TRAFALGAR [12.4.2012] QUENCHED (V65)
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LED ZEPPELINER
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Re: TRAFALGAR [D]- V31(P20) - Double terts on Commanders?
just a question for the double territs on the comander: can both territs be attacked from the other boats, and can both double territs attack each other. now that the commanders are even more specified due to the double army circles, I think you can lighten the bold on their names. Love the graphics!
LZ
LZ
Re: TRAFALGAR [D]- V31(P20) - Double terts on Commanders?
LED ZEPPELINER wrote:just a question for the double territs on the comander: can both territs be attacked from the other boats, and can both double territs attack each other. now that the commanders are even more specified due to the double army circles, I think you can lighten the bold on their names. Love the graphics!
LZ
cairnswk wrote:
I like to seek feedback on this idea of having two terts on the commander ships, so that they have double-fire power almost and both would be required to be held to get the commander bonus. Naturally, they would border each other, and both have borders with neighbouring vessels.
I was trying to come up with something that worked well for the "ship of line" aspect, and these big gunners had 3/4 decks of guns anyway.


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Re: TRAFALGAR [D]- V31(P20) - Double terts on Commanders?
Excellent. anything else to offer this, perhaps the bonus structure, does it need to change because there are now two armies on the commanders?yeti_c wrote:I like the commander double territory idea.
C>

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Re: TRAFALGAR [D]- V31(P20) - Double terts on Commanders?
5 neutrals seems a lot - might take them completely out of the game.cairnswk wrote:Excellent. anything else to offer this, perhaps the bonus structure, does it need to change because there are now two armies on the commanders?yeti_c wrote:I like the commander double territory idea.
C>
C.

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Re: TRAFALGAR [D]- V31(P20) - Double terts on Commanders?
Since there are 6 double pairs now (12 terts), does this present a bonus drop issue for 1 VS 1.yeti_c wrote:5 neutrals seems a lot - might take them completely out of the game.cairnswk wrote:Excellent. anything else to offer this, perhaps the bonus structure, does it need to change because there are now two armies on the commanders?yeti_c wrote:I like the commander double territory idea.
C>
C.
I'd leave the neutrals where they are.

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Re: TRAFALGAR [D]- V31(P20) - Double terts on Commanders?
No - they're neutral...
However - I can't see someone working through 10 neutrals for a +1 bonus... ain't gonna happen.
C.
However - I can't see someone working through 10 neutrals for a +1 bonus... ain't gonna happen.
C.

Highest score : 2297
Re: TRAFALGAR [D]- V31(P20) - Double terts on Commanders?
What i was getting at, was if you make the commanders non-neutral then the 1 vs 1 bonus issue becomes a problems.yeti_c wrote:No - they're neutral...
However - I can't see someone working through 10 neutrals for a +1 bonus... ain't gonna happen.
C.
Perhaps the bonus could be lifted to +2 or +3

