because only deploying you are not gaining an advatage by conquering(gaining extra deploys and regions)and forting regions as you want like this guy is doing.

Evil Semp wrote:Would killing a team mate for their cards be cheating? The game is not set up for you to kill your team mate but it happens.


no because this is a strategy and is not abusing the game system.

Evil Semp wrote:The object of the game is to win not kill your self. Is this a cheap tactic? Some may think so. Rate him accordingly.

lol so if you make games that attract nr's it should be ok then because the objective of the game is to win.

drunkmonkey wrote:Called it.

Semp, if you take a territory, you get a spoil. That's how the game works. This guy is abusing the system by not pressing the "End Turn" button, exploiting a loophole of taking territories but not collecting spoils. HOW can this not be considered abuse of the game???



you forgot 2 add he is making the games unlimited forts

so he is attacking forting then timing out giving him a whole turn apart from the spoils.
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Re: jeffbroomhead running time down as a tactic

Postby Bones2484 on Tue Oct 26, 2010 10:06 am

Evil Semp wrote:If this is cheating then only deploying and not going for a card early in an escalating game is also cheating


Really? You don't see the difference between:
1. Deploying and not attacking in order to avoid a card
2. Deploying, attacking, and letting the time run out in order to avoid a card

If you make an attack, the intent of the game is to get a card. One of the above situation does not attack, so you legitimately avoid a card. One of the above situations does attack but somehow still avoids it.

Making attacks but not getting the card (in this case in order to avoid the risk of nuking your own stack) is contrary to the intended game play. If he was merely deploying and ending his turn to not get a card, there is no problem. But he's still taking his turn.

There is no possible way to replicate this in real-life game play - he would get a card. The hour timer is only on CC in order to speed the game along.
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Re: jeffbroomhead running time down as a tactic

Postby Evil Semp on Tue Oct 26, 2010 7:31 pm

Bones2484 wrote:
Evil Semp wrote:If this is cheating then only deploying and not going for a card early in an escalating game is also cheating


Really? You don't see the difference between:
1. Deploying and not attacking in order to avoid a card
2. Deploying, attacking, and letting the time run out in order to avoid a card

If you make an attack, the intent of the game is to get a card. One of the above situation does not attack, so you legitimately avoid a card. One of the above situations does attack but somehow still avoids it.


The intent of the game is to win. If not taking a card helps you get the win then so be it.

eddie2 wrote:no because this is a strategy and is not abusing the game system.


This is a strategy the same way not taking a card is a strategy. The intent of the game is not to kill your team mate, is it?

Evil Semp wrote:The object of the game is to win not kill your self. Is this a cheap tactic? Some may think so. Rate him accordingly.

eddie2 wrote:lol so if you make games that attract nr's it should be ok then because the objective of the game is to win.


If you really believe that eddie2, why aren't you making those games?

drunkmonkey wrote:Called it.


You sure did dm.

drunkmonkey wrote:Semp, if you take a territory, you get a spoil. That's how the game works. This guy is abusing the system by not pressing the "End Turn" button, exploiting a loophole of taking territories but not collecting spoils. HOW can this not be considered abuse of the game???


So if you forget to hit end turn should you get the card if you are due one?
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Re: jeffbroomhead running time down as a tactic

Postby Bones2484 on Tue Oct 26, 2010 7:37 pm

Evil Semp wrote:So if you forget to hit end turn should you get the card if you are due one?


In my opinion if you have taken a territory, yes. I've never understood why this does not happen.

Here are the rules of the website taken directly from the Instructions:

The Instructions wrote:You earn spoils at the end of every turn in which you successfully conquer a region, just like reality!


Clearly it is avoiding the intended gameplay and purposely abusing the system if you "successfully conquer a region" but avoid taking a card.

None of your other "examples" relate and I have no idea why you keep spouting them off. Killing your teammates has always been an accepted (and smart) strategy even before this website existed. Same with simply deploying and ending your turn. Both of those work in real life situations as well.
Last edited by Bones2484 on Tue Oct 26, 2010 7:47 pm, edited 4 times in total.
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Re: jeffbroomhead running time down as a tactic

Postby jefjef on Tue Oct 26, 2010 7:43 pm

Evil Semp wrote:The object of the game is to win not kill your self. Is this a cheap tactic? Some may think so. Rate him accordingly.

jeffbroomhead is CLEARED.


Proper call. Just a cheap tactic. Like the missed turns crap. Just someone else to foe.
This post was made by jefjef who should be on your ignore list.
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Re: jeffbroomhead running time down as a tactic

Postby Evil Semp on Tue Oct 26, 2010 8:17 pm

Bones2484 wrote:
Evil Semp wrote:So if you forget to hit end turn should you get the card if you are due one?


In my opinion if you have taken a territory, yes. I've never understood why this does not happen.

Here are the rules of the website taken directly from the Instructions:

The Instructions wrote:You earn spoils at the end of every turn in which you successfully conquer a region, just like reality!


It also states

The Instructions wrote:Players then take turns deploying troops, assaulting opponents and reinforcing their regions.


So if I go by your reasoning you MUST assault and reinforce each turn.

Bones2484 wrote:None of your other "examples" relate and I have no idea why you keep spouting them off. Killing your teammates has always been an accepted (and smart) strategy even before this website existed. Same with simply deploying and ending your turn. Both of those work in real life situations as well.


But they do relate. How was killing your team mate the intended way to play the game? But you think it is a good strategy when needed to you accept it. I do not see the difference.

Just because you disagree doesn't make it SPOUTING OFF.
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Re: jeffbroomhead running time down as a tactic[cleared]es

Postby eddie2 on Wed Oct 27, 2010 5:21 am

yes you should there is a sug about this just now.

and evil if you look at this another way yes it might be acceptable if the player was joining games by mistake and not wanting 2 play nuc spoils. but he is using faults in the game engine and setting up games the allow the fault 2 be abused
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Re: jeffbroomhead running time down as a tactic

Postby drunkmonkey on Wed Oct 27, 2010 10:26 am

Evil Semp wrote:
drunkmonkey wrote:Semp, if you take a territory, you get a spoil. That's how the game works. This guy is abusing the system by not pressing the "End Turn" button, exploiting a loophole of taking territories but not collecting spoils. HOW can this not be considered abuse of the game???


So if you forget to hit end turn should you get the card if you are due one?


Yes. And if it works this way as a "punishment" for those who run out of time, it needs to be revisited now that nuclear spoils are an option. Previously, there was no advantage to not taking a card. With nukes there can be an advantage, and it is being exploited. In this instance, this player obviously holds the card for Nairobi, and as long as he reinforces back to it each turn, he knows that stack is safe. No person playing the game the way it is intended is afforded that luxury.
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