Players would be penalized or rewarded for excellent (or horrible) game cube intergers
Specifics/Details:
When a player defends with all ones and loses, he/she will have that territory turn neutral during the player's next round of attack
When a player attacks with all ones and loses, he/she will immediately turn neutral until the beginning of that player's next round of attack
When a defender defends with all sixes and wins, he/she will defeat double the amount of troops
When an attacker attacks with all sixes and wins, he/she will defeat double the amount of troops
How this will benefit the site and/or other comments:
It will benefit the site by offering a new way to play ConquerClub and make everyone that plays it really happy for choosing this gaming option and they will want to pay premium so that they can play tons of these types of games!
Army of GOD wrote:I joined this game because it's so similar to Call of Duty.
Players would be penalized or rewarded for excellent (or horrible) game cube intergers
Specifics/Details:
When a player defends with all ones and loses, he/she will have that territory turn neutral during the player's next round of attack
When a player attacks with all ones and loses, he/she will immediately turn neutral until the beginning of that player's next round of attack
When a defender defends with all sixes and wins, he/she will defeat double the amount of troops
When an attacker attacks with all sixes and wins, he/she will defeat double the amount of troops
How this will benefit the site and/or other comments:
It will benefit the site by offering a new way to play ConquerClub and make everyone that plays it really happy for choosing this gaming option and they will want to pay premium so that they can play tons of these types of games!
I really don't see this getting implemented. Nobody could really use escalating spoils, as when they use a big stack, it will sooner or later turn neutral.
Game 1675072
2018-08-09 16:02:06 - Mageplunka69: its jamaica map and TFO that keep me on this site
Players would be penalized or rewarded for excellent (or horrible) game cube intergers
Specifics/Details:
When a player defends with all ones and loses, he/she will have that territory turn neutral during the player's next round of attack
When a player attacks with all ones and loses, he/she will immediately turn neutral until the beginning of that player's next round of attack
When a defender defends with all sixes and wins, he/she will defeat double the amount of troops
When an attacker attacks with all sixes and wins, he/she will defeat double the amount of troops
How this will benefit the site and/or other comments:
It will benefit the site by offering a new way to play ConquerClub and make everyone that plays it really happy for choosing this gaming option and they will want to pay premium so that they can play tons of these types of games!
I really don't see this getting implemented. Nobody could really use escalating spoils, as when they use a big stack, it will sooner or later turn neutral.
Yeah, but only for that round if you are attacking and for the next round if you are defending.
Army of GOD wrote:I joined this game because it's so similar to Call of Duty.