Game #7671453: 6 Players,
Standard,
Nuclear,
Sequential,
Unlimited,
Manual
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 6
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Manual
- Play Order
- Sequential
- Spoils
- Nuclear
- Reinforcements
- Unlimited
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
6 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Manual |
With manual initial troops, each region is initially populated with 1 troop and during the first round of the game players deploy the rest wherever they see fit. During this first round, you cannot see your opponents' deployments and all players can play simultaneously. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Nuclear |
At the end of your turn if you have conquered at least one region you will get 'spoils.' Once you have three of the same color (or three different) these can be traded in. Nuclear Spoils means that you do not get any bonus troops for trading in. Instead each region that you trade in is 'nuked' to a single neutral troop (even if you own it). |
Unlimited |
At the end of your turn you can reinforce as many times as you like between regions that are connected. |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| Classic: | 42 Territories, 6 Continents, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2010-09-24 06:56:53 - Game has been initialized
2010-10-01 21:32:52 - ProfElvis eliminated kedmond1 from the game
2010-10-09 18:14:18 - jeffbroomhead eliminated bloarg from the game
2010-11-28 19:24:45 - Alexscelus eliminated jeffbroomhead from the game
2010-12-07 22:53:05 - ProtoSser eliminated Alexscelus from the game
2010-12-08 05:55:13 - ProtoSser eliminated ProfElvis from the game
2010-12-08 05:55:13 - ProtoSser won the game
2010-12-08 05:55:13 - jeffbroomhead lost 12 points
2010-12-08 05:55:13 - kedmond1 lost 14 points
2010-12-08 05:55:13 - ProfElvis lost 19 points
2010-12-08 05:55:13 - bloarg lost 14 points
2010-12-08 05:55:13 - Alexscelus lost 17 points
2010-12-08 05:55:13 - ProtoSser gained 76 points
2010-10-23 18:10:45 - ProfElvis: jeff, how come you make your go and never seem to simply click on end go?!?
2010-10-23 20:34:39 - Alexscelus: he doesn't want to get spoils
2010-10-23 20:37:24 - Alexscelus: and it's obvious blue; if you were allowed to keep two continents 2 turns in a row, the game would be over for every one of us. don't be coy
2010-10-24 11:18:24 - ProfElvis: I didnt realise it worked that way. thats basically cheating though
2010-10-24 16:29:43 - Alexscelus: ?
2010-10-24 19:23:59 - ProfElvis: pink, the letting time run down to not get a card is basically cheating. surely it was obvious i wasn't referring to your strategic anti-blue analysis!?!
2010-10-25 09:23:44 - ProfElvis: this is ridiculous. the only way to compete is to cheat in the same fashion, but then whats the point in playing?
2010-10-25 12:12:55 - Alexscelus: well, some of what you're saying is still unclear to me, but to address red's method, i don't think it's cheating, since (1) we all have that option and (2) it's not like it's giving him some amazing advantage; it's just a different way to play the game.
2010-10-25 12:13:26 - Alexscelus: i rather appreciate that kind of innovation. you seem upset, but i have no idea what about....
2010-10-25 13:23:05 - ProfElvis: i think its clever, sure, but it simply seems like cheating like me
2010-10-26 09:57:07 - ProfElvis: seems its fine and dandy to play like that so cyan, pink, if you can benefit by not playing the game as intended you may as well do so. what a waste of time
2010-10-26 10:10:38 - ProfElvis: balls. cant be doing with the cheating, i'll end my turn
2010-10-27 02:34:47 - Alexscelus: not to let on that i wish to converse further, but rather to render a service, i think you should know:
2010-10-27 02:34:53 - Alexscelus: you make no sense.
2010-10-27 09:39:36 - ProfElvis: look, red is exploiting a loophole to avoid getting cards, which apparently isn't cheating, though seems so to me. I started to let the clock run down to do likewise, but in the end I just don't see the point of playing when you resort to cheating.
2010-10-27 09:40:01 - ProfElvis: not that complicated.
2010-11-03 20:30:25 - ProtoSser: hey pinky
2010-11-04 08:07:15 - Alexscelus: yes, cyany?
2010-11-07 09:32:11 - ProfElvis: very odd pink that you take my 2 bonus but not cyan's 5 bonus
2010-11-07 09:33:02 - ProfElvis: ah...you actually did! you took both
2010-11-07 23:31:38 - Alexscelus: :)
2010-11-11 00:34:46 - Alexscelus: :( i guess i can't take all 3 of you at once. this is going to be a long game. hope you like them as much as i do :)
2010-11-12 20:56:14 - Alexscelus: heh, we've all got the same troops again. :D
2010-11-12 21:06:34 - ProtoSser: why, blue, ive left you alone.
2010-11-12 21:07:37 - ProfElvis: you were front runner by some distance
2010-11-12 21:08:02 - ProtoSser: and meanwhile you and I are still 3 and 4 out of 4
2010-11-22 19:16:02 - ProtoSser: i just attacked the frontrunner, sorry blue.. you had 16 second place only had 15 :)
2010-11-22 19:16:19 - ProtoSser: i did loost 2 to 1 though. :(
2010-11-23 19:11:46 - ProfElvis: and now i'm last
2010-11-23 19:12:25 - ProfElvis: until pink got bizarre dice against red's 8
2010-11-23 19:26:57 - ProtoSser: actually red is last not you
2010-11-23 19:27:46 - ProtoSser: you should see my cards now.. lets just say all 3 are in south am
2010-11-23 20:06:39 - ProfElvis: uh...if only I'd added "until pink got bizarre dice against red's 8"...
2010-11-23 20:41:31 - Alexscelus: bet it felt good to get rid of that card, huh, red? though maybe not worth the cost...
2010-11-25 00:37:34 - ProtoSser: he must have been so relieved
2010-11-25 00:37:45 - ProtoSser: yeah blue, i did see your addeage
2010-11-25 18:52:28 - ProfElvis: cool
2010-11-25 20:29:19 - ProtoSser: finally decided to use me cards there blue
2010-11-25 20:41:10 - ProfElvis: uncool!
2010-11-25 20:41:37 - ProfElvis: never seen anyone take out 3/4 like that before. badass
2010-11-26 10:38:03 - ProtoSser: i didnt want to do it. i held them a while, but you keep going after me
2010-11-26 18:13:45 - ProtoSser: oh fdc. ix uilcinb up zbzin
2010-11-26 18:13:53 - ProtoSser: haha,. red is building up again
2010-11-26 18:14:21 - ProtoSser: if blue dont attak. ill take go for red
2010-12-06 20:26:52 - ProtoSser: blue lets take pink out !!
2010-12-06 20:27:57 - ProtoSser: there was reason i didnt break your equally(to me) matching bonuse
2010-12-07 18:08:58 - ProfElvis: yeah, but you did take my bonus prev round when i'd left yours intact! took 2 off, as far as i could go that turn
2010-12-07 22:54:06 - ProtoSser: GG pink
2010-12-07 22:54:55 - ProtoSser: sorry blue.. i ddint see the wisdom before3 i guess..
2010-12-09 07:07:06 - Alexscelus: and i was so sure i could make it, but it's tough to hold two continents in this game and i failed to leave enough holding Aus before extending to SA. you really pulled it off, cyan.