The Five Elements [Winner: EnricoPalazzo]
Moderator: Tournament Directors
- Kinnison
- Posts: 1187
- Joined: Tue Jul 10, 2007 5:27 pm
- Gender: Male
- Location: Generation One Autobot HQ (or, Texas)
The Five Elements [Winner: EnricoPalazzo]
PREMIUM IS REQUIRED.
Greetings. Welcome to my first tournament.
Inspired by: The 3456 League. The problem with that tournament was this: you didn't get to play on your home map against the various possible permutations of opponents. I addressed this by reducing the division size to 5.
Format:
5 Players per division, 5 divisions. Top player by final score in each division advances to the finals. In the finals, the format and scoring will repeat.
All Games are Sequential. NO SPOILS is not permitted, in the interest of keeping the tournament moving. Yes, I'm not happy about doing this, I like the setting. But it's that, or vetting every possible combination of map and settings as they're requested.
When you sign up, I need the following: "Home Map", and settings for spoils, fortifications, and fog of war.
In each division, there will be played:
10 5-player games, two on each home map.
20 4-player games (5 sets of 4 players, one game on each home map per set) (16 per player)
30 3-player games (10 sets of 3 players, one game on each home map per set) (18 per player)
60 games per round, 44 per player.
I currently plan to send them out over 10 'starts', so as not to overload any single player unduly. The starts will include a spread of all the game assortments, and will be weekly to begin. It could also pile up on someone's game load if the games don't move. Should games not be finishing, I will adjust the frequency.
Scoring:
5 player games: 4 for the winner, then 3, 2, 1, 0 in reverse order of elimination. 40 points possible.
(i.e., 0 points to the first player eliminated, 1 for the second eliminated, 2 for the third out, 3 for the last player out, and 4 for the winner)
4 player games: 3 for the winner, then 2, 1, 0 in reverse order of elimination. 48 points possible.
3 player games: 2 for the winner, then 1, 0 in reverse order of elimination. 36 points possible.
25 players accepted, seeking up to 5 reserves. I will only be participating as a reserve player, if needed.
Random.org will be used to sort players into their divisions, and assign them positions within divisions.
Questions will be gleefully accepted.
EDITS:
27FEB0410Z: scoring clarified
27FEB1753Z: scheduling clarified/set
02MAR0548Z: league underway-R1 mailed out
Greetings. Welcome to my first tournament.
Inspired by: The 3456 League. The problem with that tournament was this: you didn't get to play on your home map against the various possible permutations of opponents. I addressed this by reducing the division size to 5.
Format:
5 Players per division, 5 divisions. Top player by final score in each division advances to the finals. In the finals, the format and scoring will repeat.
All Games are Sequential. NO SPOILS is not permitted, in the interest of keeping the tournament moving. Yes, I'm not happy about doing this, I like the setting. But it's that, or vetting every possible combination of map and settings as they're requested.
When you sign up, I need the following: "Home Map", and settings for spoils, fortifications, and fog of war.
In each division, there will be played:
10 5-player games, two on each home map.
20 4-player games (5 sets of 4 players, one game on each home map per set) (16 per player)
30 3-player games (10 sets of 3 players, one game on each home map per set) (18 per player)
60 games per round, 44 per player.
I currently plan to send them out over 10 'starts', so as not to overload any single player unduly. The starts will include a spread of all the game assortments, and will be weekly to begin. It could also pile up on someone's game load if the games don't move. Should games not be finishing, I will adjust the frequency.
Scoring:
5 player games: 4 for the winner, then 3, 2, 1, 0 in reverse order of elimination. 40 points possible.
(i.e., 0 points to the first player eliminated, 1 for the second eliminated, 2 for the third out, 3 for the last player out, and 4 for the winner)
4 player games: 3 for the winner, then 2, 1, 0 in reverse order of elimination. 48 points possible.
3 player games: 2 for the winner, then 1, 0 in reverse order of elimination. 36 points possible.
25 players accepted, seeking up to 5 reserves. I will only be participating as a reserve player, if needed.
Random.org will be used to sort players into their divisions, and assign them positions within divisions.
Questions will be gleefully accepted.
EDITS:
27FEB0410Z: scoring clarified
27FEB1753Z: scheduling clarified/set
02MAR0548Z: league underway-R1 mailed out
Last edited by Kinnison on Tue Sep 01, 2009 5:46 pm, edited 36 times in total.
