Conquer Club

The King is Dead [Winner: seamusk]

Tournaments completed in 2011.

Moderator: Tournament Directors

The King is Dead [Winner: seamusk]

Postby anamainiacks on Thu Dec 10, 2009 10:27 am

The King is Dead
Original Thread: http://www.conquerclub.com/forum/viewtopic.php?f=91&t=82738

The King has just died and he left no heir. Each fieflord must now fight to unite the kingdom and become the new king. In order to defeat another lord you must take his lands, his castle and his head... Do you have the blood that is worthy enough to unite the kingdom and establish a new dynasty? If you have the nerve, the skill and the honor, then you could be King!


Gameplay

IMPORTANT! New gameplay as of 9 Jan '11.

show: Gameplay
The kingdom is divided into 28 fiefs. There are also 8 surrounding fiefs that have paid tribute in the past, that are open for conquer during this chaotic time. Each has a lord that rules over it in the king's name. With no king, anarchy rules. To unite the fiefs you must first defeat the enemy on the field of battle. This portion of the war will be fought on the Feudal War map. The winner will then lay siege to the loser's castle. This portion of the war will take place on the Siege! map. Then once the walls are breached the attacker must find the beaten lord in his castle to take his lands. This portion of the battle will take place on the Draknor: Level 1 map. Once the vanquished is beaten on the Draknor map, then he is eliminated from the tournament.


Attacks
show: Attacks
For each fief owned entirely (lord vanquished) a fief lord can attack another fief. Example if one lord owns Poland and Prussia then that lord could attack any fiefs that are able to be attacked by those fiefs such as Denmark and Hungary.

If the lord defending his castle is able to sally forth and defeat the attacker then the battle will return to the feudal map. If he is able to win there then the battle will be over.

!!! NEW RULE !!!
If the lord launching the attack is unable to soundly defeat his opponent after 13 stages of battle, the lord will be forced to retreat from the invasion due to lack of resources to continue the battle. This will force a mutual cease fire agreement between the fiefs to be drawn for the rest of the round, allowing the lords to restore their power and resources in their fiefs, and prepare for the next round of attacks.

More importantly, the lords are highly superstitious people, and if their attempts at conquering another fief are futile after 13 rounds, it would be deemed as bad luck, due to their aversion to the number 13. This arrival of bad luck on their heads would deter them from continuing in battle for the rest of the round, in fear of having inconsolable losses should they continue in battle.

Effectively, this means that the lord defending his castle will retain possession of his fief, while the attacking lord leaves empty-handed.


Settings
show: Settings
Play Order: Sequential
Cards: Flat Rate
Fortification: Chained
Weather: Sunny


Phases
show: Phases
There will be phases established so this will run smoothly.

Phase I Declarations Phase: Each lord will send a PM to me announcing which fief will attack which neighbor. If no attack is chosen then the fief will remain neutral that round. Should multiple fiefs attack one then all armies will fight on the feudal map and the victor shall lay siege to the castle, unless the defender wins in such case the battle is over. Due to the limitations of the feudal map if more than six fiefs (different players) attack the same fief then the attackers will be divided into the fewest number of feudal maps possible and each victor will then attack the defender on feudal map.

Phase II Battle Phase: Battles are fought and next options are determined. Lay siege to castle or catacombs or sally forth. The defender must push the attacker back to feudal and defeat him there to claim victory.

Phase III Clean Up Phase: Siege and catacomb battles are set up and executed. Once a winner is determined then the next round will take place.


Territories
show: Territories
When signing up for the tournament please choose which fief you would like to govern. They are listed here.

    Denmark
    United Netherlands
    Northern France
    Eastern France
    Spanish Netherlands
    Lorraine
    Baden
    Franche-Compte
    Savoy
    Piedmont
    Milan
    Venice
    Swiss Confederation
    Hohenzollern
    Bavaria
    Wurttemburg
    Ansbach
    Sponheim
    Nassau
    Westphalia
    Brunswick
    Kalenberg
    Saxony
    Brandenburg
    Mecklenburg
    Pomerania
    Prussia
    Poland
    Hungary
    Ottoman Empire
    Silesia
    Bohemia
    Moravia
    Austria
    Tyrol
    Styria



Final Reminder...
This tournament is going to be complex. Be patient with time delays as multiple battles may occur on certain rounds. Open to premium players only as the number of open battles could swell to the double digit range if multiple attacks are requested.



Your Glory awaits, my Lord!!!
Last edited by anamainiacks on Thu Apr 07, 2011 11:43 am, edited 64 times in total.
User avatar
Colonel anamainiacks
 
Posts: 1778
Joined: Sat Mar 03, 2007 9:21 am

Progress Report

Postby anamainiacks on Thu Dec 10, 2009 10:44 am

Elimination Phase

Leaderboard
seamusk - 4 armies
danryan - 0 armies
beanyuk - 0 armies
Johnny Rockets - 0 armies
Darin44 - 0 armies
acores2005 - 0 armies

Elimination Round 1 - acores2005 Eliminated
show: Elimination Round 1
Round 1.1 - Game 8282649
  • Lost Armies: acores2005, Darin44
  • Immunity: Johnny Rockets

Elimination Round 2 - Darin44 Eliminated
show: Elimination Round 2
Round 2.1 - Game 8364366
  • Lost Armies: beanyuk, Darin44
  • Immunity: Johnny Rockets

