by helsyn on Wed May 06, 2009 10:46 pm
Okay, I can see a few different ways to approach this, and I don't think it hugely matters which one I take, as long as I eliminate green, then blue, then yellow. I can worry about the other two depending on where I am at that point (I have spoils to turn in straight away, i'll get another set from each of those eliminations).
15 on N6
4 on A12
39 on A3
E2 -> E4 (move all)
N6 -> N4 (move all) -> N2 (move none)
N4 -> N5 (move all)
A12 -> A10 (move all unless I need to use some to help with North America, and need a spare troop or two)
A3 -> A5 (move all)
A5 -> A6 (move none)
This will eliminate green, which will give me 5 cards, so I get to turn them in, for another 50 troops.
30 on A5
10 on E4
10 on N5
A10 -> A4 until I have only one troop left on A10
A5 -> A4 (killing the reminder on A4 - move none)
Then that will take out dark blue, which will give me another set, as i'll still have two from green, plus four more from dark blue.
With those troops, I would most likely put the bulk of them in North America, and head south trying to wipe out yellow, at which point i'll get another turn in, as i'll still have 3 cards, and yellow will give me another three. At that point, I shouldn't have trouble eliminating the remaining players. If I can't eliminate them, i'll at least make them both very weak, and neither of them have a set to turn in, so I can get them next round.