If you think hand-thrown dice are any standard for randomness, well...AgentSmith88 wrote:Team games are like playing 1v1, except with more people. If one person gets crap dice, the game doesn't end with one crappy turn. In 1v1, getting one terrible turn usually spells doom. He is right only in the fact that it would take 4 people (in a quads game) all on the same team getting crappy dice to turn the tide.PLAYER57832 wrote:Doesn't really sound like much of a streak to me...Agent 86 wrote:I'm saying that in trips or quads that if one player gets the so called bad dice it can be evened up by his team mates who get favourable dice in the same game thus making it more entertaining and resulting in a different outcome. Takes the streakiness away![]()
86
And the dice may be "random" over thousands of turns, but the dice are much streakier than if you actually rolled dice. Anybody who has played on this site for awhile knows that sometimes when you are playing games you shouldn't attack much because the dice are bad for attacking, other times it seems you can't lose. No numbers that are generated on a computer are going to be perfectly random. However, instead of bitching about dice (which we all feel like doing from time to time), most of the better players realize there is a "streakiness" to the dice and attack when the dice are good and hold off when they aren't.
Which more irritating?
Moderator: Community Team
Forum rules
Please read the community guidelines before posting.
Please read the community guidelines before posting.
-
PLAYER57832
- Posts: 3075
- Joined: Fri Sep 21, 2007 9:17 am
- Gender: Female
- Location: Pennsylvania
Re: Which more irritating?
-
PLAYER57832
- Posts: 3075
- Joined: Fri Sep 21, 2007 9:17 am
- Gender: Female
- Location: Pennsylvania
Re: Which more irritating?
It's not hard to understand. It just isn't an argument against randomness.jefjef wrote:
What he is saying is a team mates dice can and do help overcome another's crap dice. It's true. Thats how it is.
Many times if my dice are the usual crap my pards are good and vis a vis. Only occasionally are the entire teams dice crap.
What's so hard to understand about that?
And, like I said earlier, if you can find a better dice analyzer and can really show that it IS better (which, I have to say, without offense, means you need to study stats a bit more, sorry), then bring it up.
The real problem here is that randomness is actually not as easy to understand as people think. The key on games like this is unpredictability. Now, you can circumvent this a bit more in teams. Its not so much that the dice actually change (though of course, they vary), its that the other person plays, then you get to respond. As was said above, its like 1 vs 1 (a type of which I am PLENTY familiar!), but with 2 sets of throws instead of 1. The chances of having 2 streaks or 2 bad sets of dice is going to be lower than the chance for 1 set.
However, those are just factors within the random framework, not indications of non-randomness.
Last edited by PLAYER57832 on Sat May 01, 2010 8:42 pm, edited 1 time in total.
Re: Which more irritating?
Because it has nothing at all to do with changing the streakiness of the dice. All it does is change your PERCEPTION of the streakiness of the dice. Which is precisely what everyone has been trying to tell him.jefjef wrote:What he is saying is a team mates dice can and do help overcome another's crap dice. It's true. Thats how it is.Woodruff wrote:I don't need to know anything about team play to know this is a ridiculous statement. It doesn't even make basic sense.Agent 86 wrote:Woodruff, what team play are you talking about. Playing with yourself I presume. If you want to comment then show me your experience in this. Team play definitely helps take out the streakiness of dice ( cubes ) on this site.Woodruff wrote:Team games absolutely do NOT "reduce the streak in the dice". In fact, that doesn't even make basic sense.Agent 86 wrote:Well as soon as my tourney games and singles games finish, I will only play team games from now on. This reduces the streak in dice. Just check out the top players on this site. Of course this doesn't count the freestylers who can get around this. Not an option for someone in China with slow connection.
86
Now, perhaps you are meaning something different than what you're saying, but the statement that team play helps to take out the streakiness of the dice makes no sense.
Many times if my dice are the usual crap my pards are good and vis a vis. Only occasionally are the entire teams dice crap.
What's so hard to understand about that?
