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Aba wrote:Concerning the begin turn key, you'll notice that even when holding the "B" key to begin turn (when waiting for your turn to open up) you can not begin turn, you must actually press the button now unlike in version 2.32, this is a big pain, as beginning turn is not as easy anymore. People could start their turn and break your bonus with no trouble unlike before (in a freestyle game this is very important)
I think it would be best if we could just begin our turn without the extra refresh or added need for slower speed in pressing the key, and we should definitely be able to hold the key to have it keep acting and have it actually work. As it is now if I hold the "B" key, it will not begin turn, it will just refresh over and over and fail to initialize my actions when I need it the most.
Aba wrote:1. Begin turn key, I'm sure you all know the begin turn key is being played with. In version 2.32 I really did not see any problem with it.
2. Scroll bar and deploy/reinforce amounts, the scroll on my mouse sometimes does not do anything for me, dunno why
Concerning the begin turn key, you'll notice that even when holding the "B" key to begin turn (when waiting for your turn to open up) you can not begin turn, you must actually press the button now unlike in version 2.32, this is a big pain, as beginning turn is not as easy anymore. People could start their turn and break your bonus with no trouble unlike before (in a freestyle game this is very important)
I think it would be best if we could just begin our turn without the extra refresh or added need for slower speed in pressing the key, and we should definitely be able to hold the key to have it keep acting and have it actually work. As it is now if I hold the "B" key, it will not begin turn, it will just refresh over and over and fail to initialize my actions when I need it the most.
That's all I could think of...
ManBungalow wrote:Also, the clickable aspect of the current clickable maps version doesn't seem to apply when dropping deferred troops.
sherkaner wrote:Aba wrote:1. Begin turn key, I'm sure you all know the begin turn key is being played with. In version 2.32 I really did not see any problem with it.
2. Scroll bar and deploy/reinforce amounts, the scroll on my mouse sometimes does not do anything for me, dunno why
Concerning the begin turn key, you'll notice that even when holding the "B" key to begin turn (when waiting for your turn to open up) you can not begin turn, you must actually press the button now unlike in version 2.32, this is a big pain, as beginning turn is not as easy anymore. People could start their turn and break your bonus with no trouble unlike before (in a freestyle game this is very important)
I think it would be best if we could just begin our turn without the extra refresh or added need for slower speed in pressing the key, and we should definitely be able to hold the key to have it keep acting and have it actually work. As it is now if I hold the "B" key, it will not begin turn, it will just refresh over and over and fail to initialize my actions when I need it the most.
That's all I could think of...
sherkaner wrote:I've just updated the code (but not the version number yet).
I changed the behaviour of the begin turn key again, fortifying and deploying deferred troops should work again too.
It seems that Lack will implement a CM-breaking change soon, which means I can't really have any bugs at the moment. The change should eventually speed up CM a little btw. But the downside is that any old versions won't work any more.
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