Moderator: Cartographers
the.killing.44 wrote:Because this needs to be live as soon as possible.
the.killing.44 wrote:Because this needs to be live as soon as possible.
porkenbeans wrote:I think that this has been brought up before, but I never noticed any explanation. Maybe I missed it, but why is the large and small versions so close in size ? It seems to me that the large version could be a bit larger.
natty_dread wrote:I was wrong
Thanks gimil,gimil wrote:porkenbeans wrote:I think that this has been brought up before, but I never noticed any explanation. Maybe I missed it, but why is the large and small versions so close in size ? It seems to me that the large version could be a bit larger.
That was an accident. There should of been a bigger gap in the size different but I don't know what happened. Unfortunately I think it is a little late now to go back and change it.
WidowMakers wrote:Don't mean to be the bearer of bad news but the images are not the right size.
-The rules state for small maps MAX Size = 630 WIDE and 600 TALL. You are flipped.
-The large must be at least 9% bigger than the small
currently you are at 5%
to hit 9% you would need to be 654 x 687
OFFICIAL how to make a map
viewtopic.php?p=1047003#p10470031. SMALL MAP: WIDTH up to 630 px; HEIGHT 600 px
2. LARGE MAP: WIDTH up to 840 px ; HEIGHT 800 px.
3. SIZE DIFFERENTIAL: A large map must be noticably larger than their small map; 9% larger is required but 33.3% (1/3rd) is recommended.
4. NOTE: Mapmakers are encouraged to make their large maps smaller than the maximum size limits when possible to eliminate scrolling to attack/read the sidebar info.
P.S. I am all to familiar with rule #3 because it got imposed when I was making Conquerman and I did not want to make a BIG large map. I was forced to hit at least 9% difference.
Kotaro wrote:Community - stop the goddamn spam. gimil needs to read this thread and see what needs changing, not read 30 posts of "maaaaaan when is this coming out?". You're slowing this whole process down with your useless posts.
wcaclimbing wrote:About the hundredth time I've suggested this.
Lots of territories are bordering two territories that have matching numbers, especially around the north borders of Ga'h
It will just cause problems and people attacking the wrong things, because people will attack the wrong 7 territory and mess things up.
I suggest changing
Ga'h 9 change to Ga'h 7
Ga'h 7 change to Ga'h 8
Ga'h 8 change to Ga'h 9
That will completely eliminate the possibility of attacking the wrong territory.
Aalmeida17 wrote:i lovethis map i wanna play it
natty_dread wrote:You still have the issue of small image size to fix...
natty_dread wrote:I was wrong
gimil wrote:There we are! All up to date!
WidowMakers wrote:Why does all the text on the large look a bit fuzzy?
Actually, the castles, hills and rocks do as well.
Did you just scale up the small map?
natty_dread wrote:I was wrong
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