Yep. There's a reason that loaded dice are so easy to create. In fact, there's a reason why I had my favorite "pet dice" when I played AD&D as a kid...they were unintentionally (I presume) loaded.PLAYER wrote:If you think hand-thrown dice are any standard for randomness, well...
...I prefer a man who will burn the flag and then wrap himself in the Constitution to a man who will burn the Constitution and then wrap himself in the flag.
Re: Which more irritating?
The title of this thread is more irritating to me than any of the choices.
Re: Which more irritating?
What he is saying is team games help OVERCOME some of the bad randomness.Woodruff wrote:Because it has nothing at all to do with changing the streakiness of the dice. All it does is change your PERCEPTION of the streakiness of the dice. Which is precisely what everyone has been trying to tell him.jefjef wrote:What he is saying is a team mates dice can and do help overcome another's crap dice. It's true. Thats how it is.Woodruff wrote:I don't need to know anything about team play to know this is a ridiculous statement. It doesn't even make basic sense.Agent 86 wrote:Woodruff, what team play are you talking about. Playing with yourself I presume. If you want to comment then show me your experience in this. Team play definitely helps take out the streakiness of dice ( cubes ) on this site.Woodruff wrote:
Team games absolutely do NOT "reduce the streak in the dice". In fact, that doesn't even make basic sense.
Now, perhaps you are meaning something different than what you're saying, but the statement that team play helps to take out the streakiness of the dice makes no sense.
Many times if my dice are the usual crap my pards are good and vis a vis. Only occasionally are the entire teams dice crap.
What's so hard to understand about that?
He slightly mis worded what he was trying to say but you know that.
I bet you all would argue about eastern sunrises too.
This post was made by jefjef who should be on your ignore list.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
-
PLAYER57832
- Posts: 3075
- Joined: Fri Sep 21, 2007 9:17 am
- Gender: Female
- Location: Pennsylvania
Re: Which more irritating?
Except, his rand was about non-random dice. So, I am not sure it really was a mis-wording. And the dice are random, far more random than hand-thrown dice.jefjef wrote: What he is saying is team games help OVERCOME some of the bad randomness.![]()
He slightly mis worded what he was trying to say but you know that.
I thought they had too much smog in the east to see much sun?jefjef wrote: I bet you all would argue about eastern sunrises too.
(maybe I am thinking of LA?)
Re: Which more irritating?
PLAYER57832 wrote:Except, his rand was about non-random dice. So, I am not sure it really was a mis-wording. And the dice are random, far more random than hand-thrown dice.jefjef wrote: What he is saying is team games help OVERCOME some of the bad randomness.![]()
He slightly mis worded what he was trying to say but you know that.I thought they had too much smog in the east to see much sun?jefjef wrote: I bet you all would argue about eastern sunrises too.
(maybe I am thinking of LA?)
Well quite frankly and honestly I absolutely believe there is drop and dice manipulation here at CC.
I'm in no way the only one either.
I'm in IOWA so smog is no issue. Just the stench of hog shit.
This post was made by jefjef who should be on your ignore list.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
Re: Which more irritating?
The one I always find to be a real "classic", is when they make it look like they're gonna respect all the other armies in Aussie, up until cashes hit 20-25, and then BAM! The game's over before they can even collect the bonus once, and they can't figure out why everyone's yelling at them.Agent 86 wrote:Now that I have to second, noobs grabing that bonus attacking your stack only to be swamped by a better player using cardsThat is irratating
![]()
86
Re: Which more irritating?
Given that his complaints were all about how the dice cannot possibly be random, I really am not sure that's true. And yet even if it is...words have meaning. Use them correctly, and misunderstandings are much less likely to occur.jefjef wrote:What he is saying is team games help OVERCOME some of the bad randomness.Woodruff wrote:Because it has nothing at all to do with changing the streakiness of the dice. All it does is change your PERCEPTION of the streakiness of the dice. Which is precisely what everyone has been trying to tell him.jefjef wrote:What he is saying is a team mates dice can and do help overcome another's crap dice. It's true. Thats how it is.Woodruff wrote:I don't need to know anything about team play to know this is a ridiculous statement. It doesn't even make basic sense.Agent 86 wrote: Woodruff, what team play are you talking about. Playing with yourself I presume. If you want to comment then show me your experience in this. Team play definitely helps take out the streakiness of dice ( cubes ) on this site.