Elimination Round 3 - Johnny Rockets Eliminated
show: Elimination Round 3
Round 3.1 - Game 8455775
  • Lost Armies: danryan, Johnny Rockets (Immunity)
  • Immunity: seamusk
Round 3.2 - Game 8518585
  • Lost Armies: beanyuk, danryan
  • Immunity: seamusk
Round 3.3 - Game 8576143
  • Lost Armies: beanyuk, danryan
  • Immunity: Johnny Rockets
Round 3.4 - Game 8626871
  • Lost Armies: beanyuk, Johnny Rockets (Immunity)
  • Immunity: seamusk
Round 3.5 - Game 8626872
  • Lost Armies: beanyuk, danryan
  • Immunity: seamusk
Round 3.6 - Game 8700323
  • Lost Armies: danryan, Johnny Rockets
  • Immunity: seamusk

Elimination Round 4 - beanyuk Eliminated
show: Elimination Round 4
Round 4.1 - Game 8756175
  • Lost Armies: beanyuk
  • Immunity: danryan

Elimination Round 5 - danryan Eliminated
show: Elimination Round 5
Round 5.1 - Game 8815535
  • Lost Armies: seamusk
  • Immunity: danryan
Round 5.2 - Game 8815536
  • Lost Armies: danryan (Immunity)
  • Immunity: seamusk
Round 5.3 - Game 8815537
  • Lost Armies: danryan
  • Immunity: seamusk
Round 5.4 - Game 8824826
  • Lost Armies: seamusk (Immunity)
  • Immunity: danryan
Round 5.5 - Game 8824827
  • Lost Armies: danryan (Immunity)
  • Immunity: seamusk
Round 5.6 - Game 8824830
  • Lost Armies: danryan
  • Immunity: seamusk
Round 5.7 - Game 8830084
  • Lost Armies:
  • Immunity: seamusk
Round 5.8 - Game 8830085
  • Lost Armies: seamusk (Immunity)
  • Immunity: danryan
Round 5.9 - Game 8830088
  • Lost Armies: danryan (Immunity)
  • Immunity: seamusk
Round 5.10 - Game 8835852
  • Lost Armies: danryan
  • Immunity: seamusk
Round 5.11 - Game 8835853
  • Lost Armies: danryan
  • Immunity: seamusk


Battle Phase

Ye Olde Map
show
Image
    Each fief can only attack other fiefs that it is adjacent to.
    Mountains and rivers are unpassable.
    Any coastal fief can attack another coastal fief on the same coast.
    North coastal and South coastal fiefs cannot attack one another.

Fiefs Held
show: 6 REMAIN
danryan (10): Brunswick, Denmark, Hungary, Mecklenburg, Poland, Prussia, Silesia, Styria, United Netherlands, Venice
beanyuk (6): Ansbach, Bavaria, Bohemia, Hohenzollern, Sponheim, Wurttemburg
seamusk (5): Milan, Piedmont, Savoy, Swiss Confederation, Tyrol
Darin44 (2): Baden, Lorraine
acores2005 (1): Nassau
Johnny Rockets (1): Westphalia

Neutral: Austria, Brandenburg, Eastern France, Franche-Compte, Kalenburg, Moravia, Northern France, Ottoman Empire, Pomerania, Saxony, Spanish Netherlands

The History Books
show: Round 10
Completed Attacks
Bohemia (Silesia): Game 8035961
    Bohemia successfully defended.
Brunswick (Prussia): Game 8035962
    Brunswick surrendered.
Hohenzollern (Swiss Confederation): Game 8035963, Game 8074404, Game 8102989, Game 8135410, Game 8151800, Game 8173720, Game 8225368
    Swiss Confederation retreated.
Lorraine (Sponheim): Game 8035964, Game 8074407, Game 8102990, Game 8135411, Game 8151801
    Lorraine successfully defended.
Milan (Tyrol): Game 8035965
    Milan successfully defended.
Saxony (Bavaria): Game 8035967
    Saxony successfully defended.
Silesia (Bohemia): Game 8035968
    Silesia successfully defended.
Spanish Netherlands (Nassau, Lorraine): Game 8035959, Game 8217454, Game 8225345
    Spanish Netherlands successfully defended.
Sponheim (Ansbach): Game 8035969, Game 8074410, Game 8102994, Game 8114653, Game 8135415
    Ansbach conquered Sponheim.
Styria (Venice): Game 8035970, Game 8074411, Game 8102995
    Styria successfully defended.
Swiss Confederation (Hohenzollern): Game 8035971
    Swiss Confederation successfully defended.
Tyrol (Milan): Game 8035972, Game 8074412, Game 8103001, Game 8114654, Game 8135416
    Milan conquered Tyrol.
United Netherlands (Westphalia): Game 8035973, Game 8102996, Game 8114656, Game 8135412, Game 8151802
    United Netherlands successfully defended.
Venice (Styria): Game 8035975, Game 8074413, Game 8114657
    Styria conquered Venice.
Westphalia (United Netherlands): Game 8035976, Game 8102998, Game 8114659, Game 8135414, Game 8151804
    Westphalia successfully defended.

