Netherlands [Quenched]
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- Lt.Mustard
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- gavin_sidhu
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Lone.prophet
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- gavin_sidhu
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The river looks much better on the outside, but i still think you could do better for the parts of the river bordering Zuid Nederland. If you can be bothered, try making the river the same width (number of pixels thick) all the way through like you have done where the river is in the non-game playing area of the map.
Also aren't you going to draw dots or something to show the connections of the purple area? you have it in the previous version, y did u get rid of it?
P.S. Too bad you couldn't find something to go at the bottom, it looks so bleak now
Also aren't you going to draw dots or something to show the connections of the purple area? you have it in the previous version, y did u get rid of it?
P.S. Too bad you couldn't find something to go at the bottom, it looks so bleak now
Last edited by gavin_sidhu on Sat Feb 03, 2007 7:50 am, edited 1 time in total.
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WidowMakers
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Nikita_2006
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Lone.prophet
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i actually really liked it, it looked like a tear in textured paper. but i think it looks good the way youve redone it, too.gavin_sidhu wrote:yah, the river looks really bad in the non-gameboard area.
Do you need an excuse to have a war? I mean, who for? Can't you just say "You got lots of cash and land, but I've got a big sword, so divy up right now, chop chop."
Terry Pratchet
Terry Pratchet
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Lone.prophet
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- AndyDufresne
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The flag area looks great, kudos.
The river is also looking better, but now you've got a little something to consider. The river in the nongameboard area is more depth...if you compare that to the other areas that are touched by river or ocean water. I suggest trying to keep everything uniform in feel and look.
--Andy
The river is also looking better, but now you've got a little something to consider. The river in the nongameboard area is more depth...if you compare that to the other areas that are touched by river or ocean water. I suggest trying to keep everything uniform in feel and look.
--Andy
- Lt.Mustard
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- spinwizard
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Lone.prophet
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i know i forgot to turn the layer back oncaspertk wrote:but in this new version you forgot the dotted sea routes in the waddeneiland area!
if u look close u see that the river has a little white glow, this mainly cause the depth difference, i deleted it and will be better in next updateandy wrote:The river is also looking better, but now you've got a little something to consider. The river in the nongameboard area is more depth...if you compare that to the other areas that are touched by river or ocean water. I suggest trying to keep everything uniform in feel and look.

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Lone.prophet
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WidowMakers
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Lone.prophet
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Nikita_2006
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I know that the rivers are discussed before but I think that they are to wide.
Make them smaller so they are not dominate, especialy the rhine.
The countries count not the rivers
This contribution is also used to get more attention for this final. Otherwise it will be moved to the second page of the map-foundry
Make them smaller so they are not dominate, especialy the rhine.
The countries count not the rivers
This contribution is also used to get more attention for this final. Otherwise it will be moved to the second page of the map-foundry







