Caracas is the capital district of Venezuela, so personally, I would recognize it. "Venezuela is divided into 23 states (estados), a capital district (distrito capital) corresponding to the city of Caracas..."sully800 wrote: This assumption could be wrong, but I personally wouldn't have recognized Caracas as being in Venezuela while I would be able to find Bogota in Colombia. How does everyone else feel?
[Official] Classic Revamp [Quenched]
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- stahrgazer
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Re: [Official] Classic Revamp (V5, page 14, 10/19/09)

- sully800
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Re: [Official] Classic Revamp (V5, page 14, 10/19/09)
It's an important city for that reason, but Bogota is the capital of Colombia too. More importantly Bogota is the 4th largest city in South America (the other 3 are already included) while Caracas is only 15th (and not even the most populous in Venezuela)stahrgazer wrote:Caracas is the capital district of Venezuela, so personally, I would recognize it. "Venezuela is divided into 23 states (estados), a capital district (distrito capital) corresponding to the city of Caracas..."sully800 wrote: This assumption could be wrong, but I personally wouldn't have recognized Caracas as being in Venezuela while I would be able to find Bogota in Colombia. How does everyone else feel?
Re: [Official] Classic Revamp (V11, page 35, 12/26/09)
BEAUTIFUL
Let's send this to Beta now!
Once everyone gets to start playing, they will forget about any other nitpicking.
BETA NOW!
Let's send this to Beta now!
Once everyone gets to start playing, they will forget about any other nitpicking.
BETA NOW!
Re: [Official] Classic Revamp (V11, page 35, 12/26/09)
Very cool map... good work! 
Re: [Official] Classic Revamp (V11, page 35, 12/26/09)
very nice.
the Arrows for the Mag -Anch link are pretty much perfect (and a little jet fighteresque)
The fine-tuning of the city names is irrelevant to me at this point and the map is good to go ..though I do still think the saturated map is more subtle and the consummate version.
the Arrows for the Mag -Anch link are pretty much perfect (and a little jet fighteresque)
The fine-tuning of the city names is irrelevant to me at this point and the map is good to go ..though I do still think the saturated map is more subtle and the consummate version.
Re: [Official] Classic Revamp (V10, page 33, 12/21/09)
sorry, i just looked back a little - do i understand it correctly that most or some people can not see a fairly major difference in the overall colouration of these two versions?sully800 wrote:Yes. But I also see no real difference in saturation, so either my eyes or bad or different monitors have different views. Probably the latter, which reminds me of the 'black' territories on the Germany revamp where I and many others could read the map text with no problem, yet some people were posting that it looked like black on black and they couldn't read a thing.ender516 wrote:I think the black on the title is just fine, and I think the difference in saturation has to do with the process of running the troop number tests and capturing that image.
Anyway, the version that will be sent to lack will be a jpeg like the first one, so that is probably the kind of saturation we'll be going with. After I use the XML tool to place the army numbers I take a screenshot and then upload that png file for the second pic, so any difference in saturation is based on hosting the image capturing and then hosting in a different format.
:-
Image 1-

Image 2 -

Image 2 - looks more beautiful to my eye. (other than the lovely arrows on the link of course)
Re: [Official] Classic Revamp (V10, page 33, 12/21/09)
From where I sit, Image 2 has had some of the green drained out, so the greens are less vivid and the ocean has shifted toward indigo. Personally, I like Image 1 better, because it has more life. I am hoping that the numbers test is simply adding an artifact that will not appear in the final version, but I will be happy to play any version you can get into beta.jiminski wrote:sorry, i just looked back a little - do i understand it correctly that most or some people can not see a fairly major difference in the overall colouration of these two versions?sully800 wrote:Yes. But I also see no real difference in saturation, so either my eyes or bad or different monitors have different views. Probably the latter, which reminds me of the 'black' territories on the Germany revamp where I and many others could read the map text with no problem, yet some people were posting that it looked like black on black and they couldn't read a thing.ender516 wrote:I think the black on the title is just fine, and I think the difference in saturation has to do with the process of running the troop number tests and capturing that image.
Anyway, the version that will be sent to lack will be a jpeg like the first one, so that is probably the kind of saturation we'll be going with. After I use the XML tool to place the army numbers I take a screenshot and then upload that png file for the second pic, so any difference in saturation is based on hosting the image capturing and then hosting in a different format.
:-
Image 1-
Image 2 -
Image 2 - looks more beautiful to my eye. (other than the lovely arrows on the link of course)
Keep Bogota ahead of Caracas: Colombia is where the isthmus attaches, so that seems the right place to hold.
- sully800
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Re: [Official] Classic Revamp (V11, page 35, 12/26/09)
Ah I do see the difference in the greens now. In any case, consider the version without numbers to be the working version and just use the version with numbers to quibble about coordinates. Any complaints about them?
Re: [Official] Classic Revamp (V11, page 35, 12/26/09)
sully800 wrote:Ah I do see the difference in the greens now. In any case, consider the version without numbers to be the working version and just use the version with numbers to quibble about coordinates. Any complaints about them?
Okay... i spent a bunch of time looking at image 2, and my eyes are still burning, lol... so i'm REALLY REALLY glad it's gonna be like image 1...
So after all that looking, these are the only minor things i noticed:
* The Montreal-Reykjavik connection would be better curving UP instead of down since that would match an airplane... Think "Polar Route".
* The 88 on Lagos looks off-centered
I could find nothing else.
I'm sooooo ready to play this...

