Well... having never played with you in a game before I don't really know your style. The same goes for a lot of you. But, with Cblake his general forum attitude is less than helpful and to say the least you annoy me a great deal. I don't see you being helpful to the town, so it isn't necessary to keep you around. However, I would like to lynch max first, so you have the whole week to convince me why I shouldn't vote for you next week, and why you will be helpful.CBlake wrote:Reason?
Trouble at Omega Sector Colony! Mafia --- Weekend 4
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Machiavelli
- Posts: 2021
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I don't think we should rush it either, we should talk it out for the week, since even if we vote early we have to wait till the end of the week for the lynch scene.Machiavelli wrote:AK, If I did not agree with you then your actions would look scummy . Meaning I agreee that we should lynch a noob, but we dont need to rush it.
- everywhere116
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- Location: Somewhere on this big blue marble.
- everywhere116
- Posts: 1718
- Joined: Sat Sep 16, 2006 9:37 am
- Location: Somewhere on this big blue marble.
- Senfive
- Posts: 598
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- Location: A Place that resembles Mexico only with more mexicans.
What pearls of wisdom you have there ICE. LOL. anyway lets see.AK_iceman wrote:I don't think we should rush it either, we should talk it out for the week, since even if we vote early we have to wait till the end of the week for the lynch scene.Machiavelli wrote:AK, If I did not agree with you then your actions would look scummy . Meaning I agreee that we should lynch a noob, but we dont need to rush it.
Week 1 Max = annoying
Week 2 CBlake = a tiny bit less annoying than Max
Week 3 Then = whoever looks scummy after that
just want to make sure I get this out there for all the noob mafia to know that they have 3 weeks to live before we even start looking for them.
How bout real evidence. I know you are better than that, letting little turds mess you up during a game.
And your saying this just because we were in the last mafia game together and that was my first one i am still learningSenfive wrote:What pearls of wisdom you have there ICE. LOL. anyway lets see.AK_iceman wrote:I don't think we should rush it either, we should talk it out for the week, since even if we vote early we have to wait till the end of the week for the lynch scene.Machiavelli wrote:AK, If I did not agree with you then your actions would look scummy . Meaning I agreee that we should lynch a noob, but we dont need to rush it.
Week 1 Max = annoying
Week 2 CBlake = a tiny bit less annoying than Max
Week 3 Then = whoever looks scummy after that
just want to make sure I get this out there for all the noob mafia to know that they have 3 weeks to live before we even start looking for them.![]()
How bout real evidence. I know you are better than that, letting little turds mess you up during a game.
dcowboys055 wrote:The alaska PD pwned you brian.
What would you suggest for the first week Senfive? Lynch a random person, or lynch someone who will drive you up a wall the rest of the game and has just as good a chance of being mafia than anybody?Senfive wrote:What pearls of wisdom you have there ICE. LOL. anyway lets see.AK_iceman wrote:I don't think we should rush it either, we should talk it out for the week, since even if we vote early we have to wait till the end of the week for the lynch scene.Machiavelli wrote:AK, If I did not agree with you then your actions would look scummy . Meaning I agreee that we should lynch a noob, but we dont need to rush it.
Week 1 Max = annoying
Week 2 CBlake = a tiny bit less annoying than Max
Week 3 Then = whoever looks scummy after that
just want to make sure I get this out there for all the noob mafia to know that they have 3 weeks to live before we even start looking for them.![]()
How bout real evidence. I know you are better than that, letting little turds mess you up during a game.
Besides, maybe with me going after them for not being helpful, they will try a little harder so thay can survive.
- Senfive
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Honestly in first weeks I like the whole No lynch unless someone smells of scum so bad I can taste it. usually its the ones that push so hard for a lynch and it turns out to be a townie that I go for. thats what I do. I do agree that getting rid of the annoying ones will help with the pleasure factor, but I like to win and thats not how you go about wining.AK_iceman wrote:What would you suggest for the first week Senfive? Lynch a random person, or lynch someone who will drive you up a wall the rest of the game and has just as good a chance of being mafia than anybody?
Besides, maybe with me going after them for not being helpful, they will try a little harder so thay can survive.
- everywhere116
- Posts: 1718
- Joined: Sat Sep 16, 2006 9:37 am
- Location: Somewhere on this big blue marble.
I agree with this. I would rather have no lynch than to lynch a townie on the first day/week.Senfive wrote:Honestly in first weeks I like the whole No lynch unless someone smells of scum so bad I can taste it. usually its the ones that push so hard for a lynch and it turns out to be a townie that I go for. thats what I do. I do agree that getting rid of the annoying ones will help with the pleasure factor, but I like to win and thats not how you go about wining.AK_iceman wrote:What would you suggest for the first week Senfive? Lynch a random person, or lynch someone who will drive you up a wall the rest of the game and has just as good a chance of being mafia than anybody?
Besides, maybe with me going after them for not being helpful, they will try a little harder so thay can survive.
Vote: No Lynch
"Disease, suffering, hardship...that is what war is all about."-Captain Kirk, from "A Taste of Armageddon"
I like to win too, but how does no lynch ever help the town? Besides a vigilante, the only power the town has is to lynch the most suspicious or the least helpful player remaining.Senfive wrote:Honestly in first weeks I like the whole No lynch unless someone smells of scum so bad I can taste it. usually its the ones that push so hard for a lynch and it turns out to be a townie that I go for. thats what I do. I do agree that getting rid of the annoying ones will help with the pleasure factor, but I like to win and thats not how you go about wining.