show: Round 9
Completed Attacks
Ansbach (Sponheim): Game 7692344, Game 7728690, Game 7764879, Game 7795496, Game 7824467
    Ansbach successfully defended.
Bohemia (Bavaria, Silesia): Game 7692343, Game 7773658, Game 7795501
    Bavaria conquered Bohemia.
Brunswick (Denmark): Game 7692345, Game 7737291, Game 7850175, Game 7894674, Game 7951986, Game 7986973
    Denmark retreated.
Hohenzollern (Swiss Confederation): Game 7692346
    Hohenzollern successfully defended.
Mecklenburg (Pomerania): Game 7692348
    Mecklenburg successfully defended.
Milan (Tyrol): Game 7692350
    Milan successfully defended.
Poland (Hungary): Game 7692351, Game 7716484, Game 7728692
    Hungary conquered Poland.
Pomerania (Mecklenburg): Game 7692352, Game 7716487, Game 7728694, Game 7737292, Game 7770835, Game 7797716
    Mecklenburg retreated.
Prussia (Poland): Game 7692354, Game 7716489, Game 7728681, Game 7737295, Game 7764886, Game 7795498, Game 7812365
    Poland retreated.
Sponheim (Ansbach, Lorraine, Nassau): Game 7692341
    Sponheim successfully defended.
Styria (Venice): Game 7692355, Game 7728691, Game 7764880
    Styria successfully defended.
Swiss Confederation (Hohenzollern): Game 7692356
    Swiss Confederation successfully defended.
Tyrol (Milan): Game 7692357
    Tyrol successfully defended.
Venice (Styria): Game 7692358, Game 7737296, Game 7764887, Game 7795499, Game 7824469
    Venice successfully defended.
Westphalia (United Netherlands): Game 7692360
    Westphalia successfully defended.

show: Round 8
Completed Attacks
Bavaria (Bohemia): Game 7492521, Game 7519650
    Bohemia retreated.
Denmark (Mecklenburg, United Netherlands): Game 7388905
    Denmark successfully defended.
Mecklenburg (Denmark): Game 7388949, Game 7457201, Game 7492522
    Denmark conquered Mecklenburg.
Milan (Piedmont, Tyrol): Game 7388910, Game 7425885, Game 7430616, Game 7457204, Game 7466419
    Piedmont conquered Milan.
Piedmont (Milan): Game 7390710, Game 7403342, Game 7415123, Game 7425884, Game 7430617, Game 7457206, Game 7466420
    Milan retreated.
Poland (Pomerania, Hungary): Game 7388908, Game 7492524, Game 7519652, Game 7558034, Game 7585362, Game 7620632, Game 7643399
    Pomerania conquered Poland.
Saxony (Silesia): Game 7388952
    Saxony successfully defended.
Spanish Netherlands (Lorraine, Nassau): Game 7388913
    Spanish Netherlands successfully defended.
United Netherlands (Prussia): Game 7388954, Game 7492526, Game 7506576
    Prussia conquered United Netherlands.
Venice (Styria): Game 7388955
    Venice successfully defended.

show: Round 7
Completed Attacks
Ansbach (Sponheim): Game 7163783, Game 7201310, Game 7223977
    Ansbach successfully defended.
Brunswick (United Netherlands): Game 7163786
    Brunswick successfully defended.
Bohemia (Bavaria, Silesia): Game 7171378
    Bohemia successfully defended.
Denmark (Prussia): Game 7163788, Game 7181929, Game 7188893, Game 7206518, Game 7229429
    Prussia conquered Denmark.
Kalenburg (Westphalia): Game 7163789, Game 7196153, Game 7211874, Game 7254491, Game 7287110
    Kalenburg successfully defended.
Mecklenburg (Denmark): Game 7163790
    Mecklenburg successfully defended.
Milan (Tyrol): Game 7163791, Game 7179105, Game 7185443
    Tyrol conquered Milan.
Moravia (Bohemia): Game 7163792
    Moravia successfully defended.
Poland (Hungary, Pomerania): Game 7164498
    Poland successfully defended.
Prussia (Poland): Game 7163797, Game 7179104, Game 7206529, Game 7229430, Game 7246062
    Prussia successfully defended.
Savoy (Swiss Confederation): Game 7163800
    Savoy successfully defended.
Spanish Netherlands (Lorraine, Nassau): Game 7163781, Game 7217218, Game 7246059, Game 7250482, Game 7266028, Game 7277520
    Lorraine retreated.
Sponheim (Ansbach): Game 7163802
    Sponheim successfully defended.
Swiss Confederation (Piedmont): Game 7163804, Game 7185442, Game 7206531, Game 7211871, Game 7229447
    Piedmont conquered Swiss Confederation.
Tyrol (Styria, Milan): Game 7163809, Game 7201311, Game 7218386
    Styria conquered Tyrol.
Westphalia (Kalenburg): Game 7163807, Game 7206520, Game 7229431, Game 7254492, Game 7287112, Game 7319718
    Kalenburg retreated.

show: Round 6
Completed Attacks
Bohemia (Bavaria, Silesia): Game 6871198
    Bohemia successfully defended.
Denmark (United Netherlands): Game 6890793, Game 6940912, Game 7017599
    United Netherlands conquered Denmark.
Franche-Compte (Lorraine): Game 6871203
    Franche-Compte successfully defended.
Mecklenburg (Denmark): Game 6871206
    Mecklenburg successfully defended.
Milan (Venice): Game 6871207, Game 6884547, Game 6890780
    Venice conquered Milan.
Piedmont (Milan): Game 6871208
    Piedmont successfully defended.
Poland (Prussia): Game 6871209, Game 6896016, Game 6940921, Game 6988990, Game 7038274
    Prussia conquered Poland.
Prussia (Poland): Game 6871343, Game 6940916, Game 6988992
    Poland conquered Prussia.
Savoy (Swiss Confederation): Game 6871210
    Savoy successfully defended.
Spanish Netherlands (Nassau): Game 6871211
    Spanish Netherlands successfully defended.
Sponheim (Ansbach): Game 6871212
    Sponheim successfully defended.
Swiss Confederation (Piedmont): Game 6871214, Game 6896024, Game 6940925, Game 6963717, Game 6988993, Game 7017601, Game 7038276, Game 7053129, Game 7089306, Game 7104490, Game 7122117, Game 7142548
    Piedmont retreated.
Venice (Styria, Tyrol): Game 6871199
    Venice successfully defended.

