[Abandoned] - Treasure Map
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LED ZEPPELINER
- Posts: 1088
- Joined: Tue Nov 25, 2008 10:09 pm
Re: Treasure Map v16 pgs.1&15 ¡NEED COMMENTS PLEASE!
i know
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
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LED ZEPPELINER
- Posts: 1088
- Joined: Tue Nov 25, 2008 10:09 pm
Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!
Treasure Map v14
INFO
Name: Treasure Map
Cartographer: LED ZEPPELINER
Territories: 49
Continents: 7
Special Features: x starts with 10 neutral units, other territories on Grendelia start with 7 neutral units, and are killing neutrals
Objective: hold X for two turns to win
v17
INFO
Name: Treasure Map
Cartographer: LED ZEPPELINER
Territories: 49
Continents: 7
Special Features: x starts with 10 neutral units, other territories on Grendelia start with 7 neutral units, and are killing neutrals
Objective: hold X for two turns to win
v17
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
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tlane
- Posts: 309
- Joined: Wed Oct 22, 2008 7:11 pm
- Gender: Male
- Location: NYC - sint maarten(sometimes)
Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!
it looks great, i think you should add some type of blur, burn, or fade effect to the dotted lines and see what that looks like
tlane
tlane
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LED ZEPPELINER
- Posts: 1088
- Joined: Tue Nov 25, 2008 10:09 pm
Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!
sure i did it and looks better, thanxtlane wrote:it looks great, i think you should add some type of blur, burn, or fade effect to the dotted lines and see what that looks like
tlane
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
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LED ZEPPELINER
- Posts: 1088
- Joined: Tue Nov 25, 2008 10:09 pm
Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!
sure i did it and looks thanxtlane wrote:it looks great, i think you should add some type of blur, burn, or fade effect to the dotted lines and see what that looks like
tlane
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
- sailorseal
- Posts: 2735
- Joined: Sun May 25, 2008 1:49 pm
- Gender: Male
- Location: conquerclub.com
Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!
Nice version!
I am glad you finally turned down that burn. It makes the map easier to look at. Cool idea changing the ships around, very nice. Could you change the font and the overall look of the text at the bottom it is ugly...
I am glad you finally turned down that burn. It makes the map easier to look at. Cool idea changing the ships around, very nice. Could you change the font and the overall look of the text at the bottom it is ugly...
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LED ZEPPELINER
- Posts: 1088
- Joined: Tue Nov 25, 2008 10:09 pm
Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!
should i change the font for the names of the places also, and what kind of font do you have in mind (considering i have tried 3 times to change my font, and always end up with an unpleasing one)sailorseal wrote:Nice version!
Could you change the font and the overall look of the text at the bottom it is ugly...
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
- sailorseal
- Posts: 2735
- Joined: Sun May 25, 2008 1:49 pm
- Gender: Male
- Location: conquerclub.com
Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!
Something cool looking but less complicated...LED ZEPPELINER wrote:should i change the font for the names of the places also, and what kind of font do you have in mind (considering i have tried 3 times to change my font, and always end up with an unpleasing one)sailorseal wrote:Nice version!
Could you change the font and the overall look of the text at the bottom it is ugly...
Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!
The New Boats look Awesome!
Last edited by JweezyIII on Thu Feb 05, 2009 6:45 pm, edited 1 time in total.
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LED ZEPPELINER
- Posts: 1088
- Joined: Tue Nov 25, 2008 10:09 pm
Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!
do you mean boats?JweezyIII wrote:The New Votes look Awesome!
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
- captainwalrus
- Posts: 1018
- Joined: Sun Nov 11, 2007 3:19 pm
- Location: Finnmark
Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!
I still think that you need to shape the island with the tresure better. As was said a little while ago, there are several territories which have no purpose.
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LED ZEPPELINER
- Posts: 1088
- Joined: Tue Nov 25, 2008 10:09 pm
Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!
ok, i have figured out a way to make all of the territs on grendelia exept the end have to be played on
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LED ZEPPELINER
- Posts: 1088
- Joined: Tue Nov 25, 2008 10:09 pm
Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!
Treasure Map v14
INFO
Name: Treasure Map
Cartographer: LED ZEPPELINER
Territories: 49
Continents: 7
Special Features: x starts with 10 neutral units, other territories on Grendelia start with 7 neutral units, and are killing neutrals
Objective: hold X for two turns to win
v17.5

changes:
added more mountians
added glow to riddle
advanced draft?
INFO
Name: Treasure Map
Cartographer: LED ZEPPELINER
Territories: 49
Continents: 7
Special Features: x starts with 10 neutral units, other territories on Grendelia start with 7 neutral units, and are killing neutrals
Objective: hold X for two turns to win
v17.5