Now, perhaps you are meaning something different than what you're saying, but the statement that team play helps to take out the streakiness of the dice makes no sense.
Many times if my dice are the usual crap my pards are good and vis a vis. Only occasionally are the entire teams dice crap.
What's so hard to understand about that?![]()
He slightly mis worded what he was trying to say but you know that.
My grandma used to tell me "That's the smell of money!".jefjef wrote: I'm in IOWA so smog is no issue. Just the stench of hog shit.
...I prefer a man who will burn the flag and then wrap himself in the Constitution to a man who will burn the Constitution and then wrap himself in the flag.
-
AgentSmith88
- Posts: 639
- Joined: Mon Apr 16, 2007 2:49 pm
- Gender: Male
- Location: West Michigan
Re: Which more irritating?
Yeah, because I always use loaded dice when playing a board game for fun.Woodruff wrote:Yep. There's a reason that loaded dice are so easy to create. In fact, there's a reason why I had my favorite "pet dice" when I played AD&D as a kid...they were unintentionally (I presume) loaded.PLAYER wrote:If you think hand-thrown dice are any standard for randomness, well...
And if you think random.org is as random as a STANDARD die than you are delusional Player. The site itself says it is better than standard algorithms used to APPROXIMATE randomness.
king sam wrote: quit facebook stalking me... and Im a sailor all I do is drunk, cuss and make illegitimate kids when Im away from CC
dont sig that
Re: Which more irritating?
What? Are you not able to follow along on a basic discussion? I mean, seriously...if you can't manage basic reading comprehension, please don't bother.AgentSmith88 wrote:Yeah, because I always use loaded dice when playing a board game for fun.Woodruff wrote:Yep. There's a reason that loaded dice are so easy to create. In fact, there's a reason why I had my favorite "pet dice" when I played AD&D as a kid...they were unintentionally (I presume) loaded.PLAYER wrote:If you think hand-thrown dice are any standard for randomness, well...![]()
If you believe that a "standard die" is random, then you're really not paying attention to things. Outside of the dice that used in casinos (which undergo rigorous testing), dice are NOT REALLY very random.AgentSmith88 wrote:And if you think random.org is as random as a STANDARD die than you are delusional Player. The site itself says it is better than standard algorithms used to APPROXIMATE randomness.
...I prefer a man who will burn the flag and then wrap himself in the Constitution to a man who will burn the Constitution and then wrap himself in the flag.
-
Army of GOD
- Posts: 7178
- Joined: Tue Feb 24, 2009 4:30 pm
- Gender: Male
Re: Which more irritating?
"Which more irritating?"
Player talk like cavewoman!
And the thing that annoys me the most is how I have no idea how to play escalating or freestyle at all. =S
Player talk like cavewoman!
And the thing that annoys me the most is how I have no idea how to play escalating or freestyle at all. =S
mrswdk is a ho
Re: Which more irritating?
Army of GOD wrote: The thing that annoys me the most is how I have no idea how to play CC and my discount premium dice =S
This post was made by jefjef who should be on your ignore list.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
-
Army of GOD
- Posts: 7178
- Joined: Tue Feb 24, 2009 4:30 pm
- Gender: Male
Re: Which more irritating?
Hey! I know how to play CC (click auto-attack no matter the size of the stacks or the circumstances and hope for the best) but that second part is ALL YOUR FAULT.jefjef wrote:Army of GOD wrote: The thing that annoys me the most is how I have no idea how to play CC and my discount premium dice =S
mrswdk is a ho
Re: Which more irritating?