- Senfive
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should read, "honestly the first week," instead of the bolded part....Senfive wrote:Honestly in first weeks I like the whole No lynch unless someone smells of scum so bad I can taste it. usually its the ones that push so hard for a lynch and it turns out to be a townie that I go for. thats what I do. I do agree that getting rid of the annoying ones will help with the pleasure factor, but I like to win and thats not how you go about wining.AK_iceman wrote:What would you suggest for the first week Senfive? Lynch a random person, or lynch someone who will drive you up a wall the rest of the game and has just as good a chance of being mafia than anybody?
Besides, maybe with me going after them for not being helpful, they will try a little harder so thay can survive.
Highest Place: 1370
Highest Score: 1721
Games Played: 345
Wins: 115
Win% = 33%
Sergeant 1st Class
Highest Score: 1721
Games Played: 345
Wins: 115
Win% = 33%
Sergeant 1st Class
Dont agree with that. That just helps the mafia pick us off with no resistance. Lynching somebody, even if it is a townie still helps the town because we can look at who pushed the votes, who bandwagoned, and who submarined and didn't vote until it was too late. All that is great evidence in finding mafia.everywhere116 wrote:I agree with this. I would rather have no lynch than to lynch a townie on the first day/week.
Vote: No Lynch
I firmly believe that a no lynch will never help the town, and it looks scummy when people suggest that it does.
- everywhere116
- Posts: 1718
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- Location: Somewhere on this big blue marble.
- everywhere116
- Posts: 1718
- Joined: Sat Sep 16, 2006 9:37 am
- Location: Somewhere on this big blue marble.
- everywhere116
- Posts: 1718
- Joined: Sat Sep 16, 2006 9:37 am
- Location: Somewhere on this big blue marble.
But still, you have to admit that even though you lynch a townie it still gives way more evidence to go off of the next day than a no lynch would.everywhere116 wrote:On the first lynch it is almost always a pro-town roles since players will misconstrue anything into a scummy statement. The only time I have ever seen a day 1 lynch is in VGM's thread.
- everywhere116
- Posts: 1718
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- Senfive
- Posts: 598
- Joined: Mon Aug 07, 2006 11:41 pm
- Location: A Place that resembles Mexico only with more mexicans.
Tis true on evidence but it also gives us one more townie to help us vote the next day.AK_iceman wrote:But still, you have to admit that even though you lynch a townie it still gives way more evidence to go off of the next day than a no lynch would.everywhere116 wrote:On the first lynch it is almost always a pro-town roles since players will misconstrue anything into a scummy statement. The only time I have ever seen a day 1 lynch is in VGM's thread.
Highest Place: 1370
Highest Score: 1721
Games Played: 345
Wins: 115
Win% = 33%
Sergeant 1st Class
Highest Score: 1721
Games Played: 345
Wins: 115
Win% = 33%
Sergeant 1st Class
Vote on what? The only thing you would have to go on would be the night kill, if it succeeds.Senfive wrote:Tis true on evidence but it also gives us one more townie to help us vote the next day.AK_iceman wrote:But still, you have to admit that even though you lynch a townie it still gives way more evidence to go off of the next day than a no lynch would.everywhere116 wrote:On the first lynch it is almost always a pro-town roles since players will misconstrue anything into a scummy statement. The only time I have ever seen a day 1 lynch is in VGM's thread.
- everywhere116
- Posts: 1718
- Joined: Sat Sep 16, 2006 9:37 am
- Location: Somewhere on this big blue marble.
- Senfive
- Posts: 598
- Joined: Mon Aug 07, 2006 11:41 pm
- Location: A Place that resembles Mexico only with more mexicans.
What if there is a day killer like in your game? with a lynch we would lose 3 people instead of 2 if we lynch. That extra person alive means that lynches can't be bandwagoned as fast with more townies. I have always and will always stick with the no lynch option the first week in large group games. You can do research if you like.AK_iceman wrote:Vote on what? The only thing you would have to go on would be the night kill, if it succeeds.Senfive wrote:Tis true on evidence but it also gives us one more townie to help us vote the next day.AK_iceman wrote:But still, you have to admit that even though you lynch a townie it still gives way more evidence to go off of the next day than a no lynch would.everywhere116 wrote:On the first lynch it is almost always a pro-town roles since players will misconstrue anything into a scummy statement. The only time I have ever seen a day 1 lynch is in VGM's thread.
Highest Place: 1370
Highest Score: 1721
Games Played: 345
Wins: 115
Win% = 33%
Sergeant 1st Class
Highest Score: 1721
Games Played: 345
Wins: 115
Win% = 33%
Sergeant 1st Class
I'm not going to talk about my game since it isnt over yet, but if there is day kills, then that would change the scenario and wouldn't require any random votes since that would be evidence. We could use the day kill to make an educated guess, but I still think that a no lynch would be the worst possible option for us.Senfive wrote:What if there is a day killer like in your game? with a lynch we would lose 3 people instead of 2 if we lynch. That extra person alive means that lynches can't be bandwagoned as fast with more townies. I have always and will always stick with the no lynch option the first week in large group games. You can do research if you like.