show: Round 5
Completed Attacks
Franche-Compte (Northern France, Lorraine): Game 6491877, Game 6532431, Game 6555850
    Northern France conquered Franche-Compte.
Lorraine (Franche-Compte): Game 6491880
    Lorraine successfully defended.
Milan (Venice): Game 6491883, Game 6500093, Game 6515251
    Venice conquered Milan.
Poland (Hungary): Game 6491884, Game 6526726, Game 6597787, Game 6640547, Game 6666850, Game 6682778, Game 6717488
    Hungary conquered Poland.
Prussia (Pomerania): Game 6501481
    Prussia successfully defended.
Saxony (Silesia, Westphalia): Game 6491896
    Saxony successfully defended.
Savoy (Eastern France): Game 6491890, Game 6515281, Game 6532433
    Savoy successfully defended.
Sponheim (Ansbach): Game 6491910
    Sponheim successfully defended.
Styria (Tyrol): Game 6491912
    Styria successfully defended.
Swiss Confederation (Piedmont): Game 6491914, Game 6526729, Game 6543155
    Swiss Confederation successfully defended.
Tyrol (Styria): Game 6491916, Game 6520949, Game 6555853, Game 6597794, Game 6640552, Game 6666847, Game 6682780, Game 6717498, Game 6750583, Game 6790601, Game 6810037, Game 6830753
    Styria retreated.
Venice (Milan): Game 6491918, Game 6500092, Game 6515252, Game 6520950, Game 6526731
    Milan conquered Venice.

show: Round 4
Completed Attacks
Ansbach (Bavaria): Game 6306944, Game 6340424, Game 6368206, Game 6402798, Game 6417406, Game 6427064, Game 6451564
    Bavaria retreated.
Bavaria (Ansbach): Game 6306945, Game 6335109, Game 6368210
    Ansbach conquered Bavaria.
Bohemia (Silesia): Game 6306947, Game 6331641, Game 6355436, Game 6368203, Game 6372372
    Bohemia successfully defended.
Denmark (United Netherlands): Game 6306949
    Denmark successfully defended.
Franche-Compte (Lorraine): Game 6306951
    Franche-Compte successfully defended.
Lorraine (Franche-Compte): Game 6306952
    Lorraine successfully defended.
Mecklenburg (Denmark): Game 6306953
    Mecklenburg successfully defended.
Milan (Venice): Game 6306955, Game 6319692, Game 6355445, Game 6378551, Game 6396263
    Milan successfully defended.
Northern France (Prussia): Game 6306956
    Northern France successfully defended.
United Netherlands (Brunswick): Game 6306959
    United Netherlands successfully defended.
Poland (Hungary): Game 6306957
    Poland successfully defended.
Savoy (Eastern France): Game 6306958
    Savoy successfully defended.
Venice (Tyrol, Styria): Game 6306962, Game 6355439, Game 6396259
    Tyrol conquered Venice.

show: Round 3
Completed Attacks
Ansbach (Wurttemburg): Game 5664822, Game 6088586, Game 6140129
    Wurttemburg conquered Ansbach.
Brandenburg (Pomerania): Game 5664809, Game 5735234, Game 5787010
    Brandenburg successfully defended.
Franche-Compte (Northern France): Game 5664853
    Franche-Compte successfully defended.
Hungary (Ottoman Empire): Game 5664830
    Hungary successfully defended.
Kalenburg (Westphalia): Game 5664807, Game 6088591, Game 6117890
    Kalenburg successfully defended.
Lorraine (Spanish Netherlands): Game 5664801
    Lorraine successfully defended.
Milan (Venice): Game 6088597
    Milan successfully defended.
Moravia (Bohemia): Game 5664797
    Moravia successfully defended.
Northern France (Eastern France): Game 5664799, Game 5835644, Game 6088624
    Eastern France conquered Northern France.
Ottoman Empire (Hungary): Game 5664841
    Ottoman Empire successfully defended.
Prussia (Denmark): Game 5664846, Game 5735256, Game 5786996
    Denmark conquered Prussia.
Saxony (Silesia): Game 5664838
    Saxony successfully defended.
Spanish Netherlands (Nassau): Game 5664804
    Spanish Netherlands successfuly defended.
Sponheim (Ansbach): Game 5664851
    Sponheim successfully defended.
Styria (Tyrol): Game 5664811
    Styria successfully defended.
Tyrol (Styria): Game 5664831, Game 5735246, Game 5786993, Game 5835648, Game 6088610, Game 6095932, Game 6110791, Game 6120185, Game 6140132, Game 6181089, Game 6200950, Game 6211978
    Styria retreated.

