The Oriental characters could be a nice touch, but I would avoid the bamboo image and weird brushstrokes... they just look wrong and out of place.the.killing.44 wrote:what do people think of this background ? (keep in mind there will be land and possibly lightly opaque water on top of it)
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Re: Korean Peninsula — v7.2: p1&9 › 88s inserted

PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
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Re: Korean Peninsula — v7.2: p1&9 › 88s inserted
Hmm, so one against the background, one for (tlane). Here's what I'm thinking for mountains:

Thoughts?
.44

Thoughts?
.44
Re: Korean Peninsula — v8(1/2): p10 › half-draft posted
Those mountains will probably be really hard to replicate at a small enough scale for the map.

PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
- sailorseal
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Re: Korean Peninsula — v8(1/2): p10 › half-draft posted
and in their small from they would look weird and not add anything to the map...MrBenn wrote:Those mountains will probably be really hard to replicate at a small enough scale for the map.
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Re: Korean Peninsula — v8(1/2): p10 › half-draft posted
Yes, Benn, you are right. They look kinda good, but the details that made them good aren't there. But no, sailor, they added the mountains, and don't really look weird.sailorseal wrote:and in their small from they would look weird and not add anything to the map...MrBenn wrote:Those mountains will probably be really hard to replicate at a small enough scale for the map.
Complete draft up tomorrow (hopefully!)
.44
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Re: Korean Peninsula — v7.2: p1&9 › 88s inserted
But they do not look like this, when you said you were going after this look I figured you would use the brush stroke affect but I do like how you did the mountains...the.killing.44 wrote:Hmm, so one against the background, one for (tlane). Here's what I'm thinking for mountains:
![]()
![]()
Thoughts?
.44
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Re: Korean Peninsula — v8(1/2): p10 › half-draft posted
Sorry I don't follow … Have you made a brush out of the pictures? How do you know what they look like?
.44
.44
- sailorseal
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Re: Korean Peninsula — v8(1/2): p10 › half-draft posted
I mean that the small mountains do not have the same look as the big mountains but I like the mountains you have used...the.killing.44 wrote:Sorry I don't follow … Have you made a brush out of the pictures? How do you know what they look like?
![]()
.44
Re: Korean Peninsula — v8(1/2): p10 › half-draft posted
http://hapimeses.com/tutorial.htm
Video tutorial of how to make simple mountains.
Watch this. This guy is using a tablet, but works with a mouse also.
Video tutorial of how to make simple mountains.
Watch this. This guy is using a tablet, but works with a mouse also.

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LED ZEPPELINER
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Re: Korean Peninsula — v8(1/2): p10 › half-draft posted
i can't get it to work on my comp, i downloaded the plugin and all, but it just wont workRjBeals wrote:http://hapimeses.com/tutorial.htm
Video tutorial of how to make simple mountains.
Watch this. This guy is using a tablet, but works with a mouse also.
any help?
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
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Re: Korean Peninsula — v8(1/2): p10 › half-draft posted
Doesn't work on a Mac … great tut though, thanks Rj!LED ZEPPELINER wrote:i can't get it to work on my comp, i downloaded the plugin and all, but it just wont workRjBeals wrote:http://hapimeses.com/tutorial.htm
Video tutorial of how to make simple mountains.
Watch this. This guy is using a tablet, but works with a mouse also.
any help?
.44
Re: Korean Peninsula — v8(1/2): p10 › half-draft posted
It works fine for me, and I use a Mac.the.killing.44 wrote:Doesn't work on a Mac … great tut though, thanks Rj!LED ZEPPELINER wrote:i can't get it to work on my comp, i downloaded the plugin and all, but it just wont workRjBeals wrote:http://hapimeses.com/tutorial.htm
Video tutorial of how to make simple mountains.
Watch this. This guy is using a tablet, but works with a mouse also.
any help?
.44
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Re: Korean Peninsula — v8(1/2): p10 › half-draft posted
Hmm, I tried it again and it works. Dunno what's wrong, Led
Update (full draft) up in a hour or so!
.44
Update (full draft) up in a hour or so!
.44
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LED ZEPPELINER
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Re: Korean Peninsula — v8(1/2): p10 › half-draft posted
ya same, i tried it again and it workedthe.killing.44 wrote:Hmm, I tried it again and it works. Dunno what's wrong, Led![]()
Update (full draft) up in a hour or so!
.44
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
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Re: Korean Peninsula — v8(1/2): p10 › half-draft posted
Sorry … got drawn away from the comp, then night … then school … anyway it's finally up:
v8

