That is a great idea. It's a very interesting way to ensure a balanced start in a 1v1 game!oaktown wrote:Sorry, I mis-spoke. I should have said that yellows, blues, and reds are starting territories, not positions. Yellow and blue and starting positions. The reds are unassigned territores which will be split among the player 1, player 2, and neutral.MrBenn wrote:Actually, that's not quite how starting positions work... each player will randomly be assigned a group, with the remaining one split up... so Player 1 could be red, Player 2, Blue, and yellow split up. The other thing to remember is that in a 3p game, each player will get one group in any case.oaktown wrote:Yellow, blue, and red 88s are starting positions. In a two player game one player will start with all of the blues, the other with all of the yellows. The nine reds will be randomly assigned between blue, yellow, and neutral.
As there are only two coded starting locations, three or more player games will ignore the positions and it'll be a free-for-all, as in any other map.
Route 66 [Quenched]
Moderator: Cartographers
Forum rules
Please read the Community Guidelines before posting.
Please read the Community Guidelines before posting.
- sully800
- Posts: 4978
- Joined: Wed Jun 14, 2006 5:45 pm
- Gender: Male
- Location: Bethlehem, Pennsylvania
Re: Route 66: page 3 update
- dolomite13
- Posts: 1379
- Joined: Mon Aug 18, 2008 5:54 pm
Re: Route 66: fast and furious updates, page 4
Have you thought about matching the post cards to locations on route 66?
Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
Re: Route 66: fast and furious updates, page 4
For the most part they are, and they run east to west, right to left. The Grand Canyon isn't right on the route, but it's probably the biggest tourist attraction in the vicinity of the highway, if not the biggest tourist attraction in the country.dolomite13 wrote:Have you thought about matching the post cards to locations on route 66?
I'd like to get the Hoover Dam included on the map somehow - also off the route, but such a 1950s road side stop!
- dolomite13
- Posts: 1379
- Joined: Mon Aug 18, 2008 5:54 pm
Re: Route 66: fast and furious updates, page 4
True, I am really digging this map =)
Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
Re: Route 66: fast and furious updates, page 4
I'm looking for ideas for more doodles across the map, especially in the eastern half. Tornado in Oklahoma? A World Largest Ketchup Bottle or something of the like?
- AndyDufresne
- Posts: 24932
- Joined: Fri Mar 03, 2006 8:22 pm
- Location: A Banana Palm in Zihuatanejo
- Contact:
Re: Route 66: fast and furious updates, page 4
Doodles you could add:
Missouri -- The Arch
Iowa/Nebraska -- an ear of corn
Nebraska -- Chimney Rock
Illinois -- stylized wind blowing
Kansas -- wheat, or maybe something from the Wizard of Oz
Oklahoma -- a cowboy on a horse, the world's largest praying hands
--Andy
Missouri -- The Arch
Iowa/Nebraska -- an ear of corn
Nebraska -- Chimney Rock
Illinois -- stylized wind blowing
Kansas -- wheat, or maybe something from the Wizard of Oz
Oklahoma -- a cowboy on a horse, the world's largest praying hands
--Andy
- the.killing.44
- Posts: 4724
- Joined: Thu Oct 23, 2008 7:43 pm
- Gender: Male
- Location: now tell me what got two gums and knows how to spit rhymes
- Contact:
Re: Route 66: fast and furious updates, page 4
I like the tornado, but in Kansas (Oz!). Maybe the St. Louis Arch over there? For Oklahoma, a cowboy (OSU)? One of those states up north should have corn 
Maybe something to do with that? I like the Hoover Dam idear.
By the way, your starting gameplay idea is great
I love this map.
.44
FASTPOST: damn monkey!
Maybe something to do with that? I like the Hoover Dam idear.
By the way, your starting gameplay idea is great
.44
FASTPOST: damn monkey!
Re: Route 66: fast and furious updates, page 4
i like but one question?
who peed on route 66?
leave it as white plz
or at least a really low opacity blue
who peed on route 66?
leave it as white plz
Re: Route 66: fast and furious updates, page 4
I'm pretty sure that the arch was completed too late for my 1950s-era map.
The corn is certainly appropriate for Kansas, but as a road-side wonder? If you've ever driven across the country (I have thrice) you'll know that the corn is less an attraction and more a source of existential angst. After four or five STATES of corn you start to get this Sisyphean sense of dread.](./images/smilies/eusa_wall.gif)
The corn is certainly appropriate for Kansas, but as a road-side wonder? If you've ever driven across the country (I have thrice) you'll know that the corn is less an attraction and more a source of existential angst. After four or five STATES of corn you start to get this Sisyphean sense of dread.
If your pee is that yellow you may want to consult a doctor.a.sub wrote:who peed on route 66?
Re: Route 66: fast and furious updates, page 4
toucheoaktown wrote:If your pee is that yellow you may want to consult a doctor.a.sub wrote:who peed on route 66?
but i personally dont like it
does it make me not play the map?
no
but would it help its looks?
yes, imo
- ghirrindin
- Posts: 129
- Joined: Sat Jan 12, 2008 9:34 pm
- Location: Urbana, IL
Re: Route 66: fast and furious updates, page 4
Steamboats constitute a huge part of Mississippi River history from the 19th century onwards, and I think you could successfully include one of those next to St. Louis. Definitely a tourist draw. Given the state's nickname, I think a sunflower would be a perfect doodle for Kansas. In terms of roadside attractions in Illinois, you could slap in there the ol' two story outhouse in Gays: http://en.wikipedia.org/wiki/Gays,_Illinois. It's sort of a big deal downstate..
- groovysmurf
- Head Clan Director

