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LED ZEPPELINER wrote:I think that istead of DMZ_ it should be _DMZ like W DMZ or E DMZ
bryguy wrote:1) The current font is small and harder to read, and slightly blurry IMO (just slightly, but still blurry). I cant really think of any fonts that would look better though.
bryguy wrote:2) All continents in the mini-map include names except for the one immediately north of DM2 W/E
bryguy wrote:3) The straight attack lines to Ullongdo and Cheju don't seem to fit. Maybe dots or dashes instead?
bryguy wrote:4) The airplane symbol seem strange IMO
bryguy wrote:5) The words can and bombard in can bombard look more like cen bomberd IMO
bryguy wrote:6) The mountains under the W in Wonju makes it slightly harder to read, maybe move them over a bit to the left so they are no longer under it?
bryguy wrote:Great work so far .44
LED ZEPPELINER wrote:I think that istead of DMZ_ it should be _DMZ like W DMZ or E DMZ
the.killing.44 wrote:cowboyz wrote:the territories in the South Korea part are all a bit off as to location, feels strange seeing Busan that far to the West.
Thanks a lot for your input as a Korean
I'll change that up in Cheju and yeah, getting names down south was a bit hard because most of the big cities were to the east, or as far as I could find through my night of research. Got any suggestions?
The Neon Peon wrote:Subtract 1 from every northern bonus, you made them too high.
iancanton wrote:The Neon Peon wrote:Subtract 1 from every northern bonus, you made them too high.
rather than having a completely symmetrical arrangment, why not add a couple of territories to the south only? since north korea has the advantages of a more secure capital city and remoter missile launchers (representing well-hidden military defences), south korea can perhaps have more territories to compensate (representing greater industrial production) - these can be either normal territories or - an idea which might or might not work - drawn within a capital inset, like baghdad in battle for iraq. the capital inset idea takes advantage of the fact that the playable area of the current map is very small (unnecessarily so, since i think it makes the text look cramped) compared with the total image size.
ian.
DJ Teflon wrote:Nice map
Graphically unique style so I wouldn't advise major changes. The caligraphy for the title is great.
Can the red bombardment symbol be amended - it's not all that clear at first what kind of weapon it is.
The only other thing I'd suggest is just a maybe - the peninsula looks as though it is vertically above the mainland. I'm not sure what the solution is though.
TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
oaktown wrote:sorry to bump this map, but it's been a while and I don't want to see it die... are you thinking vacation here killing, or should we keep it around?
the.killing.44 wrote:oaktown wrote:sorry to bump this map, but it's been a while and I don't want to see it die... are you thinking vacation here killing, or should we keep it around?
I have the draft nearly done (just bombardments to finish), and since ian is away for the weekend (and Greenland's official advance is postponed) I'll probably work on it then. So, no vacation … but read the editorial for the Foundry Newsletter next issue for my thoughts on it
I'll strive for an update sometime this week.
.44
sailorseal wrote:Yes he tells exactly what happens to Korea...
natty_dread wrote:I was wrong
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