Currently Running Tourneys: -none-
Tourney Winner: "You're Eliminated" III; Keep It Simple Quads - Team Generation One
- Kinnison
- Posts: 1187
- Joined: Tue Jul 10, 2007 5:27 pm
- Gender: Male
- Location: Generation One Autobot HQ (or, Texas)
5E: Signups
Playing:
01: shoop76 : Treasures of Galapagos, chained, flat rate, fog
02: InkL0sed : King of the Mountains, chained, escalating, no fog
03: Blindmatt : Australia, chained, flat rate, no fog
04: slickstick : Doodle Earth, chained, flat rate, no fog
05: ddoggphx : Siege!, chained, flat rate, no fog
06: Boss_oss_ss : WW Eastern Front, unlimited, escalating, fog
07: cookie0117 : Classic Shapes, unlimited, flat rate, fog
08: topper : BeNeLux, chained, escalating, no fog
09: Hacx5nine : Texan Wars, chained, flat rate, fog
10: Guderian09 : WWII Eastern Front, chained, flat rate, fog
11: Simon Viavant : World 2.1, unlimited, escalating, no fog
12: poptartpsycho18 : Egypt: Nubia, adjacent, flat rate fog
13: jgazaille : Feudal war, chained, flat rate, fog
14: DBandit70 : Arms Race, adjacent, escalating, fog
15: oakleyshole : Age of Merchants, chained, escalating, no fog
16: wolfpack0530 : Brazil, chained, flat rate, no fog
17: plurple : New World, unlimited, escalating, fog
18: EnricoPalazzo : WWII Europe, chained, flat rate, fog
19: bob72 : Age of Merchants, chained, escalating, no fog
20: DimnjacarStef : Age of Merchants, chained, escalating, fog
21: Dazoot : Imperium Romanum, chained, flat rate, fog
22: herus : Ireland, chained, flat rate, no fog
23: portace : Feudal War, chained, flat rate, fog
24: geigerm : Battle of Actium, chained, escalating, no fog
25: The Chosen : Feudal War, chained, flat rate, fog
Reserves:
01: zissou2 : Forbidden City, chained, flat rate, fog
02: Gypsys Kiss : British Isles, chained, escalating, fog
03: Soldier4Christ : Waterloo, unlimited, escalating, no fog
04:
05:
06: Kinnison: Rail USA, Sequential, Flat Rate, Chained, fog
01: shoop76 : Treasures of Galapagos, chained, flat rate, fog
02: InkL0sed : King of the Mountains, chained, escalating, no fog
03: Blindmatt : Australia, chained, flat rate, no fog
04: slickstick : Doodle Earth, chained, flat rate, no fog
05: ddoggphx : Siege!, chained, flat rate, no fog
06: Boss_oss_ss : WW Eastern Front, unlimited, escalating, fog
07: cookie0117 : Classic Shapes, unlimited, flat rate, fog
08: topper : BeNeLux, chained, escalating, no fog
09: Hacx5nine : Texan Wars, chained, flat rate, fog
10: Guderian09 : WWII Eastern Front, chained, flat rate, fog
11: Simon Viavant : World 2.1, unlimited, escalating, no fog
12: poptartpsycho18 : Egypt: Nubia, adjacent, flat rate fog
13: jgazaille : Feudal war, chained, flat rate, fog
14: DBandit70 : Arms Race, adjacent, escalating, fog
15: oakleyshole : Age of Merchants, chained, escalating, no fog
16: wolfpack0530 : Brazil, chained, flat rate, no fog
17: plurple : New World, unlimited, escalating, fog
18: EnricoPalazzo : WWII Europe, chained, flat rate, fog
19: bob72 : Age of Merchants, chained, escalating, no fog
20: DimnjacarStef : Age of Merchants, chained, escalating, fog
21: Dazoot : Imperium Romanum, chained, flat rate, fog
22: herus : Ireland, chained, flat rate, no fog
23: portace : Feudal War, chained, flat rate, fog
24: geigerm : Battle of Actium, chained, escalating, no fog
25: The Chosen : Feudal War, chained, flat rate, fog
Reserves:
01: zissou2 : Forbidden City, chained, flat rate, fog
02: Gypsys Kiss : British Isles, chained, escalating, fog
03: Soldier4Christ : Waterloo, unlimited, escalating, no fog
04:
05:
06: Kinnison: Rail USA, Sequential, Flat Rate, Chained, fog
Last edited by Kinnison on Wed Mar 04, 2009 7:54 am, edited 26 times in total.