show: Round 2
Completed Attacks
Austria (Bohemia): Game 5109637
    Austria successfully defended.
Bohemia (Bavaria): Game 5109603, Game 5138443, Game 5145185
    Bohemia successfully defended.
Brandenburg (Saxony): Game 5134402
    Brandenburg successfully defended.
Brunswick (Westphalia): Game 5109625
    Brunswick successfully defended.
Eastern France (Northern France): Game 5109597
    Eastern France successfully defended.
Franche-Compte (Lorraine): Game 5109556
    Franche-Compte successfully defended.
Hohenzollern (Wurttemburg): Game 5109593
    Hohenzollern successfully defended.
Hungary (Austria): Game 5109631, Game 5138446, Game 5148065, Game 5201410, Game 5217356, Game 5233330, Game 5249647, Game 5273539, Game 5317333
    Austria retreated.
Lorraine (Franche-Compte): Game 5109615
    Lorraine successfully defended.
Mecklenburg (Brunswick): Game 5109601
    Mecklenburg successfully defended.
Milan (Piedmont, Venice): Game 5109574, Game 5145180, Game 5165408, Game 5178190, Game 5201423
    Piedmont conquered Milan.
Northern France (Eastern France): Game 5109548
    Northern France successfully defended.
Ottoman Empire (Styria): Game 5109621
    Ottoman Empire successfully defended.
Pomerania (Prussia): Game 5109568
    Pomerania successfully defended.
Savoy (Swiss Confederation): Game 5109626
    Savoy successfully defended.
Saxony (Silesia): Game 5109604
    Saxony successfully defended.
Spanish Netherlands (Nassau): Game 5109563
    Spanish Netherlands successfully defended.
Styria (Hungary, Tyrol): Game 5109610, Game 5474149, Game 5517504
    Hungary conquered Styria.
Swiss Confederation (Savoy): Game 5109577
    Swiss Confederation successfully defended.
Venice (Milan): Game 5109551, Game 5138437, Game 5165405, Game 5201415, Game 5217360
    Venice successfully defended.
Westphalia (Kalenburg): Game 5109635
    Westphalia successfully defended.
Wurttemburg (Hohenzollern, Ansbach): Game 5109587, Game 5201420, Game 5217351
    Hohenzollern conquered Wurttemburg.

show: Round 1
Completed Attacks
Baden (Lorraine): Game 4698901, Game 4707874, Game 4732742, Game 4754252, Game 4803072, Game 4867902, Game 4924027
    Lorraine conquered Baden.
Bavaria (Bohemia): Game 4698993
    Bavaria successfully defended.
Denmark (Brunswick, Mecklenburg): Game 4698908, Game 4803076, Game 4844073, Game 4873359, Game 4924031
    Brunswick conquered Denmark.
Eastern France (Northern France, Savoy): Game 4698962, Game 4803073, Game 4815206
    Northern France conquered Eastern France.
Hungary (Silesia, Ottoman Empire): Game 4698990, Game 4803066, Game 4844062
    SIlesia conquered Hungary.
Kalenburg (Saxony): Game 4698925, Game 4767721, Game 4803078, Game 4867906, Game 4924032
    Saxony conquered Kalenburg.
Mecklenburg (Pomerania): Game 4698915, Game 4713521, Game 4767616
    Pomerania conquered Mecklenburg.
Moravia (Austria): Game 4698894
    Moravia successfully defended.
Northern France (Eastern France, Franche-Compte, South Netherlands): Game 4698979, Game 4790111, Game 4844064
    Eastern France conquered Northern France.
Pomerania (Brandenburg, Poland): Game 4732518
    Pomerania successfully defended.
Savoy (Piedmont, Swiss Confederation): Game 4698944, Game 4767693, Game 4790118
    Piedmont conquered Savoy.
Spanish Netherlands (Nassau, Sponheim): Game 4698938
    Spanish Netherlands successfully defended.
Sponheim (Ansbach): Game 4698931
    Sponheim successfully defended.
Styria (Venice): Game 4698899
    Styria successfully defended.
Swiss Confederation (Hohenzollern): Game 4698954, Game 4713536, Game 4734277
    Hohenzollern conquered Swiss Confederation.
United Netherlands (Westphalia): Game 4702125
    United Netherlands successfully defended.
Venice (Milan): Game 4698875, Game 4727918, Game 4734270
    Venice successfully defended.
Westphalia (United Netherlands, Kalenburg): Game 4702129, Game 4767653, Game 4844057, Game 4924025, Game 4977589
    United Netherlands conquered Westphalia.
Last edited by anamainiacks on Thu Apr 07, 2011 11:42 am, edited 202 times in total.
User avatar
Colonel anamainiacks
 
Posts: 1778
Joined: Sat Mar 03, 2007 9:21 am

Re: The King is Dead [Round 3 - Phase II]

Postby danryan on Thu Dec 10, 2009 11:39 am

Hey, thanks for rescuing this! It is a neat format but a lot of work for the organizer.
Sergeant 1st Class danryan
 
Posts: 3418
Joined: Tue Jan 09, 2007 8:30 pm

Re: The King is Dead [Round 3 - Phase II]

Postby Lindax on Thu Dec 10, 2009 2:01 pm

Here's the original map without the names:

Click image to enlarge.
image


Hope that helps,

Lx
"Winning Solves Everything" - Graeko
User avatar
Major Lindax
Tournament Director
Tournament Director
 
Posts: 11122
Joined: Sun Jan 20, 2008 12:58 pm
Location: Paradise Rediscovered

Re: The King is Dead [Round 3 - Phase II]

Postby anamainiacks on Thu Dec 10, 2009 9:34 pm

Thanks a lot for that! That's all I need actually, haha.
User avatar
Colonel anamainiacks
 
Posts: 1778
Joined: Sat Mar 03, 2007 9:21 am

Re: The King is Dead [Round 3 - Phase II]

Postby Lindax on Thu Dec 10, 2009 10:05 pm

anamainiacks wrote:Thanks a lot for that! That's all I need actually, haha.