changes:
added more mountians
added glow to riddle
advanced draft?
- The Neon Peon
- Posts: 2342
- Joined: Sat Jun 14, 2008 12:49 pm
- Gender: Male
Re: Treasure Map v17.5 pgs.1&16 ¡NEED COMMENTS PLEASE!
I really don't like the style of the map.
I mean... I understand that you are making it hand-drawn, but a pirate is actually capable of coloring a territory in to the edge and not have it overlap. If a 6 year old can do it, a pirate can as well. I am all for a map in the "hand drawn" style, but why does it have to be drawn by a really messy and imprecise pirate?
I mean... I understand that you are making it hand-drawn, but a pirate is actually capable of coloring a territory in to the edge and not have it overlap. If a 6 year old can do it, a pirate can as well. I am all for a map in the "hand drawn" style, but why does it have to be drawn by a really messy and imprecise pirate?
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LED ZEPPELINER
- Posts: 1088
- Joined: Tue Nov 25, 2008 10:09 pm
Re: Treasure Map v17.5 pgs.1&16 ¡NEED COMMENTS PLEASE!
ok i will color everything to the edge, and see how it looksThe Neon Peon wrote:I really don't like the style of the map.
I mean... I understand that you are making it hand-drawn, but a pirate is actually capable of coloring a territory in to the edge and not have it overlap. If a 6 year old can do it, a pirate can as well. I am all for a map in the "hand drawn" style, but why does it have to be drawn by a really messy and imprecise pirate?
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LED ZEPPELINER
- Posts: 1088
- Joined: Tue Nov 25, 2008 10:09 pm
Re: Treasure Map v17.5 pgs.1&16 ¡NEED COMMENTS PLEASE!
ok so i did it, but i had to change the colors a little, i'll post another version with this change once i get more suggestions for things i need to change
edit: do you people of conquerclub think that i need army circles, or do you think that the numbers will be fine without them
edit: do you people of conquerclub think that i need army circles, or do you think that the numbers will be fine without them
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
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LED ZEPPELINER
- Posts: 1088
- Joined: Tue Nov 25, 2008 10:09 pm
Re: Treasure Map v17.7 pgs.1&17 ¡NEED COMMENTS PLEASE!
Treasure Map v14
INFO
Name: Treasure Map
Cartographer: LED ZEPPELINER
Territories: 49
Continents: 7
Special Features: x starts with 10 neutral units, other territories on Grendelia start with 7 neutral units, and are killing neutrals
Objective: hold X for two turns to win
v17.7

changes:
1. filled in continents to the edge
2. blurred boats and skulls
3. changed colors of bonuses
4. faded army circles
advanced draft?
INFO
Name: Treasure Map
Cartographer: LED ZEPPELINER
Territories: 49
Continents: 7
Special Features: x starts with 10 neutral units, other territories on Grendelia start with 7 neutral units, and are killing neutrals
Objective: hold X for two turns to win
v17.7

changes:
1. filled in continents to the edge
2. blurred boats and skulls
3. changed colors of bonuses
4. faded army circles
advanced draft?
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rjz115dude
- Posts: 52
- Joined: Sun Dec 07, 2008 7:10 pm
Re: Treasure Map v17.7 pgs.1&17 ¡NEED COMMENTS PLEASE!
this looks so much better with teh terretories filled in. GOOD JOB! http://www.conquerclub.com/forum/postin ... 41&t=72760#
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LED ZEPPELINER
- Posts: 1088
- Joined: Tue Nov 25, 2008 10:09 pm
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Merciless Wong
- Posts: 199
- Joined: Wed Feb 06, 2008 8:12 pm
Re: Treasure Map v17.7 pgs.1&17 ¡NEED COMMENTS PLEASE!
Absolutely gorgeous
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LED ZEPPELINER
- Posts: 1088
- Joined: Tue Nov 25, 2008 10:09 pm
Re: Treasure Map v17.7 pgs.1&17 ¡NEED COMMENTS PLEASE!
glad you think soo, getting there...hopefullyMerciless Wong wrote:Absolutely gorgeous
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tlane
- Posts: 309
- Joined: Wed Oct 22, 2008 7:11 pm
- Gender: Male
- Location: NYC - sint maarten(sometimes)
Re: Treasure Map v17.7 pgs.1&17 ¡NEED COMMENTS PLEASE!
I think this map is definitely of advance draft standard
tlane
tlane
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LED ZEPPELINER
- Posts: 1088
- Joined: Tue Nov 25, 2008 10:09 pm
Re: Treasure Map v17.7 pgs.1&17 ¡NEED COMMENTS PLEASE!
anybody else think sotlane wrote:I think this map is definitely of advance draft standard
tlane
- the.killing.44
- Posts: 4724
- Joined: Thu Oct 23, 2008 7:43 pm
- Gender: Male
- Location: now tell me what got two gums and knows how to spit rhymes
- Contact:
Re: Treasure Map v17.7 pgs.1&17 ¡NEED COMMENTS PLEASE!
tbh, no. I think that the map is just really cluttered, and the way you've organized it just adds to that. You've heard my whole shpiel on this matter … Adv. Draft soon though IMO. you just need to fix up the right side like I told you personally, and we'll see from there.LED ZEPPELINER wrote:anybody else think sotlane wrote:I think this map is definitely of advance draft standard
tlane
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