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TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
obliterationX wrote:Sorry, I'd rather be having fun and playing my turns with my real-life friends, rather than being stuck with a clueless, ignorant chef. Not a great idea in my opinion, and at the very most, it should be an option. The only use I can see for this is for inner-clan practice games.
Joodoo wrote:high ranked players being in the same team does not mean they're teaming up on newbs, it's just because those high ranked players trust each other...
jonka wrote:Joodoo wrote:high ranked players being in the same team does not mean they're teaming up on newbs, it's just because those high ranked players trust each other...
Its almost like new player farming.
TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
jonka wrote:I'm tired of taking on 4 brigadiers with 3 cooks, there should be an option to make random teams, or matched point values. Is it just me or do others want to get rid of all those games that are clearly experienced players preying on beginners?
Phlaim wrote:jonka wrote:I'm tired of taking on 4 brigadiers with 3 cooks, there should be an option to make random teams, or matched point values. Is it just me or do others want to get rid of all those games that are clearly experienced players preying on beginners?
Tired? You havn't even played a team game against such ranks...
Keebs2674 wrote:laci_mae wrote:...but we typically just stick to tourneys b/c joining public games is too risky.
What's risky about joining a public game?
laci_mae wrote:There should be more options to allow players to join half-filled public games w/their friends. This might include some version of being able to "save spots" for a reasonable amount of time.
tyler197802198 wrote:laci_mae wrote:There should be more options to allow players to join half-filled public games w/their friends. This might include some version of being able to "save spots" for a reasonable amount of time.
So you want to play with certain people? That is why they made Private games.
You guys are still missing the point. There are already plenty of ways to make sure certain people end up on your team. Heck, if you are afraid of Private games you can even create public games until your ideal teammates join and leave any games where players lower than [whatever rank] join your team. This is not likely to change, so quit whining about problems that aren't problems.
There is NOT a way to keep (team) games roughly even without rigging teams (inviting friends, whatever). Random teams would help this. At this point I have basically stopped playing on CC, and this was the major reason why. Playing evenly-matched games should not require large amounts of work.
The deeper problem is that people are too worried about ranks, and that is why they are afraid to join team games with non-ideal teammates. I already suggested a way to fix that (viewtopic.php?f=4&t=30780) but it was rejected.
TheBro wrote:Team 1
1 high ranked started the game.
2 other high ranks individually decided that they would like to play with this(these) high rank(s) because they assume one with a higher rank has more skill.
Team 2
Private joins game. Likes the map, settings, wants to win points?
Cook joins game. Cooks usually aren't worried about their score.
You join game. I have no idea why, looking to try to get a lot of points if you win, and lose little if you don't?
I'm not sure how something can be 'rigged' if you were able to look at the game, see who your partners would be, and still choose to join it! Come on!
Randomizing the teams would be... interesting?.... I'd never use it.
max is gr8 wrote:I like this idea. It would provide a good mixture of partners. I used to play frequently with subjekt, yet even during that time it was good to play with other people. It could provide an interesting experience without being "raped" by frequent teams.
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