:D
"Winning Solves Everything" - Graeko
User avatar
Major Lindax
Tournament Director
Tournament Director
 
Posts: 11122
Joined: Sun Jan 20, 2008 12:58 pm
Location: Paradise Rediscovered

Re: The King is Dead [Round 3 - Phase II]

Postby anamainiacks on Fri Dec 11, 2009 2:09 am

alright, all PMs for the new games were sent, and the first 2 posts have been updated comprehensively.

i'll just be waiting for the replies for my PM to come in, so i can tell who's still in the tourney (: at the moment, 6 people have already replied
Image
User avatar
Colonel anamainiacks
 
Posts: 1778
Joined: Sat Mar 03, 2007 9:21 am

Re: The King is Dead [Round 3 - Phase II]

Postby Johnny Rockets on Fri Dec 11, 2009 1:25 pm

Great!


I was waiting for this to come around!


Too bad this means you are all going to die.....

Oh well, to make an omlete and all that..


Lord Rockets
User avatar
Sergeant 1st Class Johnny Rockets
 
Posts: 568
Joined: Sun May 13, 2007 9:58 pm
Location: Winnipeg, Canada

Re: The King is Dead [Round 3 - Phase II]

Postby anamainiacks on Fri Dec 11, 2009 1:58 pm

Update

Out of the 23 Lords and Ladies left in the toss up for power, 16 have conveyed their deepest wish to make blood flow in the streets. 7 have yet to offer any response.

Also, 3 of the 5 created games have commenced! Let's try and get this Round over quick and get some mass battles underway :P.


danryan wrote:Hey, thanks for rescuing this! It is a neat format but a lot of work for the organizer.

Haha, well I hope to be able to see this one to the finish (: Wouldn't want you guys to miss out on an enjoyable tournament experience!

Johnny Rockets wrote:Great!

I was waiting for this to come around!

Too bad this means you are all going to die.....

Oh well, to make an omlete and all that..


Lord Rockets

Well I hope I can make this tourney to live up to the glory it started off with under ralph's care XP My pleasure to be working with all of you, m'Lords.

By the way, is my 2nd post's structure reader-friendly enough for you guys?
Image
User avatar
Colonel anamainiacks
 
Posts: 1778
Joined: Sat Mar 03, 2007 9:21 am

Re: The King is Dead [Round 3 - Phase II - Updated 12 Dec '09]

Postby beanyuk on Sat Dec 12, 2009 7:29 am

Hey glad this is back!
Lieutenant beanyuk
 
Posts: 143
Joined: Thu Feb 01, 2007 11:30 am
Location: Stockton on Tees. The birthplace of the Train

Re: The King is Dead [Round 3 - Phase II - Updated 15 Dec '09]

Postby anamainiacks on Mon Dec 14, 2009 10:52 pm

Update

Only 3 Lords and Ladies' royal messengers have yet to arrive to state their intent, whether to stay or to leave this battle for power. As only 3 days remain till the deadline set initially, their final reminder has been sent, and failure to reply would result in their permanent removal from the power struggle.

Moving on to news about the battle for fiefs, the Lord of Milan managed to fight off the invading troops streaming in from Venice at their Lord's command, thus soundly defending his country from invasion of any sort.

Meanwhile, their neighbours in Tyrol and Styria have a fierce battle of their own. With the battle going back and forth between the two fieflords, the latest developments saw the Lord of Styria managing to break through the borders as well as the castle forts of Tyrol. They now enter a battle in the inner courts of the castle, where the Lord of Tyrol will have to fight for his life, or breathe his last breath.

And finally, after the Lord of Northern France freed himself from previous engagements, he returned to his inner courts to find a battle between he and the Lord of Eastern France awaiting him. At long last, ALL games that were first created have now began.
Image
User avatar
Colonel anamainiacks
 
Posts: 1778
Joined: Sat Mar 03, 2007 9:21 am

Re: The King is Dead [Round 3 - Phase II - Updated 16 Dec '09]

Postby anamainiacks on Wed Dec 16, 2009 2:20 am

Update

Lord chemefreak has chosen to leave the country, thus leaving the people of Ottoman Empire to become a neutral party in this conflict. With that, only 22 Lords and Ladies remain.


ON VACATION

Also, I'll be going overseas on a last minute trip from tomorrow till Sunday, 20 Dec, as well as the same days the following week (Thursday 24 Dec to Sunday 27 Dec). After that, I'll be back for a week over the new year, then going off again from 3rd Jan to 10th Jan. So during these periods, I won't be able to create any games. So sorry for the inconvenience, all these trips are coming as unexpected to me as they are to you... heh.

So basically there will be no new tournament games or updates during these periods:
17 December - 20 December
24 December - 27 December
3rd January - 10 January

But don't worry, the tournament will definitely still be up and running during this bumpy period (:
Image
User avatar
Colonel anamainiacks
 
Posts: 1778
Joined: Sat Mar 03, 2007 9:21 am

Re: The King is Dead [Round 3 - Phase II - Updated 20 Dec '09]

Postby anamainiacks on Sun Dec 20, 2009 3:15 am

Update

Since the previous update, 5 more attacks have reached completion, with 1 battle coming to a close.

The battle for Northern France came to an end when the Lord of Eastern France finally slayed the Lord of Northern France in his inner sanctuary, finally uniting the fiefs of France together under one ruler. But can wolfpack0530 sustain his power and rule the rest of the King's domain?