UPDATES:
.44
v8

UPDATES:
- touched-up graphics … tbh I like it with just a tiny tiny tint of the land and ocean, with the rest just parchment

- new mountains … grrr
- more Korean
- updated bombardment
- new mountains … grrr
- move everything (title only 3px) right (*done*)
- clean up symbols
- Adv. Draft?
.44
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el-presidente
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Re: Korean Peninsula — v8(1/2): p10 › half-draft posted
YES!the.killing.44 wrote: Adv. Draft?
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Re: Korean Peninsula — v8(1/2): p10 › half-draft posted
I second that.el-presidente wrote:YES!the.killing.44 wrote: Adv. Draft?
~
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Re: Korean Peninsula — v8: p11 › retouched (small up)
Mountains look better. I would say you might want to retouch the grey shading so that it does not extend that far beyond them. Being more precise (even though this contradicts the tutorial) on the enlarged ones in the legend would be a good idea, since the small imperfections are rather large there.
Could you make sure that none of the legend touches the shores of the continent? There is room for you to keep the legend entirely at see and not touch the rim of it.
The names on your bonus are so small that you can't see them. Pick shorter names.
The sea routes connecting the islands to the mainland look horrible and need to be fixed.
Could you make sure that none of the legend touches the shores of the continent? There is room for you to keep the legend entirely at see and not touch the rim of it.
The names on your bonus are so small that you can't see them. Pick shorter names.
The sea routes connecting the islands to the mainland look horrible and need to be fixed.
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Re: Korean Peninsula — v8: p11 › retouched (small up)
Thanks,The Neon Peon wrote:Mountains look better. I would say you might want to retouch the grey shading so that it does not extend that far beyond them. Being more precise (even though this contradicts the tutorial) on the enlarged ones in the legend would be a good idea, since the small imperfections are rather large there.
Always playing around with the mountains … I'll do all that.
Could you make sure that none of the legend touches the shores of the continent? There is room for you to keep the legend entirely at see and not touch the rim of it.
That's what I meant by "move everything but title (3px) over to the right" … done.
The names on your bonus are so small that you can't see them. Pick shorter names.
If I don't get too many objections from the Koreans around here, how's 'bout I drop the "-Do", "-Bukto", and "-Namdo"s?
The sea routes connecting the islands to the mainland look horrible and need to be fixed.
Yeah, I know. I just can't get what to do for them — dotted lines don't work very well … port symbols maybe?
.44
Re: Korean Peninsula — v8: p11 › retouched (small up)
[Advanced Draft]



PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
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LED ZEPPELINER
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Re: Korean Peninsula — v8: p11 › retouched (small up)
Congrats jake
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Re: Korean Peninsula — v8: p11 › retouched (small up)
lol, it's just a small pseudo-stamp. However, thanks a alot, Benn.LED ZEPPELINER wrote:Congrats jake
.44
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Re: Korean Peninsula — v8: p11 › retouched (small up)
The new draft seems great but here is what I think. I would like to see the two planes at the bottom spread further apart. In a game a player could easily start out with the Py. Bukto or the Ch. Bukto. I so not have a idea on how to fix that but I would keep it in mind. Great map!
Congratulations on Advanced Draft! You earned it!
Congratulations on Advanced Draft! You earned it!
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LED ZEPPELINER
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Re: [Adv. Draft]Korean Peninsula — v8: p11 › retouched graphics
u still have to say in your map that the capitals start as neutral, or at least i think you should
and your most southern mountians don't look like theyre doing anything
and your most southern mountians don't look like theyre doing anything
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
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Re: [Adv. Draft]Korean Peninsula — v8: p11 › retouched graphics
None of our current maps with starting neutrals say that territories start out as neutral. As soon as the game begins, you will see that they are neutral, so it would be a waste of space.LED ZEPPELINER wrote:u still have to say in your map that the capitals start as neutral, or at least i think you should