[Abandoned] - Pachisi!
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- Victor Sullivan
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Re: Pachisi! v1.3 *Updated 8/30/10* {NEW POLL}
BAM! The next edition: Pachisi 1.4
Some new things include:
-New, smaller logo
-WX layout used for red territories
-2 neutral troops on ZV-ZY
-HOME included in the legend
Let me know what you think, and be sure to vote in the poll!
-Sully
-New, smaller logo
-WX layout used for red territories
-2 neutral troops on ZV-ZY
-HOME included in the legend
Let me know what you think, and be sure to vote in the poll!
-Sully
Last edited by Victor Sullivan on Thu Sep 02, 2010 5:28 am, edited 1 time in total.
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- Industrial Helix
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Re: Pachisi! v1.4 *Updated 8/31/10* {NEW POLL}
Things seems to be in order, but you're going to need to find a graphics artist.
Moved.
Moved.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: http://www.conquerclub.com/forum/viewto ... 1&t=116575
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: http://www.conquerclub.com/forum/viewto ... 1&t=116575
- Victor Sullivan
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Re: Pachisi! v1.4 *Updated 8/31/10* Gameplay Baby!! :)
Beckytheblondie: "Don't give us the dispatch, give us a mustache ride."
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- Victor Sullivan
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Re: Pachisi! v1.4 *Updated 8/31/10* Gameplay Baby!! :)
You have any thoughts on the gameplay, IH?
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- Victor Sullivan
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Re: Pachisi! v1.4 *Updated 8/31/10* Gameplay Baby!! :)
Or anyone, really.
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Re: Pachisi! v1.4 *Updated 8/31/10* Gameplay Baby!! :)
photobucket says your version 1.4 picture has been moved or deleted.
- Victor Sullivan
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Re: Pachisi! v1.4 *Updated 8/31/10* Gameplay Baby!! :)
Whoops. I'll fix that right now. Lol sorry.
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- Victor Sullivan
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Re: Pachisi! v1.4 *Updated 8/31/10* {NEW POLL}
Yeah... I'm testing out gimp but not having much luck figuring it out, so if anyone has some sort of tutorial, that'd be nice, otherwise yes, I will need a graphics artist if anyone's willing.Industrial Helix wrote:...but you're going to need to find a graphics artist.
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- Victor Sullivan
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Re: Pachisi! v1.4 *Updated 8/31/10* {NEW POLL}
Nevermind. I got someone. Once the Gameplay is all figured out, me and my "associate" will start working on a fancy-looking mapVictor Sullivan wrote:Yeah... I'm testing out gimp but not having much luck figuring it out, so if anyone has some sort of tutorial, that'd be nice, otherwise yes, I will need a graphics artist if anyone's willing.Industrial Helix wrote:...but you're going to need to find a graphics artist.
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- Victor Sullivan
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Re: Pachisi! v1.4 *Updated 8/31/10* Gameplay Baby!! :)
Anyways... Any thoughts on how to improve gameplay?
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Re: Pachisi! v1.4 *Updated 8/31/10* {NEW POLL}
If you are more familiar with Photoshop, there is a package called Gimpshop, which puts a Photoshop face on GIMP.Victor Sullivan wrote:Nevermind. I got someone. Once the Gameplay is all figured out, me and my "associate" will start working on a fancy-looking mapVictor Sullivan wrote:Yeah... I'm testing out gimp but not having much luck figuring it out, so if anyone has some sort of tutorial, that'd be nice, otherwise yes, I will need a graphics artist if anyone's willing.Industrial Helix wrote:...but you're going to need to find a graphics artist.
- Victor Sullivan
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Re: Pachisi! v1.4 *Updated 8/31/10* {NEW POLL}
It won't matter. My "associate" has photoshop.ender516 wrote:If you are more familiar with Photoshop, there is a package called Gimpshop, which puts a Photoshop face on GIMP.Victor Sullivan wrote:Nevermind. I got someone. Once the Gameplay is all figured out, me and my "associate" will start working on a fancy-looking mapVictor Sullivan wrote:Yeah... I'm testing out gimp but not having much luck figuring it out, so if anyone has some sort of tutorial, that'd be nice, otherwise yes, I will need a graphics artist if anyone's willing.Industrial Helix wrote:...but you're going to need to find a graphics artist.
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ArtAboveall
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Re: Pachisi! v1.4 *Updated 8/31/10* Gameplay Baby!! :)
Could you go up any read alley or is there a specific one based on which nest you start at?
- Victor Sullivan
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Re: Pachisi! v1.4 *Updated 8/31/10* Gameplay Baby!! :)
You can go up any. The xml (the code part) won't allow it any other way.
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- Victor Sullivan
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Re: Pachisi! v1.4 *Updated 8/31/10* Gameplay Baby!! :)
Are there really no gameplay kinks? I find that somewhat hard to believe, though I'd be perfectly fine movin' on up to Graphics 
-Sully
-Sully
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- Victor Sullivan
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Re: Pachisi! v1.4 *Updated 8/31/10* Gameplay Baby!! :)
Just a FYI update:
The nice-looking version of Pachisi will be started on today. Not sure when it'll be done, though
In the meantime, please feel free to speak your mind about the gameplay aspects of the current version.
-Sully
The nice-looking version of Pachisi will be started on today. Not sure when it'll be done, though
In the meantime, please feel free to speak your mind about the gameplay aspects of the current version.
-Sully
Beckytheblondie: "Don't give us the dispatch, give us a mustache ride."
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- Victor Sullivan
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Re: Pachisi! v1.4 *To be updated tomorrow!*
That's right, the stylish new Pachisi 2.0 is to be posted tomorrow! I hope all you commenters out there have your keyboards greased and your noggins a-spinning tomorrow!
-Sully
-Sully
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- Victor Sullivan
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Re: Pachisi! v1.4 *To be updated tomorrow!*
I'm afraid there's been some minor technical problems so the draft will be posted tomorrow (Wed).
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- Victor Sullivan
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Re: Pachisi! v1.4
ATTENTION FOUNDRY COMMENTERS: Stay online cuz Pachisi 2.0 will be posted as soon as I get the e-mail, which will be momentarily!! Sorry for wait time 
-Omg Sully!!!!
-Omg Sully!!!!
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- Victor Sullivan
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Re: Pachisi! v2.0 *Stylish new look*
Pachisi gets a makeover in v2.0:
Comments, please!
-Sully
-Sully
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Re: Pachisi! v2.0 *Stylish new look*
so is pachisi basically like ludo?
- Victor Sullivan
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Re: Pachisi! v2.0 *Stylish new look*
With some differences, but yes.kengyin wrote:so is pachisi basically like ludo?
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- natty dread
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Re: Pachisi! v2.0 *Stylish new look*
yes it looks very nice, i wish i had such skill