War attacks in Tyrol have once again been pushed from the inner courts of the Lord to the borders once again. The military power found their reserved troops and launched a great defensive company of troops, poshing the armies from Styria to the borders once again. Whether or not they can rid the forces of Styria once and for all remains to be seen.

Meanwhile, Kalenburg continues to fight off the men from Westphalia, pushing the troops out of the castle and back into the borders. On the other side of the river, the Lord of Wurttemburg continues to make progress slaying the troops defending Ansbach, reaching the inner courts in an attempt to slay the Lord of Ansbach once and for all.


In other news, 2 more Lords have followed in the footsteps of Lord chemefreak. The absence of a reply from Lord Daviedoo and Lord WPBRJ after 8 days could only mean that the Lords had vacated their fiefs of Poland and Austria respectively, renderring their people neutral parties. In light of this, only 19 Lords and Ladies remain to battle it out for control of the King's forsaken lands.
Image
User avatar
Colonel anamainiacks
 
Posts: 1778
Joined: Sat Mar 03, 2007 9:21 am

Re: The King is Dead [Round 3 - Phase II - Updated 28 Dec '09]

Postby anamainiacks on Mon Dec 28, 2009 12:15 am

Update

After a quick battle, the Lord of Kalenburg managed to fend off the attacks from the Lord of Westphalia, allowing the citizens of Kalenburg to live in peace till the next round of attacks ensue.

Meanwhile, the Lords of Tyrol and Styria struggle to keep their battle contingents fit after this hard fought battle. The battle returns for the fifth time to the castle of Tyrol, which is continually undergoing repairs during the war.

Two battles still remain, and the face of the King's abandoned lands anticipate change.
Image
User avatar
Colonel anamainiacks
 
Posts: 1778
Joined: Sat Mar 03, 2007 9:21 am

Re: The King is Dead [Round 3 - Phase II - Updated 31 Dec '09]

Postby anamainiacks on Wed Dec 30, 2009 9:34 pm

Update

Another battle has ended, with beanyuk vanquishing Death_on_a_horse's armies in Ansbach, and himself driving the sword through Death_on_a_horse's heart in his last sanctuary.

Lord Death_on_a_horse is now out of the contest for the kingdom, and Lord beanyuk extending his lead on the rest of the 17 fieflords, having 4 fiefs under his care now, the only one to claim a fief per round.

Only one battle remains, that of Lords Culs De Sac and danryan over in Tyrol. Phase I of Round 4 will commence when this is over.
Image
User avatar
Colonel anamainiacks
 
Posts: 1778
Joined: Sat Mar 03, 2007 9:21 am

Re: The King is Dead [Round 3 Phase II - Updated 11 Jan '10]

Postby anamainiacks on Mon Jan 11, 2010 3:43 am

Update

Once again, Lord Culs De Sac of Tyrol managed to defend his inner sanctuary from the invading troops led by Lord danryan of Styria. This moves their battle on to the next stage, returning back to the castle forts of Tyrol, where Lord Culs De Sac will be looking to push Lord danryan back to the borders.


In lieu of this extremely long string of games, a new rule has been implemented into the tournament, which states:
!!! NEW RULE !!!
If the lord launching the attack is unable to soundly defeat his opponent after 13 stages of battle, the lord will be forced to retreat from the invasion due to lack of resources to continue the battle. This will force a mutual cease fire agreement between the fiefs to be drawn for the rest of the round, allowing the lords to restore their power and resources in their fiefs, and prepare for the next round of attacks.

More importantly, the lords are highly superstitious people, and if their attempts at conquering another fief are futile after 13 rounds, it would be deemed as bad luck, due to their aversion to the number 13. This arrival of bad luck on their heads would deter them from continuing in battle for the rest of the round, in fear of having inconsolable losses should they continue in battle.

Effectively, this means that the lord defending his castle will retain possession of his fief, while the attacking lord leaves empty-handed.

This means that after 13 games, if the attacker is still unable to claim a victory in Draknor, the battle will end and the defender will keep his land. This does NOT mean that the attacker must continue the attack in the next round, but does NOT deter the same battle plan from being made in the next round either.

This also means that if the 13th game does not take place on the Draknor map, the game will not be played.


I'm trying not to meddle with the original tournament gameplay as set by ralph, but I don't think I'm introducing something entirely new here. If you look at Round 2's battle at Hungary with Austria invading, you'll find that the series of battles ended after 9 attacks, with no final conclusion. And even though Austria won 5 of the 9 battles, Hungary was still considered to be defended. Thus, I'm following this example, but extending the games limit to 13, instead of giving the fief to the Lord with more victories that round.

Hopefully this will speed things up, but still retain the tournament experience that ralph intended (:
Image
User avatar
Colonel anamainiacks
 
Posts: 1778
Joined: Sat Mar 03, 2007 9:21 am

Re: The King is Dead [Round 3 Phase II - Updated 11 Jan '10]

Postby danryan on Mon Jan 11, 2010 8:42 am

I fully support this. Culs and I are so evenly matched it could go on forever right now.
Sergeant 1st Class danryan
 
Posts: 3418
Joined: Tue Jan 09, 2007 8:30 pm

Re: The King is Dead [Round 3 Phase II - Updated 11 Jan '10]

Postby anamainiacks on Mon Jan 11, 2010 11:00 am

danryan wrote:I fully support this. Culs and I are so evenly matched it could go on forever right now.