Currently Running Tourneys: -none-
Tourney Winner: "You're Eliminated" III; Keep It Simple Quads - Team Generation One
- Kinnison
- Posts: 1187
- Joined: Tue Jul 10, 2007 5:27 pm
- Gender: Male
- Location: Generation One Autobot HQ (or, Texas)
5E: Divisions
prelims
AIR DIVISION
1: DBandit70 : Arms Race, adjacent, escalating, fog
2: ddoggphx : Siege!, chained, flat rate, no fog
3: jgazaille : Feudal war, chained, flat rate, fog
4: portace : Feudal War, chained, flat rate, fog
5: cookie0117 : Classic Shapes, unlimited, flat rate, fog
EARTH DIVISION
1: bob72 : Age of Merchants, escalating, chained, no fog
2: EnricoPalazzo : WWII Europe, flat rate, chained, fog
3: InkL0sed : King of the Mountains, chained, escalating, no fog
4: slickstick : Doodle Earth, chained, flat rate, no fog
5: shoop76 : Treasures of Galapagos, chained, flat rate, fog
FIRE DIVISION
1: DimnjacarStef : Age of Merchants, escalating, chained, fog
2: plurple : New World, unlimited, escalating, fog
3: Dazoot : Imperium Romanum, chained, flat rate, fog
4: Guderian09 : WWII Eastern Front, chained, flat rate, fog
5: geigerm : Battle of Actium, chained, escalating, no fog
PLASMA DIVISION
1: Boss_oss_ss : WW Eastern Front, unlimited, escalating, fog
2: wolfpack0530 : Brazil, chained, flat rate, no fog
3: Blindmatt : Australia, chained, flat rate, no fog
4: Simon Viavant : World 2.1, unlimited, escalating, no fog
5: topper : BeNeLux, chained, escalating, no fog
WATER DIVISION
1: poptartpsycho18 : Egypt: Nubia, adjacent, flat rate fog
2: oakleyshole : Age of Merchants, chained, escalating, no fog
3: The Chosen : Feudal War, chained, flat rate, fog
4: Hacx5nine : Texan Wars, chained, flat rate, fog
5: herus : Ireland, chained, flat rate, no fog
1: DBandit70 : Arms Race, adjacent, escalating, fog
2: ddoggphx : Siege!, chained, flat rate, no fog
3: jgazaille : Feudal war, chained, flat rate, fog
4: portace : Feudal War, chained, flat rate, fog
5: cookie0117 : Classic Shapes, unlimited, flat rate, fog
EARTH DIVISION
1: bob72 : Age of Merchants, escalating, chained, no fog
2: EnricoPalazzo : WWII Europe, flat rate, chained, fog
3: InkL0sed : King of the Mountains, chained, escalating, no fog
4: slickstick : Doodle Earth, chained, flat rate, no fog
5: shoop76 : Treasures of Galapagos, chained, flat rate, fog
FIRE DIVISION
1: DimnjacarStef : Age of Merchants, escalating, chained, fog
2: plurple : New World, unlimited, escalating, fog
3: Dazoot : Imperium Romanum, chained, flat rate, fog
4: Guderian09 : WWII Eastern Front, chained, flat rate, fog
5: geigerm : Battle of Actium, chained, escalating, no fog
PLASMA DIVISION
1: Boss_oss_ss : WW Eastern Front, unlimited, escalating, fog
2: wolfpack0530 : Brazil, chained, flat rate, no fog
3: Blindmatt : Australia, chained, flat rate, no fog
4: Simon Viavant : World 2.1, unlimited, escalating, no fog
5: topper : BeNeLux, chained, escalating, no fog
WATER DIVISION
1: poptartpsycho18 : Egypt: Nubia, adjacent, flat rate fog
2: oakleyshole : Age of Merchants, chained, escalating, no fog
3: The Chosen : Feudal War, chained, flat rate, fog
4: Hacx5nine : Texan Wars, chained, flat rate, fog
5: herus : Ireland, chained, flat rate, no fog
FINALS DIVISION
1. jgazaille: Imperium Romanum, Chained, Flat Rate, Fog
2. EnricoPalazzo: Battle for Iraq!, Chained, Flat Rate, Fog
3. Hacx5nine: Arms Race, Chained, Flat Rate, Fog
4. Dimnjacarstef: Age of Merchants, Chained, Escalating, Fog
5. wolfpack0530: Brazil 2, Chained, Flat Rate, No Fog
Last edited by Kinnison on Wed Jun 10, 2009 4:00 pm, edited 8 times in total.