Well Army. Perhaps you need new tactics. Some suspenders wouldn't hurt either.Army of GOD wrote:Hey! I know how to play CC (click auto-attack no matter the size of the stacks or the circumstances and hope for the best) but that second part is ALL YOUR FAULT.jefjef wrote:Army of GOD wrote: The thing that annoys me the most is how I have no idea how to play CC and my discount premium dice =S

This post was made by jefjef who should be on your ignore list.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
-
PLAYER57832
- Posts: 3075
- Joined: Fri Sep 21, 2007 9:17 am
- Gender: Female
- Location: Pennsylvania
Re: Which more irritating?
Yes, but to understand why your argument here is wrong, please pursue what is said about the randomness of hand-thrown dice. Also, just consider: If scientists and mathematicians could just go out and buy some dice to get randomness, why go through the bother of all these algorythms. (and no, internet games is not the answer.. the algorythms date well before the net, though the net has certainly given more profitability to creating better random algorythms).AgentSmith88 wrote:Yeah, because I always use loaded dice when playing a board game for fun.Woodruff wrote:Yep. There's a reason that loaded dice are so easy to create. In fact, there's a reason why I had my favorite "pet dice" when I played AD&D as a kid...they were unintentionally (I presume) loaded.PLAYER wrote:If you think hand-thrown dice are any standard for randomness, well...![]()
And if you think random.org is as random as a STANDARD die than you are delusional Player. The site itself says it is better than standard algorithms used to APPROXIMATE randomness.
In the meantime, a hint: it is virtually IMPOSSIBLE for humans TO GET TRUE RANDOMNESS.
- THORNHEART
- Posts: 369
- Joined: Wed Apr 11, 2007 3:47 pm
- Gender: Male
- Location: USA
- Contact:
Re: Which more irritating?
I actually enjoy being freemium I enjoy playing new players and I have met many many more COOL freemiums than premiums...I am speaking from 3 years premi and 9 months or so freemi
Hello THORNHEART,
You have received a formal disciplinary warning.
THORNHEART has earned himself a 24 hour Forum ban..
1st user that hasn't taken the C&A Report Abuse / Spurious Reports Warning we give seriously.
You have received a formal disciplinary warning.
THORNHEART has earned himself a 24 hour Forum ban..
1st user that hasn't taken the C&A Report Abuse / Spurious Reports Warning we give seriously.
Re: Which more irritating?
NO. It's impossible to get EQUAL and FAIR randomness. Especially here.PLAYER57832 wrote:Yes, but to understand why your argument here is wrong, please pursue what is said about the randomness of hand-thrown dice. Also, just consider: If scientists and mathematicians could just go out and buy some dice to get randomness, why go through the bother of all these algorythms. (and no, internet games is not the answer.. the algorythms date well before the net, though the net has certainly given more profitability to creating better random algorythms).AgentSmith88 wrote:Yeah, because I always use loaded dice when playing a board game for fun.Woodruff wrote:Yep. There's a reason that loaded dice are so easy to create. In fact, there's a reason why I had my favorite "pet dice" when I played AD&D as a kid...they were unintentionally (I presume) loaded.PLAYER wrote:If you think hand-thrown dice are any standard for randomness, well...![]()
And if you think random.org is as random as a STANDARD die than you are delusional Player. The site itself says it is better than standard algorithms used to APPROXIMATE randomness.
In the meantime, a hint: it is virtually IMPOSSIBLE for humans TO GET TRUE RANDOMNESS.
This post was made by jefjef who should be on your ignore list.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
Re: Which more irritating?