Re: [Official] Classic Revamp (V11, page 35, 12/26/09)
Lagos could go up 1 px. Maybe Cairo aswell.
Re: [Official] Classic Revamp (V11, page 35, 12/26/09)
Looking at the army circles...can you check they are all 20/22 pixels square...what i am seeing is a lot of off-centering, and this could be caused by irregular sizes.

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
- sully800
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Re: [Official] Classic Revamp (V11, page 35, 12/26/09)
Oh right. So I know plane routes were the inspiration, but the reason that line doesn't curve upward is because it continues the flow from Edmonton->Montreal and Reyk->London. Wherever possible I tried to make continuous flowing lines like that because it looks a lot nicer, and reversing the connection would spoil that.Robinette wrote:sully800 wrote:Ah I do see the difference in the greens now. In any case, consider the version without numbers to be the working version and just use the version with numbers to quibble about coordinates. Any complaints about them?
Okay... i spent a bunch of time looking at image 2, and my eyes are still burning, lol... so i'm REALLY REALLY glad it's gonna be like image 1...
So after all that looking, these are the only minor things i noticed:
* The Montreal-Reykjavik connection would be better curving UP instead of down since that would match an airplane... Think "Polar Route".
* The 88 on Lagos looks off-centered
I could find nothing else.
I'm sooooo ready to play this...
They are indeed all 22 pixel circles (plus the outer glow). I agree some of the numbers need adjustment, but even with 22px circles the numbers never seem to look PERFECTLY correctcairnswk wrote:Looking at the army circles...can you check they are all 20/22 pixels square...what i am seeing is a lot of off-centering, and this could be caused by irregular sizes.
Re: [Official] Classic Revamp (V11, page 35, 12/26/09)
Sully800...can you post the 88 maps so i can check them please....currently the small map is confined by the quote boundary for zooming in.
EDIT: sorry don't need this...found the solution.
EDIT: sorry don't need this...found the solution.

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
Re: [Official] Classic Revamp (V11, page 35, 12/26/09)
The methodology to get them perfrectly centered would be to take the outer glow off....get them centered and PERFECTLY correct...them put the outer glow back on.sully800 wrote:...but even with 22px circles the numbers never seem to look PERFECTLY correct

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
Re: [Official] Classic Revamp (V11, page 35, 12/26/09)
Perhaps we can have the best of both worlds...sully800 wrote:Oh right. So I know plane routes were the inspiration, but the reason that line doesn't curve upward is because it continues the flow from Edmonton->Montreal and Reyk->London. Wherever possible I tried to make continuous flowing lines like that because it looks a lot nicer, and reversing the connection would spoil that.Robinette wrote: * The Montreal-Reykjavik connection would be better curving UP instead of down since that would match an airplane... Think "Polar Route".
consider making a double connection from NewYork-Montreal-Reykjavik, with the polar route angle of course.
But i'm ready to play it just the way it is...