Currently Running Tourneys: -none-
Tourney Winner: "You're Eliminated" III; Keep It Simple Quads - Team Generation One
- Kinnison
- Posts: 1187
- Joined: Tue Jul 10, 2007 5:27 pm
- Gender: Male
- Location: Generation One Autobot HQ (or, Texas)
5E: Scoring / Progress
The MS Excel Scoresheet is current, here.
FOR COMPARISON: Each round, a player is in: 1 5-player, and either of: 2 4-player and 1 3-player =or= 1 4-player and 3 3-player games. So it's possible to earn 12 or 13 points a round, with a total of 31 points for all players in one round.
Finals w 1-10: COMPLETE
Scores updated: 23 OCT 2009, 1500 Z
As of 1 Sept 09, EnricoPalazzo is the winner, as no player can amass enough points to pass his position.
...and that's a wrap. As of 23 OCT (actually, looks like you wrapped up back on the 19th), this tournament is DONE.
Congratulations and thanks again to all players!
FOR COMPARISON: Each round, a player is in: 1 5-player, and either of: 2 4-player and 1 3-player =or= 1 4-player and 3 3-player games. So it's possible to earn 12 or 13 points a round, with a total of 31 points for all players in one round.
Preliminary Round Results
Prelim R1-10: Complete
Code: Select all
AIR (Complete)
jgazaille 80-Division Champion
DBandit70 77
portace 58
ddoggphx 50
cookie0117 45
EARTH (Complete)
EnricoPalazzo 74-Division Champion
shoop76 67
bob72 61
Inkl0sed 55
slickstick 53
FIRE (Complete)
DimnjacarStef 71-Division Champion
Dazoot 67
geigerm 61
plurple 59
Guderian09 52
PLASMA (Complete)
wolfpack0530 74-Division Champion
topper 68
Simon Viavant 64
Boss_oss_ss 53
zissou2 51
WATER (Complete)
The Chosen 75-Division Champion-Withdrawing
Hacx5nine 63-Advances to Finals
oakleyshole 61
poptartpsycho18 56
herus 55
Code: Select all
FINALS
jgazaille 48
EnricoPalazzo 73
Hacx5nine 62
Dimnjacarstef 60
Wolfpack0530 67
As of 1 Sept 09, EnricoPalazzo is the winner, as no player can amass enough points to pass his position.
...and that's a wrap. As of 23 OCT (actually, looks like you wrapped up back on the 19th), this tournament is DONE.
Congratulations and thanks again to all players!
Last edited by Kinnison on Fri Oct 23, 2009 10:02 am, edited 111 times in total.
Currently Running Tourneys: -none-
Tourney Winner: "You're Eliminated" III; Keep It Simple Quads - Team Generation One
Re: The Five Elements [0/25] [0/5 reserves]
shoop76
Treasures of Gallapagos, seq., chained, flat and foggy
Treasures of Gallapagos, seq., chained, flat and foggy
Re: The Five Elements [1/25] [0/5 reserves]
InkL0sed : King of the Mountains, chained, escalating, no fog
Re: The Five Elements [2/25] [0/5 reserves]
in please
Blindmatt
Australia,chained,flat,no fog
Blindmatt
Australia,chained,flat,no fog

Winner of RST Classic
Winner of Live Once, Die Twice
Winner Minimalist tourney 1
- slickstick
- Posts: 1761
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- Kinnison
- Posts: 1187
- Joined: Tue Jul 10, 2007 5:27 pm
- Gender: Male
- Location: Generation One Autobot HQ (or, Texas)
Re: The Five Elements [3/25] [0/5 reserves]
All good, EXCEPT no spoils. That's not an option, if you'll check the rules again. Sorry. I like the option myself, but I'd like to make sure this keeps moving, so I've disallowed that choice. I'll enter you for now, with a blank there. let me know if it's a deal-breaker for you.slickstick wrote:doodle earth: no spoils, chained, no fog
Currently Running Tourneys: -none-
Tourney Winner: "You're Eliminated" III; Keep It Simple Quads - Team Generation One
Re: The Five Elements [4/25] [0/5 reserves]
Siege! Seq, Sunny, Chained, Flat
- Boss_oss_ss
- Posts: 1003
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Re: The Five Elements [5/25] [0/5 reserves]
nice details from a new tourney director
I will be in- WW Eastern Fromnt, Standart, Ulimited, Escalating FOW

- cookie0117
- Posts: 566
- Joined: Mon Jan 19, 2009 7:54 am
Re: The Five Elements [5/25] [0/5 reserves]
I will be interesed in joining.