There is no such thing as "equal and fair randomness". It cannot exist.jefjef wrote:NO. It's impossible to get EQUAL and FAIR randomness. Especially here.PLAYER57832 wrote:Yes, but to understand why your argument here is wrong, please pursue what is said about the randomness of hand-thrown dice. Also, just consider: If scientists and mathematicians could just go out and buy some dice to get randomness, why go through the bother of all these algorythms. (and no, internet games is not the answer.. the algorythms date well before the net, though the net has certainly given more profitability to creating better random algorythms).AgentSmith88 wrote:Yeah, because I always use loaded dice when playing a board game for fun.Woodruff wrote:Yep. There's a reason that loaded dice are so easy to create. In fact, there's a reason why I had my favorite "pet dice" when I played AD&D as a kid...they were unintentionally (I presume) loaded.PLAYER wrote:If you think hand-thrown dice are any standard for randomness, well...![]()
And if you think random.org is as random as a STANDARD die than you are delusional Player. The site itself says it is better than standard algorithms used to APPROXIMATE randomness.
In the meantime, a hint: it is virtually IMPOSSIBLE for humans TO GET TRUE RANDOMNESS.
...I prefer a man who will burn the flag and then wrap himself in the Constitution to a man who will burn the Constitution and then wrap himself in the flag.
-
PLAYER57832
- Posts: 3075
- Joined: Fri Sep 21, 2007 9:17 am
- Gender: Female
- Location: Pennsylvania
Re: Which more irritating?
I don't have anything against freemiums, never have.THORNHEART wrote:I actually enjoy being freemium I enjoy playing new players and I have met many many more COOL freemiums than premiums...I am speaking from 3 years premi and 9 months or so freemi
-
PLAYER57832
- Posts: 3075
- Joined: Fri Sep 21, 2007 9:17 am
- Gender: Female
- Location: Pennsylvania
Re: Which more irritating?
That's what I meant by saying you don't understand the term random, not really. Random is not "equal", not at all, not until you get into thousands and thousands of rolls... even then, you stil get the tails, the oddball streaks. If you have studied a normal curve, then you know that the tails never reach "0". Theoretically, it is possible for someone to get 10,000,000 straight rolls of the same die with fully random rolls. Its highly, highly unlikely (to the point of being, at that extreme, effectively zero), but it can possibly happen.jefjef wrote:
NO. It's impossible to get EQUAL and FAIR randomness. Especially here.
IN CC, there are probably 1,000,000 rolls a day, so 1 in a million roll streaks happen pretty regularly.
-
Army of GOD
- Posts: 7178
- Joined: Tue Feb 24, 2009 4:30 pm
- Gender: Male
Re: Which more irritating?
Even if that 1 in a million roll streak was to happen 1 million times ina row, that doesn't mean it's probability is still 1/1000000.PLAYER57832 wrote: IN CC, there are probably 1,000,000 rolls a day, so 1 in a million roll streaks happen pretty regularly.
mrswdk is a ho
Re: Which more irritating?
LOL! I know what random means. This post is gonna be one of many random ones. But I am going to manipulate what it says.PLAYER57832 wrote:That's what I meant by saying you don't understand the term random, not really. Random is not "equal", not at all, not until you get into thousands and thousands of rolls... even then, you stil get the tails, the oddball streaks. If you have studied a normal curve, then you know that the tails never reach "0". Theoretically, it is possible for someone to get 10,000,000 straight rolls of the same die with fully random rolls. Its highly, highly unlikely (to the point of being, at that extreme, effectively zero), but it can possibly happen.jefjef wrote:
NO. It's impossible to get EQUAL and FAIR randomness. Especially here.
IN CC, there are probably 1,000,000 rolls a day, so 1 in a million roll streaks happen pretty regularly.
The illusion of randomness does not seem to fit here at CC. I roll here at home when I do my turns here at CC and I win more with my hand rolled dice. Not near as many defender sixes.
But hey randomness is random so you really can't claim it's random. Or that it isn't.
But how about randomness get manipulated the same for everyone. That would be fair and equal and random.
Randomly Irritating.
This post was made by jefjef who should be on your ignore list.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
-
PLAYER57832
- Posts: 3075
- Joined: Fri Sep 21, 2007 9:17 am
- Gender: Female
- Location: Pennsylvania
Re: Which more irritating?
You roll more sixes at home because those rolls are LESS random.