Heh that's great to hear :D At least the people whom the rule was made for agree to it XD
Image
User avatar
Colonel anamainiacks
 
Posts: 1778
Joined: Sat Mar 03, 2007 9:21 am

Re: The King is Dead [Round 4 Phase I - Updated 14 Jan '10]

Postby anamainiacks on Thu Jan 14, 2010 11:07 am

Update

Just minutes ago, the battle between Culs De Sac and danryan drew to a close as Culs De Sac prevented the war from reaching his inner courts of Tyrol yet again. As the 12th stage of the battle ended, Lord danryan declined to pursue in the 13th war, to avoid the dawning of bad luck on his head.

Round 4 Phase I has begun, and battle plans are now to be made. This squire patiently awaits your loyal messengers.
Image
User avatar
Colonel anamainiacks
 
Posts: 1778
Joined: Sat Mar 03, 2007 9:21 am

Re: The King is Dead [Round 4 Phase I - Updated 14 Jan '10]

Postby Lindax on Thu Jan 14, 2010 11:23 am

anamainiacks wrote:Update

Just minutes ago, the battle between Culs De Sac and danryan drew to a close as Culs De Sac prevented the war from reaching his inner courts of Tyrol yet again. As the 12th stage of the battle ended, Lord danryan declined to pursue in the 13th war, to avoid the dawning of bad luck on his head.

Round 4 Phase I has begun, and battle plans are now to be made. This squire patiently awaits your loyal messengers.


anamainiacks: you may want to to send a pm to let everybody know that round 4 is now up. ;)

Lx
"Winning Solves Everything" - Graeko
User avatar
Major Lindax
Tournament Director
Tournament Director
 
Posts: 11122
Joined: Sun Jan 20, 2008 12:58 pm
Location: Paradise Rediscovered

Re: The King is Dead [Round 4 Phase I - Updated 14 Jan '10]

Postby Johnny Rockets on Thu Jan 14, 2010 12:04 pm

Zounds!

After several defeats, Lord Rockets feels it's time to change things up.

United Netherlands will attack Denmark by sea. Time to put a dent in Lord Lindax's helmet.

Cheers!

JR
User avatar
Sergeant 1st Class Johnny Rockets
 
Posts: 568
Joined: Sun May 13, 2007 9:58 pm
Location: Winnipeg, Canada

Re: The King is Dead [Round 4 Phase I - Updated 14 Jan '10]

Postby ubcman64 on Thu Jan 14, 2010 7:15 pm

Bavaria wishes to invade Ansbach
Founding Member of ++The Legion++
User avatar
Major ubcman64
 
Posts: 1410
Joined: Sat Nov 10, 2007 8:54 pm
Location: Wisconsin

Re: The King is Dead [Round 4 Phase I - Updated 14 Jan '10]

Postby anamainiacks on Fri Jan 15, 2010 12:38 am

Lindax wrote:
anamainiacks wrote:Update

Just minutes ago, the battle between Culs De Sac and danryan drew to a close as Culs De Sac prevented the war from reaching his inner courts of Tyrol yet again. As the 12th stage of the battle ended, Lord danryan declined to pursue in the 13th war, to avoid the dawning of bad luck on his head.

Round 4 Phase I has begun, and battle plans are now to be made. This squire patiently awaits your loyal messengers.


anamainiacks: you may want to to send a pm to let everybody know that round 4 is now up. ;)

Lx

Hahaha yea, I was still typing out the PM when you posted this (:


The front page has been updated with both publicly announced attacks :P Still awaiting 7 declarations of war.
Image
User avatar
Colonel anamainiacks
 
Posts: 1778
Joined: Sat Mar 03, 2007 9:21 am

Re: The King is Dead [Round 4 Phase II - Updated 19 Jan '10]

Postby anamainiacks on Tue Jan 19, 2010 5:45 am

Update

As no new wages of war have come in, Round 4 Phase II shall commence now. Warzones have been setup, so bring your armies to war! But remember to leave enough to defend your fiefs being attacked of course!

For the future rounds, Phase I will only last THREE days, as most declarations actually come in within the first day and a half itself, and players who do not reply quickly usually do not reply at all, as shown by the 7 lords and ladies who didn't reply this round. Hopefully this will help to hurry things along.

I'm just hoping the 7 lord and ladies didn't choose to abandon this tournament and thereby didn't reply. I think we have more than enough neutrals on the board already.

Also, 5 lords and ladies did not have a war waged by or against them this round, with 1 choosing to stay neutral and the remaining 4 having no news.

Let the battles begin!
Image
User avatar
Colonel anamainiacks
 
Posts: 1778
Joined: Sat Mar 03, 2007 9:21 am

Re: The King is Dead [Round 4 Phase II - Updated 22 Jan '10]

Postby anamainiacks on Fri Jan 22, 2010 5:59 am

Update

5 battles have progressed since the round first started, with only 1 of them ending in a successful attack, that being Lord bonus_mop's attack from Venice into the Lord seamusk's Milan. A battle in the castle now awaits them.

Lord seamusk achieved more success in Savoy, where he defended his fief from invading forces led by wolfpack0530 from Eastern France.

Lords D3A7H and Darin44 failed in their invasions of each other's fiefs, as they both left far greater numbers back in their home territory defending their fiefs of Franche-Compte and Lorraine respectively.

And finally, the neutral citizens in Poland showed Lord danryan what they're made of, gathering together and launching a coordinated defence against the incoming troops from Hungary, proving their point not to mess with the neutral fiefs on the maps.
Image
User avatar
Colonel anamainiacks
 
Posts: 1778
Joined: Sat Mar 03, 2007 9:21 am

Next

Return to Completed 2011

Who is online

Users browsing this forum: No registered users