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- Incandenza
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Re: TRAFALGAR [D]- V31(P20) - Double terts on Commanders?
Visually I'm not wild about the dual-terit commanders, but I think they could really help the gameplay....
So with the dual commander terits, that puts the map up to 67 total terits. Okay, let's run through a few 1v1 drop scenarios (for the sake of brevity, I'll refer to the listed bonus structure as "cairns bonus" and my proposed "adding 1 terit to each bonus except british windward" concept as "inc bonus"):
A) No neutrals, cairns bonus -- 67 starting terits, 22 per player
Bonus/terits/required/odds
Br Windward 14 8 2.66%
Fr Windward 10 4 24.03%
Sp Windward 7 3 26.38%
Br Leeward 16 7 13.45%
Fr Leeward 10 4 24.03%
Sp Leeward 10 4 24.03%
Victory 2 2 10.45%
Royal Sovereign 2 2 10.45%
Bucentaure 2 2 10.45%
Algesiras 2 2 10.45%
Santissima Trinidad 2 2 10.45%
Principe de Asturias 2 2 10.45%
B) No neutrals, inc bonus -- 67 starting terits, 22 per player
Bonus/terits/required/odds
Br Windward 14 8 2.66%
Fr Windward 10 5 12.97%
Sp Windward 7 4 11.94%
Br Leeward 16 8 6.13%
Fr Leeward 10 5 12.97%
Sp Leeward 10 5 12.97%
Victory 2 2 10.45%
Royal Sovereign 2 2 10.45%
Bucentaure 2 2 10.45%
Algesiras 2 2 10.45%
Santissima Trinidad 2 2 10.45%
Principe de Asturias 2 2 10.45%
C) 1 neutral per commander, cairns bonus -- 61 starting terits, 20 per player
Bonus/terits/required/odds
Br Windward 13 8 1.44%
Fr Windward 9 4 20.94%
Sp Windward 6 3 21.89%
Br Leeward 15 7 10.50%
Fr Leeward 9 4 20.94%
Sp Leeward 9 4 20.94%
D) 1 neutral per commander, inc bonus -- 61 starting terits, 20 per player
Bonus/terits/required/odds
Br Windward 13 8 1.44%
Fr Windward 9 5 9.05%
Sp Windward 6 4 7.16%
Br Leeward 15 8 4.01%
Fr Leeward 9 5 9.05%
Sp Leeward 9 5 9.05%
E) both commander terits neutral, cairns bonus -- 55 starting terits, 18 per player
Bonus/terits/required/odds
Br Windward 12 8 0.66%
Fr Windward 8 4 16.60%
Sp Windward 5 3 15.62%
Br Leeward 14 7 7.53%
Fr Leeward 8 4 16.60%
Sp Leeward 8 4 16.60%
F) both commander terits neutral, inc bonus -- 55 starting terits, 18 per player
Bonus/terits/required/odds
Br Windward 12 8 0.66%
Fr Windward 8 5 5.47%
Sp Windward 5 4 3.25%
Br Leeward 14 8 2.34%
Fr Leeward 8 5 5.47%
Sp Leeward 8 5 5.47%
So, just looking at this, I'd say options A and B are out, even the steeper bonus requirements leave 10 bonuses with over 10% drop-chance. The problem with E and F is that, with each player starting with 18 terits, that might be a bit too much of a first-mover advantage.
C and D seem to be the best of both worlds: no commanders on the drop, the bonuses are a bit more manageable, and the first-mover is mitigated as much as possible. Of course, I prefer D, nothing over 10% (tho, to be fair, there's not a ton of difference between 9.05% and the 10.45% you see in options A and B), and with the dual-terit commanders, people will still be able to double up on all bonuses save British and Spanish Windward, meaning that with the commanders there'll be 16 bonuses in play, giving lots and lots of flexibility...
Furthermore, I'd put a potential commander neutral terit at only, say, 3 or 4...
So with the dual commander terits, that puts the map up to 67 total terits. Okay, let's run through a few 1v1 drop scenarios (for the sake of brevity, I'll refer to the listed bonus structure as "cairns bonus" and my proposed "adding 1 terit to each bonus except british windward" concept as "inc bonus"):
A) No neutrals, cairns bonus -- 67 starting terits, 22 per player
Bonus/terits/required/odds
Br Windward 14 8 2.66%
Fr Windward 10 4 24.03%
Sp Windward 7 3 26.38%
Br Leeward 16 7 13.45%
Fr Leeward 10 4 24.03%
Sp Leeward 10 4 24.03%
Victory 2 2 10.45%
Royal Sovereign 2 2 10.45%
Bucentaure 2 2 10.45%
Algesiras 2 2 10.45%
Santissima Trinidad 2 2 10.45%
Principe de Asturias 2 2 10.45%
B) No neutrals, inc bonus -- 67 starting terits, 22 per player
Bonus/terits/required/odds
Br Windward 14 8 2.66%
Fr Windward 10 5 12.97%
Sp Windward 7 4 11.94%
Br Leeward 16 8 6.13%
Fr Leeward 10 5 12.97%
Sp Leeward 10 5 12.97%
Victory 2 2 10.45%
Royal Sovereign 2 2 10.45%
Bucentaure 2 2 10.45%
Algesiras 2 2 10.45%
Santissima Trinidad 2 2 10.45%
Principe de Asturias 2 2 10.45%
C) 1 neutral per commander, cairns bonus -- 61 starting terits, 20 per player
Bonus/terits/required/odds
Br Windward 13 8 1.44%
Fr Windward 9 4 20.94%
Sp Windward 6 3 21.89%
Br Leeward 15 7 10.50%
Fr Leeward 9 4 20.94%
Sp Leeward 9 4 20.94%
D) 1 neutral per commander, inc bonus -- 61 starting terits, 20 per player
Bonus/terits/required/odds
Br Windward 13 8 1.44%
Fr Windward 9 5 9.05%
Sp Windward 6 4 7.16%
Br Leeward 15 8 4.01%
Fr Leeward 9 5 9.05%
Sp Leeward 9 5 9.05%
E) both commander terits neutral, cairns bonus -- 55 starting terits, 18 per player
Bonus/terits/required/odds
Br Windward 12 8 0.66%
Fr Windward 8 4 16.60%
Sp Windward 5 3 15.62%
Br Leeward 14 7 7.53%
Fr Leeward 8 4 16.60%
Sp Leeward 8 4 16.60%
F) both commander terits neutral, inc bonus -- 55 starting terits, 18 per player
Bonus/terits/required/odds
Br Windward 12 8 0.66%
Fr Windward 8 5 5.47%
Sp Windward 5 4 3.25%
Br Leeward 14 8 2.34%
Fr Leeward 8 5 5.47%
Sp Leeward 8 5 5.47%
So, just looking at this, I'd say options A and B are out, even the steeper bonus requirements leave 10 bonuses with over 10% drop-chance. The problem with E and F is that, with each player starting with 18 terits, that might be a bit too much of a first-mover advantage.
C and D seem to be the best of both worlds: no commanders on the drop, the bonuses are a bit more manageable, and the first-mover is mitigated as much as possible. Of course, I prefer D, nothing over 10% (tho, to be fair, there's not a ton of difference between 9.05% and the 10.45% you see in options A and B), and with the dual-terit commanders, people will still be able to double up on all bonuses save British and Spanish Windward, meaning that with the commanders there'll be 16 bonuses in play, giving lots and lots of flexibility...
Furthermore, I'd put a potential commander neutral terit at only, say, 3 or 4...
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el-presidente
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Re: TRAFALGAR [D]- V31(P20) - Double terts on Commanders?
cairnswk wrote: 2. What do mean dimentions (dimensions) ? Please make clearer, I'm sorry but i'm not a mind reader
- 1 The bombardmentseems a little difficult. Why do some allied nations bombard each other? What does the British ship "prince" bombard?
2 I honestly don't know, but I was warned before about using a red line for something because it is hard for colorblind people to see,I think. I think your attack lines might be a problem, but I really don't know.
3 I like the idea of double teritories on the comamnders.
< el-presidente >
Re: TRAFALGAR [D]- V31(P20) - Double terts on Commanders?
And what was this in relation to? the map size or something else. Please clarify.el-presidente wrote:sorry, I am bad at spelling. I did mean dimensions, I think.
Which ones are you referring to? France and Spain will not be able to bombard each other so if there is something that does not appear correct, please tell me.
- 1 The bombardment seems a little difficult. Why do some allied nations bombard each other?
Principe De Asturias onlyWhat does the British ship "prince" bombard?
Yes you are correct, but both Protanope and Deuteranope should still be able to discern the various sides ships belong to.2 I honestly don't know, but I was warned before about using a red line for something because it is hard for colorblind people to see,I think. I think your attack lines might be a problem, but I really don't know.
Yellow and blue show quite distinctively.
Good.3 I like the idea of double teritories on the comamnders.
[/list]
Please refresh your map image.


