Moderator: Cartographers
Night Strike wrote:I kind of like the feel of the rails how they are right now. ...
Can do!I think the KNG and MYA I line should connect to the green box rather than the blue. That one stands out the most as looking slightly out of place, but maybe the others could be adjusted too.
H and J have similar colors. I am able to tell them apart without much difficulty, but some may have issues.
It seems like the two circles at the TUN station should switch since E is an inland rail but B is outer.
Done.In the Station Names legend at the top left, I think the colors need to be rotated because the light red and dark red are next to each other and look similar. I'd put the green in the center if you want to keep the same colors.
The little g in the top right legend is cut off.
Are you going to add more symbols around the map? Right now the elephant and butterfly look crowded compared to the open background around the map.
SultanOfSurreal wrote:May I also suggest replacing Tangier (or possibly LaĆ¢youne) with Casablanca? The latter is a much more influential city.
onbekende wrote:and once again you make train map
stop getting me addicted more to this game
captainwalrus wrote:Madagascar seems a little mis-shapen for some reason. It should be thinner.
The L line - Desert Express, Is that a real line? I sort of always thought that that region was much more foresty than deserty.
Night Strike wrote:The hubs look even better than before. Do you want the PRA running into the legend border?
Probably a good idea with the Madagascar rail, although you forgot the letter.
I think the N bonus should drop to 2 (instead of 3) because you only need two points to hold the bonus of only 4 territories.
Good.WidowMakers wrote:Hey cairns.
This maps seems to be coming along quite well.1) I love the two BIG station armies circles for RBK and PRA. They look very ornate and cool. Really a nice touch.
2) The rail lines (as many others have already said) look cool too. The are different enough from you other maps to help separate them but easy enough to tell what they are.
Here are some questions and suggestions I have:1) The small train and elephant seem a bit to dark and jump to at me. Maybe lower the opacity or something
I'm not sure. i'll see, it might get lost with everyhting that going on in the map.2) Are you going to add texture to the landmass? I think it needs a bit of variation and contrast.
adjusted but format retained.3) In the upper left legend it lists the FULL CITY name, in each XML station name. Why is that. There is no place on the map that the station is names (I think). I just thought it was a bit confusing. Why not just have the CAI A, B or C as the XML name?
4) I assume the bracketed letters in the legend are to help people understand the starting and ending stations in each line? Most likely to help with colorblind issues since there are so many colors right? I was going to suggest getting rid of them to make the legend smaller but that would just make colors harder to do and cause other issues. I just wish there was more room to make the background train image stand out better.
I was not really excited about this when it was started but the map has come a long way already. I will be expecting a Rail MOON map once we colonize that in the next couple years
P.S. Oh and the Equatorial Line still has thicker rail lines too.
SultanOfSurreal wrote:i vastly prefer the old hubs. if you really want to go with these new ones, remember the design of the old ones for the day you tackle Rail Asia. they'd definitely fit there.
also, if you want to include island nations, why not add a Praia station to the Ivory Line, or maybe make holding it on its own a +1 bonus, connecting it to both DKR and NOU?
Night Strike wrote:In the legend, the bonus numbers are not centered vertically.
On the Rail Hubs, the 3 letter abbreviations are running into the right side of the circle.
Done next version.At the MOU station (middle of map), I would bump that left hand rail up to border the J box since J and H do have the similar colors.
At the DKR station (left of map), what is that stray line coming off the B and F stations?
Hubs are being worked on as per requested.I think some of the hub stations need to be rearranged to make more since as to where their lines are incoming/outgoing, especially the southern one. Switch N and K, and switch L and J. On the Northern one, starting with the current H position, I would order them A, K, H, J, F (K really has to be on the right side because the rail only goes to the right). If you order them in that direction, the hub "points" the stations in the direction that has the most stations for that rail.
I've moved the station instead, easier.The top left legend is running into LYN E. Perhaps drop the legend a couple pixels to fit that "1 Letter Service" into that crevice between stations.
Mmmm. still sorting that one out.It's clear that TLR O border MPO K, but which station does ABA O border on the mainland? Or do you want it to border both?
Done.That rail between LVS M and LSK M is so small, that it might be better to just make it all red rather than half.
No please keep it coming....Alright, I'll stop nitpicking for now. I hope that helps.
K Bonus value fixed next version. There was a different coloured purple there.Night Strike wrote:...
I'm liking the ticket style, except that the K bonus value is impossible to read.
If possible, you should see if you can make the ticket date read as the date the map is quenched.
Still looking pretty good. Where's the Draft stamp?
Thanks!thenobodies80 wrote:As you already know, i'm not a big fan of rail maps, but honestly this one is really nice.
The map is good and i don't see problems.
Yes i thought the ticket would look better offset against the background, but we'll see if anyone else has any commetns on that angle.The inclination of the ticket is a bit annoying, but with the low angle you have chosen I have no problem reading the text.
I was hoping someone else might review this but....I did two test with vischeck for colorblind issue. Two bonuses in the legend seem to be difficult to read, but i'm not colorblind, Could someone else confirm this? .
OK, IN the version below, i have gone with a removal of the trains and elephant completely.Try to flip the train in the bottom right corner (and maybe rotate it a bit), i think is better. (it's only a personal choice, free not to follow it)
Done.Finally, i think you should code a neutral station for each one of the smaller lines (pharoah express,the blue line and la madagascan) to prevent a lucky drop, specially for 1vs1 games.
Oh? why is it you think you ought to, jut out of curiosity sake?Industrial Helix wrote:Ok, don't really play the Rail maps but I'm starting to think I ought to.
I'd like to see the lines have more of a rail look to them. Otherwise It might as well be cities in Africa.
I've cleared out the patterned background and reduced the opacity on the dark background of the ticket, does that make it any clearer and less confusing.I like the ticket bonus, but I find it a little hard to read... its like the opacity is turned down or something. The colored words don't stand out well against the dark bg, the pattern in the further bg is confusing.
While I like the little illustrations to the right, the elephant looks a tad strange. You've got two trains headed in one direction, then in the middle this elephant headed right at you. While there should be some animal references, that elephant just looks funny. Maybe do the same style illustration with a group of them headed in a similar direction?
OKies, thanks Industrial HelixGamplay looks pretty solid to me, but like I said, I'm a bit unfamiliar with the style of map. I might have to get back to you on that one.
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