Can I take Classic map, Flat Rate Spoils, Unlimited Reinforcements and FOW
Can I take Classic map, Flat Rate Spoils, Unlimited Reinforcements and FOW
Re: The Five Elements [5/25] [0/5 reserves]
in please , BeNeLux , chained , esc , sunny , thanks
- Kinnison
- Posts: 1187
- Joined: Tue Jul 10, 2007 5:27 pm
- Gender: Male
- Location: Generation One Autobot HQ (or, Texas)
Re: The Five Elements [8/25] [0/5 reserves]
Making good progress, about a third of the way full now.
Thanks, Boss_oss_ss... I've been thinking about this for a while, reading tournament posts and trying to figure out how the best ones were set up. The posts, I mean, not the tournaments.
cookie0117, I arbitrarily assigned you Classic Shapes. If you'd prefer C.Art, just let me know.
Thanks, Boss_oss_ss... I've been thinking about this for a while, reading tournament posts and trying to figure out how the best ones were set up. The posts, I mean, not the tournaments.
cookie0117, I arbitrarily assigned you Classic Shapes. If you'd prefer C.Art, just let me know.
Currently Running Tourneys: -none-
Tourney Winner: "You're Eliminated" III; Keep It Simple Quads - Team Generation One
Re: The Five Elements [8/25] [0/5 reserves]
Texan Wars, chained, flat, fog
- Guderian09
- Posts: 392
- Joined: Fri Sep 26, 2008 12:20 pm
- Location: Tibet
Re: The Five Elements [8/25] [0/5 reserves]
in pls
WWII eastern front, fog,chained,flat rate
WWII eastern front, fog,chained,flat rate
- Boss_oss_ss
- Posts: 1003
- Joined: Tue Mar 27, 2007 6:43 am
- Gender: Male
- Location: England, next to Strider24!
- Contact:
Re: The Five Elements [8/25] [0/5 reserves]
hey anytime- i know how hard it is starting of (being a TO myself) and am always up to praise and to answer questionsKinnison wrote:Making good progress, about a third of the way full now.
Thanks, Boss_oss_ss... I've been thinking about this for a while, reading tournament posts and trying to figure out how the best ones were set up. The posts, I mean, not the tournaments.
cookie0117, I arbitrarily assigned you Classic Shapes. If you'd prefer C.Art, just let me know.

- Simon Viavant
- Posts: 328
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- Location: Alaska
- MeDeFe
- Posts: 7831
- Joined: Thu Apr 06, 2006 2:48 am
- Location: Follow the trail of holes in other people's arguments.
Re: The Five Elements [11/25] [0/5 reserves]
Question: Do you get 4, 3, 2, 1 or 0 points according to when in the game you were eliminated (if at all)?
saxitoxin wrote:Your position is more complex than the federal tax code. As soon as I think I understand it, I find another index of cross-references, exceptions and amendments I have to apply.
Timminz wrote:Yo mama is so classless, she could be a Marxist utopia.
- Kinnison
- Posts: 1187
- Joined: Tue Jul 10, 2007 5:27 pm
- Gender: Male
- Location: Generation One Autobot HQ (or, Texas)
Re: The Five Elements [11/25] [0/5 reserves]
Yes, I'll reread and clarify that. But in a 5 player game, the winner gets 4 points. First eliminated 0, second out 1, and so on.MeDeFe wrote:Question: Do you get 4, 3, 2, 1 or 0 points according to when in the game you were eliminated (if at all)?
Currently Running Tourneys: -none-
Tourney Winner: "You're Eliminated" III; Keep It Simple Quads - Team Generation One
- poptartpsycho18
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Re: The Five Elements [11/25] [0/5 reserves]
Okay..I'll play...but I'd better end up in the Earth bracket
Egypt: Nubia, Flat, Adj., Foggy
ptp18
Egypt: Nubia, Flat, Adj., Foggy
ptp18
Re: The Five Elements [11/25] [0/5 reserves]
in
Feudal war, chained, no spoils, fog
Feudal war, chained, no spoils, fog
Re: The Five Elements [11/25] [0/5 reserves]
In please
Arm's Race
Foggy
Sequential
No Spoils
Adjacent
Arm's Race
Foggy
Sequential
No Spoils
Adjacent
- oakleyshole
- Posts: 340
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- Location: fl. u.s.a.
Re: The Five Elements [14/25] [0/5 reserves]
in please , age of merchant , chained , esc. , no fog
-
wolfpack0530
- Posts: 869
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- Gender: Male
- Location: Shady Thickets, where it is warm and moist
Re: The Five Elements [15/25] [0/5 reserves]
Brazil, flat rate, no fog, chained

