Conquer Club

K3-Factor [Winner: Carebian Knight]

Tournaments completed in 2010.

Moderator: Tournament Directors

Re: K3-Factor (6x6 windmill) fun 4 all [ 26 / 36 + 4]

Postby MasterGuns on Mon Jul 27, 2009 4:07 pm

Sign me up PaulusH,..... MGuns
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Re: K3-Factor (6x6 windmill) fun 4 all [ 27 / 36 + 4]

Postby wakko3308 on Tue Jul 28, 2009 9:20 am

I'm in
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Re: K3-Factor (6x6 windmill) fun 4 all [ 28 / 36 + 4]

Postby MSex on Tue Jul 28, 2009 4:26 pm

in please.
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Re: K3-Factor (6x6 windmill) fun 4 all [ 28 / 36 + 4]

Postby Georgerx7di on Wed Jul 29, 2009 12:25 am

Paulus, send some pm's, get this thing rolling.
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Re: K3-Factor (6x6 windmill) fun 4 all [ 28 / 36 + 4]

Postby skillfusniper33 on Wed Jul 29, 2009 1:46 am

This looks a bit confusing, but I'm game for this tourney.
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Place: 267 Score: 2630
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Re: K3-Factor (6x6 windmill) fun 4 all [ 28 / 36 + 4]

Postby skillfusniper33 on Wed Jul 29, 2009 1:50 am

This looks a bit confusing, but I'm game for this tourney.
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Re: K3-Factor (6x6 windmill) fun 4 all [ 28 / 36 + 4]

Postby PaulusH on Wed Jul 29, 2009 3:50 pm

Georgerx7di wrote:Paulus, send some pm's, get this thing rolling.

I still need some more people joining as well as some reserves befor I can start. Plan is still to start on 2 August.

skillfusniper33 wrote:This looks a bit confusing, but I'm game for this tourney.

I have the feeling that you understand how it works. The confusing part is real :lol:

btw I am again too late to claim a first post on a page, so very likely no second score view this time :oops:
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Re: K3-Factor (6x6 windmill) fun 4 all [ 30 / 36 + 4]

Postby swbaird on Wed Jul 29, 2009 7:15 pm

IN PLEASE!
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Re: K3-Factor (6x6 windmill) fun 4 all [ 30 / 36 + 4]

Postby teton1 on Wed Jul 29, 2009 7:17 pm

sign me up
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Re: K3-Factor (6x6 windmill) fun 4 all [ 30 / 36 + 4]

Postby Don 1 on Thu Jul 30, 2009 1:02 pm

count me in
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Re: K3-Factor (6x6 windmill) fun 4 all [ 30 / 36 + 4]

Postby Carebian Knight on Thu Jul 30, 2009 1:02 pm

I'm in
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Re: K3-Factor (6x6 windmill) fun 4 all [ 30 / 36 + 4]

Postby YoursFalsey on Thu Jul 30, 2009 1:06 pm

Sounds fiendishly complicated, and I LIKE fiendishly complicated. Count me in, plz!
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Re: K3-Factor (6x6 windmill) fun 4 all [ 30 / 36 + 4]

Postby Mad Pineapples on Thu Jul 30, 2009 1:28 pm

In if there's room. Gutted if there isn't.
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Re: K3-Factor (6x6 windmill) fun 4 all [ 30 / 36 + 4]

Postby RoOkAz on Thu Jul 30, 2009 3:39 pm

sure i want in
You are the best feudal partner EVER. If you need the best player to team up with people...here is the man.
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on 28 Jan 2010, 05:43

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Re: K3-Factor (6x6 windmill) fun 4 all [ 37 / 36 + 4]

Postby PaulusH on Fri Jul 31, 2009 12:42 pm

Ok filling is going well, but I do need some more reserves before I will start :mrgreen:
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Re: K3-Factor (6x6 windmill) fun 4 all [ 37 / 36 + 4]

Postby babagonosh on Sun Aug 02, 2009 7:00 am

Sign me up please
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Re: K3-Factor (6x6 windmill) fun 4 all [ 37 / 36 + 4]

Postby dijxtra on Sun Aug 02, 2009 4:57 pm

I'll be your reserve.
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Re: K3-Factor (6x6 windmill) fun 4 all [ 37 / 36 + 4]

Postby Zorbas on Sun Aug 02, 2009 5:06 pm

count me in
thanks for the invitation
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Re: K3-Factor (6x6 windmill) [ Full ]

Postby PaulusH on Mon Aug 03, 2009 1:44 pm

Thank you all for joining :D

I am going to get tournament permission for this 8-)

First invitations will come soon after that O:)
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Re: K3-Factor (6x6 windmill) 14-8: status overview added

Postby Zivel on Mon Aug 17, 2009 4:20 am

Hmm and I will ask the first question, why is the winning teams scores 23 14 14. If i read right then the killer of the final opposition gets one tulip from their team members, but has this changed to 3?
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Re: K3-Factor (6x6 windmill) 14-8: status overview added

Postby PaulusH on Tue Aug 18, 2009 5:26 pm

Zivel wrote:Hmm and I will ask the first question, why is the winning teams scores 23 14 14. If i read right then the killer of the final opposition gets one tulip from their team members, but has this changed to 3?


That one tulip is one of the rules. :P
There is also the rule that in case your team has won, but you didn't stay in the game until the end you have to give 2 tulips to both your teammates. So in that case you start with 17 tulips for winning, but have to give one to the end killer and two to both team-mates, so you would end with 17-1-2-2=12 tulips. In case there was another teammate in your team that didn't stay in the game until the end that other teammate has to give you two tulips as well and you would finish with 14, the same as that teammate. And the last man (or woman) standing gets 17+1+1+2+2=23 tulips. :geek:
And then we have the rule that officially is there to make it easy for me: in stead of checking who still is in the game I will check the amount of spoils people have at the end. In case you were eliminated you will have zero spoils, so in case you have zero spoils at the end I simply assume that you were eliminated. :mrgreen:
To show that I have a bit of a twisted mind I did put in a few games with "no spoils" setting :sick:
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Re: K3-Factor (6x6 windmill) 18-8: song2 starts tomorrow

Postby skillfusniper33 on Tue Aug 18, 2009 6:18 pm

We just finished our game
Team one Wins
nashlloyd
LordZack72
skillfusniper33

Game 5374824

Well played team two
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Re: K3-Factor (6x6 windmill) 18-8: song2 starts tomorrow

Postby Zivel on Sat Aug 29, 2009 7:27 pm

skillfusniper33 wrote:We just finished our game
Team one Wins
nashlloyd
LordZack72
skillfusniper33

Game 5374824

Well played team two


Nah we got smashed... a fast easy victory for you.
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Re: K3-Factor (6x6 windmill) 29-8: New top-score

Postby musteriuz on Mon Aug 31, 2009 1:19 am

Game 5456338 was won by dyrtydog, taxmanjle and musteriuz.
Highest score: 2159 Highest rank: 486
(How are the mighty fallen)
[Tourney achievements are on my wall]
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Re: K3-Factor (6x6 windmill) Next Update 21 Sept

Postby PaulusH on Sun Sep 13, 2009 3:12 pm

Next week I will not be on internet. JvdH will babysit my games :D

The mountain games have all started recently :mrgreen:
No new games needed in the coming week, so only some scoring update can come a bit later then normal O:)
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