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double ballenus tournament 5000+ per team [completed]

Tournaments completed in 2010.

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Re: double ballenus tournament 5000+ per team [FULL 24/24]

Postby Dako on Wed Apr 07, 2010 5:15 pm

RoOkAz wrote:i agree i want an update aswell

as for the 8P rule: me and grond just won one of those crap shoot games so im fine with 3 points thank you ;)

7 games from week1 and week2 are still ongoing so I guess we wait for a couple of days for them to finish.
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Re: double ballenus tournament 5000+ per team [FULL 24/24]

Postby Bruceswar on Wed Apr 07, 2010 5:48 pm

ballenus wrote:well, I just thought that in an 8 player games you have three oponent teams, so it is logical to give 3 points. For my part I believe that in two teams games, dices play a greater role than in 8 players escalating. In first round you can earn 24 points, 12 for the 4P games and 12 for the 8P games. As for poison rome, I'm unsure but I think we will have winners by round 20, if no then the penalty rule will have to be applied...



Yes I seen the logic behind them, but just as you know in escalating when multiple players are involved just about anything can and will happen. 50% of your score should not depend on others, rather it should be 75% on you and 25% on the 8 man games. And yes while 8 man games have a bit less to do with dice, the nature of a doubles tournament is expected to have the typical dice issues or lack of. We all get the same dice.

Anyhow enjoying the tournament so far. Thanks for hosting.
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Re: double ballenus tournament 5000+ per team [FULL 24/24]

Postby laughingcavalier on Mon Apr 12, 2010 5:44 pm

Thanks for the tourney Ballenus - enjoying it. Appreciate the score updates.
Poison Rome - might be a long one - but maybe round 17 will get funny with everyone cashing & trying to kill each other. Carnage!
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Re: double ballenus tournament 5000+ per team [FULL 24/24]

Postby ballenus on Fri Apr 23, 2010 7:03 am

As regards the 8P rules, I must say that, trying to make some simulations, I realise that, in average, each player gets 0,5 points per 4 players game and 0,75 points per 8 players game. I can't change anything for the first round (with games already played) but maybe for the first I may modify the rule to find a better balance.
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Re: double ballenus tournament 5000+ per team [FULL 24/24]

Postby ballenus on Fri Apr 23, 2010 5:16 pm

I meant for the second (and third) round.
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Re: double ballenus tournament 5000+ per team [FULL 24/24]

Postby Dako on Sat Apr 24, 2010 2:05 pm

ballenus wrote:I meant for the second (and third) round.

Can you please you [ code ] tag for the table of standings? Spaces will not trimmed there and you can do a nice table with that.

Thanks ;-).
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Re: double ballenus tournament 5000+ per team [FULL 24/24]

Postby Linksniper on Tue Apr 27, 2010 5:07 pm

ballenus wrote:As regards the 8P rules, I must say that, trying to make some simulations, I realise that, in average, each player gets 0,5 points per 4 players game and 0,75 points per 8 players game. I can't change anything for the first round (with games already played) but maybe for the first I may modify the rule to find a better balance.



You can do as you wish, as it's your tournament. However, we all saw the rules stated clearly before we joined this tournament. If it's skewed, it's skewed, but that's the rules we all began with, and signed up for.
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Re: double ballenus tournament 5000+ per team [FULL 24/24]

Postby BoganGod on Wed Apr 28, 2010 8:22 am

ballenus wrote:As regards the 8P rules, I must say that, trying to make some simulations, I realise that, in average, each player gets 0,5 points per 4 players game and 0,75 points per 8 players game. I can't change anything for the first round (with games already played) but maybe for the first I may modify the rule to find a better balance.


Don't be changing the rules now. Because bruce starts crying. I think how they are is fine. Any game is drop dependent... The 8player games require a bit more attention to detail, taking snapshots, discussing card colours etc. Think the scoring should reflect this. 4player games there is a much greater drop and 1st turn advantage so they are a lot more luck dependent. Thats my 2cents worth.

ps - People that signed up for this tournament where happy enough with it to join.... If it ain't broke why try and fix it?
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Re: double ballenus tournament 5000+ per team [FULL 24/24]

Postby GallantPellham on Thu Apr 29, 2010 8:51 am

ballenus wrote:I meant for the second (and third) round.

you really shouldn't change the game rules at the half REF!
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Re: double ballenus tournament 5000+ per team [FULL 24/24]

Postby OTE on Fri Apr 30, 2010 3:53 pm

It is your call ballenus and i will support, but I prefer not to change rules mid stream.
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Re: double ballenus tournament 5000+ per team [FULL 24/24]

Postby Hopscotcher on Fri Apr 30, 2010 11:00 pm

i personally feel you should only eliminate the bottom 6 each round :D
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Re: double ballenus tournament 5000+ per team [FULL 24/24]

Postby jabajabba on Sat May 01, 2010 2:27 am

Just for the record,

The Lop - Sided Quads Scoring System almost seen all 4 sides Qualifying from our Group : (
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Re: double ballenus tournament 5000+ per team [FULL 24/24]

Postby Bruceswar on Sat May 01, 2010 2:24 pm

BoganGod wrote:
ballenus wrote:As regards the 8P rules, I must say that, trying to make some simulations, I realise that, in average, each player gets 0,5 points per 4 players game and 0,75 points per 8 players game. I can't change anything for the first round (with games already played) but maybe for the first I may modify the rule to find a better balance.


Don't be changing the rules now. Because bruce starts crying. I think how they are is fine. Any game is drop dependent... The 8player games require a bit more attention to detail, taking snapshots, discussing card colours etc. Think the scoring should reflect this. 4player games there is a much greater drop and 1st turn advantage so they are a lot more luck dependent. Thats my 2cents worth.

ps - People that signed up for this tournament where happy enough with it to join.... If it ain't broke why try and fix it?



I do not think this rule change is about me, but rather trying to make the tournament more about what you do rather than what someone else does. I think that is all he is getting at.
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Re: double ballenus tournament 5000+ per team [FULL 24/24]

Postby 4red on Sun May 30, 2010 2:34 am

rules are the rules
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Re: double ballenus tournament 5000+ per team [FULL 24/24]

Postby FarangDemon on Mon May 31, 2010 11:12 am

I want to have my dice-cake and eat it, too.
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Re: double ballenus tournament 5000+ per team [FULL 24/24]

Postby Genoke on Mon Jun 07, 2010 11:54 am

Game 6969268

we just won this one! i hope we get out of the red zone with it ;)
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Re: double ballenus tournament 5000+ per team [FULL 24/24]

Postby Genoke on Thu Sep 02, 2010 2:16 pm

i guess it will be between us and ballenus team.... :)
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Re: double ballenus tournament 5000+ per team [completed]

Postby Ace Rimmer on Wed Sep 08, 2010 7:51 am

What a close finish for the top 3 teams. If we would have won just one more game against the winners, it would have been our name up there. Congrats to everyone who made it to the finals, fantastic job by ballenus and steve066 for winning, and thanks to ballenus for running a heck of a tourney! I look forward to an invite to your next one :)

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Re: double ballenus tournament 5000+ per team [completed]

Postby Dako on Thu Sep 09, 2010 3:19 am

Yes, the tour was great - looking forward for 1 more.

I can still blame that stupid 8 thoughts game against steve&bal. Ahhh, what a disaster :).
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