- Posts: 2988
- Joined: Tue Apr 14, 2009 1:28 pm
- Gender: Female
- Location: Cleveland, OH
- the.killing.44
- Posts: 4724
- Joined: Thu Oct 23, 2008 7:43 pm
- Gender: Male
- Location: now tell me what got two gums and knows how to spit rhymes
- Contact:
Re: Route 66: fast and furious updates, page 4
Started '63 completed '65. Maybe something about Budweiser instead?oaktown wrote:I'm pretty sure that the arch was completed too late for my 1950s-era map.
.44
-
Connquerer
- Posts: 4
- Joined: Fri Jan 16, 2009 7:26 pm
Re: Route 66: fast and furious updates, page 4
Looks good, hooray for new maps!
-
Connquerer
- Posts: 4
- Joined: Fri Jan 16, 2009 7:26 pm
Re: Route 66: fast and furious updates, page 4
A lot of you have really good ideas and a lot of knowledge on this. Sounds like some great maps are in the making!
Re: Route 66: fast and furious updates, page 4
I guess when your back to back posts are only two minutes apart, you can't really call that "bumping."

Re: Route 66: fast and furious updates, page 4
how about spamming?oaktown wrote:I guess when your back to back posts are only two minutes apart, you can't really call that "bumping."![]()
Re: Route 66: fast and furious updates, page 4
Just one clarity issue I'm seeing here - it says hold "adjoining Route 66 cities" for a bonus - but the actual cities ON Route 66 ARE NOT TERITS. so my next guess is that any city is considered a Route 66 city? or only cities bordering the cities on Route 66? Or are the actual Route 66 cities terits and I'm just making a fool of myself? I'll apologize now since I'm betting my answer is somewhere in the first two pages of this post, but it's late for me, and i have a philosophy paper i should be working on, so forgive my laziness.
Re: Route 66: fast and furious updates, page 4
ustus wrote:Or are the actual Route 66 cities terits and I'm just making a fool of myself?
*hopes he's not making a fool of himself*

Re: Route 66: fast and furious updates, page 4
More orange for me - you're in trouble.oaktown wrote:If your pee is that yellow you may want to consult a doctor.a.sub wrote:who peed on route 66?
C.

Highest score : 2297
- dolomite13
- Posts: 1379
- Joined: Mon Aug 18, 2008 5:54 pm
Re: Route 66: fast and furious updates, page 4
I was sort of wondering on how you settled on yellow for the route 66 cities as route markers are usually white. Or in the case of route 66 it has been around so long they are quite often rust colored =)
I do like the yellow, was just wondering.
--D
Google Images Route 66
http://images.google.com/images?hl=en&q ... 1&ct=title
I do like the yellow, was just wondering.
--D
Google Images Route 66
http://images.google.com/images?hl=en&q ... 1&ct=title
Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
Re: Route 66: fast and furious updates, page 4
yup, i see it...........Riazor wrote:ustus wrote:Or are the actual Route 66 cities terits and I'm just making a fool of myself?and they start as neutral 3's too.
*hopes he's not making a fool of himself*![]()
-
Samuraipizzaguy
- Posts: 32
- Joined: Wed Apr 22, 2009 10:35 pm
Re: Route 66: fast and furious updates, page 4
sorry i know i'm a newb but i don't like the yellow. think about if the yellow player owned a rte.66 terit, you wouldn't be able to tell what their army number is.
Re: Route 66: fast and furious updates, page 4
Re: Route 66: white shields, p. 5
yay no yellow