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- gimil
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Re: TRAFALGAR [D]- V31(P20) - Double terts on Commanders?
Cairns has requested vacation status for this (and his other) maps.
[moved]
[moved]
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
- Incandenza
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Re: TRAFALGAR [D]- V31(P20) - Double terts on Commanders?
Dang.
THOTA: dingdingdingdingdingdingBOOM
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Re: TRAFALGAR [D]- V31(P20) - Double terts on Commanders?
Sure hope you're planning on bringing this one back too... wink wink, nudge nudge
THOTA: dingdingdingdingdingdingBOOM
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LED ZEPPELINER
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Re: TRAFALGAR [D]- V31(P20) - Double terts on Commanders?
look at cairnswk's sig, i think that explainsIncandenza wrote:Sure hope you're planning on bringing this one back too... wink wink, nudge nudge
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
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Re: TRAFALGAR [D]- V31(P20) - Double terts on Commanders?
Oh, I've seen his sig, but I figure it's worth a shot.LED ZEPPELINER wrote:look at cairnswk's sig, i think that explainsIncandenza wrote:Sure hope you're planning on bringing this one back too... wink wink, nudge nudge
THOTA: dingdingdingdingdingdingBOOM
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Re: TRAFALGAR [D]- V31(P20) - Double terts on Commanders?
Oh yeh, it'll get back, but it will have to wait until poison rome is done.Incandenza wrote:Oh, I've seen his sig, but I figure it's worth a shot.LED ZEPPELINER wrote:look at cairnswk's sig, i think that explainsIncandenza wrote:Sure hope you're planning on bringing this one back too... wink wink, nudge nudge

