Moderator: Cartographers
Raskholnikov wrote:Thank you. My apologies if I was too harsh. But please, next time, If you have a question, ask first. It will avoid this kind of unpleasantness for everyone involved.
Raskholnikov wrote:We are not ready to update the first post. We do not yet have a new, complete map to do so. We are working on it. As soon as we have a complete new map we will update the first post - promised!
My friend you are being a bit presumptuous. We never said this map was about how the 800s Muslims saw it. Rather, this is more of a view of the planet Earth, from the outside, as an observer from space would see it at that time. It is trying to take a non biased and impartial look at the battle for God, as seen from a neutral observers perspective. Religion is a very touchy subject to deal with. So this perspective was the best way to go. As for the lucky charms, I think that they work well. Maybe you have a better idea, as to what icons would work better ?Evil DIMwit wrote:The Lucky Charms icons don't bring out a very Medieval Islam feel at all. Nor does the space background, or the gradient on the sea. It's very shiny and pretty but the graphical style is about as far removed from the subject matter as possible, which is a very damaging thing when the stated point of the map is to visualize the world as 800s Muslims saw it.
porkenbeans wrote:My friend you are being a bit presumptuous. We never said this map was about how the 800s Muslims saw it.
Not exactly, but we were able to use this view as a side commentary on how the world was viewed at the time. Look at it this way, if you were to travel to another planet, you would not concern yourself with north and south or up and down, as you view it from your porthole. Up and down are obsolete in space. These kind of silly notions are better left to our ancestors. So long as the compass is shown, as it is, you should not be confused as to which way is north. Besides, that fact does not even come into play in the game.wcaclimbing wrote:porkenbeans wrote:My friend you are being a bit presumptuous. We never said this map was about how the 800s Muslims saw it.
I thought that was the whole reason you were making it upside down. To represent how they saw the world.
The Lucky Charms icons don't bring out a very Medieval Islam feel at all. Nor does the space background, or the gradient on the sea. It's very shiny and pretty but the graphical style is about as far removed from the subject matter as possible, which is a very damaging thing when the stated point of the map is to visualize the world as 800s Muslims saw it.
Not only has it been done before in numerous CC maps, but it would have been cliche, and predictable.Not only has it been done before in numerous CC maps, but it would have been cliche, and predictable.
I am not here to churn out the same ole same ole. I want to create my own style. What is wrong with that ?natty_dread wrote:Not only has it been done before in numerous CC maps, but it would have been cliche, and predictable.Not only has it been done before in numerous CC maps, but it would have been cliche, and predictable.
It's not necessarily a bad thing. I don't think a map should try to be different just for the sake of being different... whatever works best for the map, should be used, regardless if it has or hasn't been used before.
porkenbeans wrote:I am not here to churn out the same ole same ole. I want to create my own style. What is wrong with that ?natty_dread wrote:Not only has it been done before in numerous CC maps, but it would have been cliche, and predictable.Not only has it been done before in numerous CC maps, but it would have been cliche, and predictable.
It's not necessarily a bad thing. I don't think a map should try to be different just for the sake of being different... whatever works best for the map, should be used, regardless if it has or hasn't been used before.
Yes, i feel for you re your proteine map. I think the problem is it lacks a "Story": what is the "purpose" of the fight? to build a proteine? to destroy one? something else? to show which proteine is more powerful?
I think for players to feel some kind of satisfaction at the end of a game and be willing to invest 20 minutes or time in a game or whatever it takes, something "cool" must happen at the end. Like the (in)famous Titanic line "I'm the King of the World!". I know it sounds stupid, but most people play these games because they get a "kick" out ouf it, or love the maps or a mix of both.
porkenbeans wrote:My friend you are being a bit presumptuous. We never said this map was about how the 800s Muslims saw it.
Raskholnikov wrote:..So our modern map makes a direct refrence to, and commentary on, that map: there is no "right" or "wrong" perpective of "up" or "down"; all perspectives are valid, and all are culturally determined...
Raskholnikov wrote:As to the "Lucky Charms", these are cartographic symbols used to represent cities that have different functions: the Crown symbolises capitals, the Ship's steerring wheel Ports, the Star Religious sites. Other maps use symbols to denote different functions nad I find that by calling them Lucky Charms you try to point out that they are inappropriate and meaningless. I respectfully disagree.
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