- The Neon Peon
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Re: [Official] Classic Revamp (V11, page 35, 12/26/09)
That's overthinking it.Robinette wrote:* The Montreal-Reykjavik connection would be better curving UP instead of down since that would match an airplane... Think "Polar Route".
Besides, to be actually accurate with the "Polar Route",
-the Sao Paulo-Dakar connection should be curving down,
-the Anchorage-Vancouver should be curving up,
-the Edmonton-Montreal should be curving up,
-the Chicago-Los Angeles should be curving up,
-the Bogota-Sao Paulo should be curving down...
That's just the Americas...
Let's leave it. It's not worth changing part of the map to be accurate and not changing everything, and changing everything would definitely not be worth it.
- skeletonboy
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Re: [Official] Classic Revamp (V11, page 35, 12/26/09)
Lets just get beta. Anyone that's not happy is just being pedantic. I can't see anything wrong at all. Well done SullyThe Neon Peon wrote:That's overthinking it.Robinette wrote:* The Montreal-Reykjavik connection would be better curving UP instead of down since that would match an airplane... Think "Polar Route".
Besides, to be actually accurate with the "Polar Route",
-the Sao Paulo-Dakar connection should be curving down,
-the Anchorage-Vancouver should be curving up,
-the Edmonton-Montreal should be curving up,
-the Chicago-Los Angeles should be curving up,
-the Bogota-Sao Paulo should be curving down...
That's just the Americas...
Let's leave it. It's not worth changing part of the map to be accurate and not changing everything, and changing everything would definitely not be worth it.
- sully800
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Re: [Official] Classic Revamp (V11, page 35, 12/26/09)
As I was trying to say before - the airline routes were an inspiration for the map, but in the end this map serves a different purpose. I want the connections to be clear and look good, as much as possible, to make the game more user friendly. If there are issues with regard to those two objectives I would be happy to investigate more.
Thanks again to everyone for the support and critiques! It is truly appreciated.
- sully800
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Re: [Official] Classic Revamp (V11, page 35, 12/26/09)
Alright, here's the updated XML and final images again (I hope!)
XML:
http://h1.ripway.com/bjs309/_ClassicXML11
Small:
http://img194.imageshack.us/img194/5759/classic11.jpg

Large:
http://img10.imageshack.us/img10/328/classic11l.jpg

____________________________________________________________________________________________________________
(Note - these are just to show coords. The true colors are shown in the above images)


XML:
http://h1.ripway.com/bjs309/_ClassicXML11
Small:
http://img194.imageshack.us/img194/5759/classic11.jpg

Large:
http://img10.imageshack.us/img10/328/classic11l.jpg

____________________________________________________________________________________________________________
(Note - these are just to show coords. The true colors are shown in the above images)


Re: [Official] Classic Revamp (V11, page 35, 12/26/09)



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- Peter Gibbons
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Re: [Official] Classic Revamp (V11, page 35, 12/26/09)
I am, of course, on the quench train, too. Can't wait to play the map.
That being said, one random "do we need to idiot-proof this thing further" question just popped into my mind... are the colors for Asia and Oceania too close? It's actually not an idiot-proof question, really; it's more of a "has anyone done the color-blind" test one? Yes, I realize that anyone who has played the classic map should know which city is which, but... it's probably worth checking to see how similar Bangkok and Jakarta look to those that are color blind. If it's a problem, switching North or South America's colors with Oceania's should do the trick. If it's not a problem, well...
I don't think there's anything left that should be holding up this map. A January 1st launch date might be a pipedream, but it sure would be nice...
That being said, one random "do we need to idiot-proof this thing further" question just popped into my mind... are the colors for Asia and Oceania too close? It's actually not an idiot-proof question, really; it's more of a "has anyone done the color-blind" test one? Yes, I realize that anyone who has played the classic map should know which city is which, but... it's probably worth checking to see how similar Bangkok and Jakarta look to those that are color blind. If it's a problem, switching North or South America's colors with Oceania's should do the trick. If it's not a problem, well...
I don't think there's anything left that should be holding up this map. A January 1st launch date might be a pipedream, but it sure would be nice...
Re: [Official] Classic Revamp (V11, page 35, 12/26/09)
Coordinates for Edmonton and Dakar could go 1 px to the left, I think.
After that:

After that:

Re: [Official] Classic Revamp (V11, page 35, 12/26/09)

I said from the start that I wanted this done by the end of the year.......

PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
Re: [Official] Classic Revamp (V11, page 35, 12/26/09)
- Quenching
Conquer Club, enjoy!




