All armies added when cash
Moderator: Community Team
All armies added when cash
Concise description:
When a player cashes, all territories he owns will add 2 armies. But with this, all territs will get the 2, not just the ones he owns
Specifics:
If a player has a cash, and owns 1 of the territories, he will get 2 added men. But with this sugg, all cards cashed add 2 armies to whatever territory is cashed.
This will improve the following aspects of the site:
Will add more spice to games.
When a player cashes, all territories he owns will add 2 armies. But with this, all territs will get the 2, not just the ones he owns
Specifics:
If a player has a cash, and owns 1 of the territories, he will get 2 added men. But with this sugg, all cards cashed add 2 armies to whatever territory is cashed.
This will improve the following aspects of the site:
Will add more spice to games.
- sailorseal
- Posts: 2735
- Joined: Sun May 25, 2008 1:49 pm
- Gender: Male
- Location: conquerclub.com
Re: All armies added when cash
Maybe a setting like mega escalating would work for this but it is almost an insta-win
Re: All armies added when cash
An extra variable comes into play. What cards should I play to hurt my enemies the most and help me? It might be insignificant, but it could change a game or 2.
- sailorseal
- Posts: 2735
- Joined: Sun May 25, 2008 1:49 pm
- Gender: Male
- Location: conquerclub.com
Re: All armies added when cash
I say include in this that it would be another option and give it a cool name 
Re: All armies added when cash
This isn't different enough for a whole new setting, but it isn't better than the setting we already have. I don't think this is happening, sorry. 
natty_dread wrote:Do ponies have sex?
(proud member of the Occasionally Wrongly Banned)Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
Re: All armies added when cash
I'm confused. Are you suggesting adding 2 armies to the territories corresponding to each card that is played, regardless of who owns it (even neutral)? Or are you suggesting that whenever a person cashes a set, they get 2 armies on every territory they own?
Re: All armies added when cash
It's like Super cards. I'll give an example.
America (Owned by me)
Mexico (Owned by Player 2)
Canada (owned by neutral)
If I were to cash these 3, a bonus of 2 armies on that territory would go to all 3 players that hold these territs. So the neutral would get 2 extra, player 2, and me.
America (Owned by me)
Mexico (Owned by Player 2)
Canada (owned by neutral)
If I were to cash these 3, a bonus of 2 armies on that territory would go to all 3 players that hold these territs. So the neutral would get 2 extra, player 2, and me.
- stahrgazer
- Posts: 1411
- Joined: Thu May 22, 2008 11:59 am
- Gender: Female
- Location: Figment of the Imagination...
Re: All armies added when cash
I like a variation to that: in team play, any cards held by the same team gets the +2 if cards are cashed.jnd94 wrote:It's like Super cards. I'll give an example.
America (Owned by me)
Mexico (Owned by Player 2)
Canada (owned by neutral)
If I were to cash these 3, a bonus of 2 armies on that territory would go to all 3 players that hold these territs. So the neutral would get 2 extra, player 2, and me.
Would make the site more realistic; when war allies get a territory, all the allies benefit, not just the holder of the territory.

Re: All armies added when cash
It might be nice to be able to swap cards between team members in a team game.stahrgazer wrote:I like a variation to that: in team play, any cards held by the same team gets the +2 if cards are cashed.
Would make the site more realistic; when war allies get a territory, all the allies benefit, not just the holder of the territory.
Re: All armies added when cash
I don't see this as a plus. Why should my enemies get additional troops when I turn in spoils?
- Supermarioluigi
- Posts: 360
- Joined: Sun Feb 18, 2007 5:06 pm
- Gender: Male
- Location: uhh...over there
Re: All armies added when cash
Why do we have Fog of War then?king54 wrote:I don't see this as a plus. Why should my enemies get additional troops when I turn in spoils?
Shouldn't I be able to see the entire map?
but, I do like this suggestion. It adds an interesting twist to spoils.

Achieved August 27, 2009
- sailorseal
- Posts: 2735
- Joined: Sun May 25, 2008 1:49 pm
- Gender: Male
- Location: conquerclub.com
Re: All armies added when cash
I say make this a new setting suggestion or it fails
Re: All armies added when cash
You're still around then???????jnd94 wrote:Concise description:
When a player cashes, all territories he owns will add 2 armies. But with this, all territs will get the 2, not just the ones he owns
Specifics:
If a player has a cash, and owns 1 of the territories, he will get 2 added men. But with this sugg, all cards cashed add 2 armies to whatever territory is cashed.
This will improve the following aspects of the site:
Will add more spice to games.
There was us reading your words in the cc newsletter forum and actually believing them...well some did. Why didn't you just say..."guys, this is all too much hard work for a weak lazy wanker like myself, I don't want any more of it" Instead of your wankstained weasel words....but of course that is obviously within the nature of a second rate individual like yourself.
