Conquer Club

XML-tool for mapmakers

Topics that are not maps. Discuss general map making concepts, techniques, contests, etc, here.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

XML-tool for mapmakers

Postby Genine on Mon Jun 22, 2009 11:25 am

XML-tool for mapmakers is an .net applications

it's purpose is to make it more easy for mapmakers to compose their xml and give them more time to make their maps
Currently there's only the GUI but functionality will be added as soon as next week

It's primary use is to support a friend of mine in the making of his map that can be found here :
http://www.conquerclub.com/forum/viewtopic.php?f=241&t=87480&start=15

all comments or suggestions are welcome
ps: is such a program already exsist tell me so I can stop wasting my time ;)

here are soms screens :
Image
Image
Image
Image
Private 1st Class Genine
 
Posts: 3
Joined: Sun May 03, 2009 8:55 am

Re: XML-tool for mapmakers

Postby Danyael on Mon Jun 22, 2009 11:28 am

thats a great idea cant wait to try it
User avatar
Corporal 1st Class Danyael
 
Posts: 352
Joined: Fri Jul 04, 2008 4:26 pm
Location: Winnipeg, Manitoba

Re: XML-tool for mapmakers

Postby cairnswk on Mon Jun 22, 2009 11:40 am

no program like this exists that i know of.
at present some of us work from an xml tool that is excel s/sheet based
or from the java/gui
i'd be interested to see how this works and if it makes the xml composition process any easier.
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Private cairnswk
 
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Location: Australia

Re: XML-tool for mapmakers

Postby bryguy on Mon Jun 22, 2009 1:37 pm

cairnswk wrote:i'd be interested to see how this works and if it makes the xml composition process any easier.


Id also be interested in seeing how it works. If it makes it simple (Click a button and you have a territory for example) then it could be really handy (:
(Could put Yeti out of a job though :? )

And no, don't think anything like this has been made yet :)
Corporal bryguy
 
Posts: 4381
Joined: Tue Aug 07, 2007 8:50 am
Location: Lost in a Jigsaw

Re: XML-tool for mapmakers

Postby thenobodies80 on Mon Jun 22, 2009 2:51 pm

It's promising...
Nice! =D>
I think that all the foundry will be happy for this! ;)
User avatar
Sergeant 1st Class thenobodies80
 
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Location: Milan

Re: XML-tool for mapmakers

Postby TaCktiX on Mon Jun 22, 2009 2:56 pm

No such tool exists right now, so the need exists. I'll wait until there's actual code behind the GUI, though, as that has a tendency to be Harder Than Expected. Get in touch with yeti_c about what order the XML should go in for the engine to recognize it properly.

As for yeti_c being out of a job, I doubt it. Some of his masterworks were crafting bonus regions from subregions in ways one wouldn't expect, and doing it efficiently. See: Poker Club and Conquer 4.
User avatar
Corporal 1st Class TaCktiX
 
Posts: 2392
Joined: Mon Dec 17, 2007 8:24 pm
Location: Rapid City, SD

Re: XML-tool for mapmakers

Postby AndyDufresne on Mon Jun 22, 2009 3:11 pm

I look forward to the development of this tool. :)


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Re: XML-tool for mapmakers

Postby yeti_c on Tue Jun 23, 2009 9:25 am

TaCktiX wrote:As for yeti_c being out of a job, I doubt it. Some of his masterworks were crafting bonus regions from subregions in ways one wouldn't expect, and doing it efficiently. See: Poker Club and Conquer 4.


Indeed - this tool will just remove the drudgery and help to remove some of the silly errors.

Good luck.

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Re: XML-tool for mapmakers

Postby oaktown on Wed Jun 24, 2009 1:33 am

with = width
Image
User avatar
Captain oaktown
 
Posts: 4451
Joined: Sun Dec 03, 2006 9:24 pm
Location: majorcommand

Re: XML-tool for mapmakers

Postby Genine on Wed Jun 24, 2009 2:52 am

oaktown wrote:with = width

Thanks will change that
Since I don't have any experience making game XML's I was wondering what the most the most common pittfall is that mapmaker make when writing there XML

progress update:
All the nessecary classes are in place project is moving along nicely I should have an early working build late next week

ps: thank for the support
Private 1st Class Genine
 
Posts: 3
Joined: Sun May 03, 2009 8:55 am

Re: XML-tool for mapmakers

Postby cairnswk on Wed Jun 24, 2009 3:17 am

Genine wrote:...
Since I don't have any experience making game XML's I was wondering what the most the most common pittfall is that mapmaker make when writing there XML
...

For me, typing it manually in NoteTabPro, the most common thing i have trouble with is getting the bordering correct, and the consistent spelling of all the names correct. Usually there is Caps or something missing in some names that the wml Checker informs is incorrect.
Good luck with this, Genine.
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Private cairnswk
 
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Location: Australia

Re: XML-tool for mapmakers

Postby Premier2k on Thu Jun 25, 2009 3:21 pm

Damn, why didn't I think of this? :lol:
Though perhaps I'll development one along side you anyway! Always good fun coding something new!

What version of the framework are you using? I'm guessing 3.5 sp1 with the vista screenshots you've given?

Good Luck with the development though mate, be interesting to see how it turns out!

Premier2k
User avatar
Cadet Premier2k
 
Posts: 492
Joined: Tue Oct 02, 2007 5:53 am

Re: XML-tool for mapmakers

Postby edbeard on Fri Jun 26, 2009 12:08 am

So it's like WM's excel thingy but in GUI? Sounds good. Maybe a little better looking at some of the options that you're proposing.

If you can combine this with MapAssist (jota's) and the 88 cursor thing (mr. benn's showed this I think). Then you've put everything we need into one spot.

Those three things above have made doing XML so easy. Putting them all in one spot would make this great.
User avatar
Lieutenant edbeard
 
Posts: 2501
Joined: Thu Mar 29, 2007 12:41 am


Return to Foundry Discussions

Who is online

Users browsing this forum: No registered users