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Re: TRAFALGAR [D]- V31(P20) - Double terts on Commanders?
Fair enough.
THOTA: dingdingdingdingdingdingBOOM
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Re: TRAFALGAR [D]- V31(P20) - Double terts on Commanders?
Anymore suggestions for this one?



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Re: TRAFALGAR [D]- V31(P20) - Double terts on Commanders?
The way the bold text looks is kind of weird … 
Other than that, I got nothing. Sweet, this is back
.44
Other than that, I got nothing. Sweet, this is back
.44
- The Neon Peon
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Re: TRAFALGAR [D]- V31(P20) - Double terts on Commanders?
Same, love the map.the.killing.44 wrote:The way the bold text looks is kind of weird …
Other than that, I got nothing. Sweet, this is back
.44
Re: TRAFALGAR [D]- V31(P20) - Naming for double commanders
ONe large problem i see is with territory naming for the double commanders.
Version 32a below shows this dilemma.
We could have V-A (Victory A) and V-B (Victory B) on the map.
But there is not much room to put the names of the ships in the legend.
Alternate, keep the names of the ships as per previous beside the ships on the maps, and the indicate in the legend that N= North and S=South, which would require some players having to read the legend. Can this be avoided?
This would also require the placement of a compass on the map, which is not unnatural since this is naval stuff.
Do you have any other suggestions?
Version 32a.

Version 32a below shows this dilemma.
We could have V-A (Victory A) and V-B (Victory B) on the map.
But there is not much room to put the names of the ships in the legend.
Alternate, keep the names of the ships as per previous beside the ships on the maps, and the indicate in the legend that N= North and S=South, which would require some players having to read the legend. Can this be avoided?
This would also require the placement of a compass on the map, which is not unnatural since this is naval stuff.
Do you have any other suggestions?
Version 32a.


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Re: TRAFALGAR [D]- V32a(P22) - Naming commander double terts?
Hmm, you're right. That is a big issue, slipped our minds 
Well I guess that you have it the best way possible on the map. It's not pretty, but it's the best option.
I would suggest going with the naval theme and turning "A" and "B" into "B" and "S" for "Bow" and "Stern," respectively.
The only aesthetic issue I have with it is that the hyphens look kinda off; maybe the best way to go about it would be periods? So you have V.B and V.S …
.44
Well I guess that you have it the best way possible on the map. It's not pretty, but it's the best option.
I would suggest going with the naval theme and turning "A" and "B" into "B" and "S" for "Bow" and "Stern," respectively.
The only aesthetic issue I have with it is that the hyphens look kinda off; maybe the best way to go about it would be periods? So you have V.B and V.S …
.44
Re: TRAFALGAR [D]- V32a(P22) - Naming commander double terts?
OK, well i've kinda given you one of each in that version.the.killing.44 wrote:Hmm, you're right. That is a big issue, slipped our minds
Well I guess that you have it the best way possible on the map. It's not pretty, but it's the best option.
I would suggest going with the naval theme and turning "A" and "B" into "B" and "S" for "Bow" and "Stern," respectively.
The only aesthetic issue I have with it is that the hyphens look kinda off; maybe the best way to go about it would be periods? So you have V.B and V.S …
.44
on the ships you can have bow and Stern (why didn't i think of that?

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Re: TRAFALGAR [D]- V32a(P22) - Naming commander double terts?
Maybe you take off the ship representations in the bottom right, reduce the opacity of the ship in the background, and make a list there? It'd be really tight though.
The other way to do it would just be in the XML, where you could list V.B (Victory Bow) etc. … Or you could combine both.
.44
The other way to do it would just be in the XML, where you could list V.B (Victory Bow) etc. … Or you could combine both.
.44
Re: TRAFALGAR [D]- V32a(P22) - Naming commander double terts?
I think my preference is to do is this way.
What do you think?
(Off to uni now, c u later)

What do you think?
(Off to uni now, c u later)


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