Challenges

Suggestions that have been archived.

Moderator: Community Team

Post Reply
User avatar
rishaed
Posts: 1051
Joined: Fri Jul 20, 2007 8:54 pm
Location: Somewhere in the Foundry forums looking for whats going on!

Challenges

Post by rishaed »

I and fellow Conquer Club member recently played a game that was due to a challenge....i was wondering if the CC staff could set up an option that allowed a random map choice with a private challenging game where each player has one rematch option...so that if I won in the first game and played a rematch in which my opponent won in the second game i can rematch the CC member so to make a 2-3 round challenge. There would be some rules to this and I would like suggestions if this is passed by CC staff.

*Rule 1: if opponent misses more than 1 turn he cannot declare a rematch if he loses.
*Rule 2: Challenges, depending on how many challengers, can be bumped so the first round is always single, and you can add a partner for every round after.
*Rule 3: If there are more than six people make a tournament.
*Rule 4: Only the person and first challenged person can add partners to challenge.
*Rule 5: Said persons must be active regularly and cannot leave a rating on challenges to prevent bad ratings from opposing side. Note: I think that teammates should be able to leave ratings.
Rule 6: In randomized maps you only know which map you play after you start the game
*Remember that above rules are not set in stone but only suggestions on what the rules should be if so approved by the CC staff. [-o<
Last edited by rishaed on Mon Dec 15, 2008 5:54 pm, edited 1 time in total.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
Image
User avatar
The Fuzzy Pengui
Posts: 2271
Joined: Mon Nov 27, 2006 6:52 pm
Gender: Male
Location: Ohio

Re: Challenges

Post by The Fuzzy Pengui »

Sounds like an interesting idea.

Moving it over to Sugs & Bugs.
Gilligan wrote:I'M SO GOOD AT THIS GAME
My stepmom locked the bathroom door
So I opened the lock with my shoelace
ManBungalow
Posts: 3431
Joined: Sun Jan 13, 2008 7:02 am
Location: On a giant rock orbiting a star somewhere

Re: Challenges

Post by ManBungalow »

It does sound interesting, but having an option like this available for freemiums would really defeat the purpose of Private Games...
Image
blakebowling
Posts: 5093
Joined: Wed Jan 23, 2008 12:09 pm
Gender: Male
Location: 127.0.0.1

Re: Challenges

Post by blakebowling »

ManBungalow wrote:It does sound interesting, but having an option like this available for freemiums would really defeat the purpose of Private Games...
I agree, freemiums should be allowed to issue a "public challange", where anyone can accept, but the map and settings would be random.
ManBungalow
Posts: 3431
Joined: Sun Jan 13, 2008 7:02 am
Location: On a giant rock orbiting a star somewhere

Re: Challenges

Post by ManBungalow »

blakebowling wrote:
ManBungalow wrote:It does sound interesting, but having an option like this available for freemiums would really defeat the purpose of Private Games...
I agree, freemiums should be allowed to issue a "public challange", where anyone can accept, but the map and settings would be random.
That could be a good way to work it :-k
Image
User avatar
The Fuzzy Pengui
Posts: 2271
Joined: Mon Nov 27, 2006 6:52 pm
Gender: Male
Location: Ohio

Re: Challenges

Post by The Fuzzy Pengui »

ManBungalow wrote:
blakebowling wrote:
ManBungalow wrote:It does sound interesting, but having an option like this available for freemiums would really defeat the purpose of Private Games...
I agree, freemiums should be allowed to issue a "public challange", where anyone can accept, but the map and settings would be random.
That could be a good way to work it :-k
So...maybe on the "Start A Game" page at the end of the list there would be a "Random" option that you would only choose the amount of players in the game and the game type (Standard, Termi, Assassin, etc), and then everything else would be randomized when the game started? That could be fun!
Gilligan wrote:I'M SO GOOD AT THIS GAME
My stepmom locked the bathroom door
So I opened the lock with my shoelace
blakebowling
Posts: 5093
Joined: Wed Jan 23, 2008 12:09 pm
Gender: Male
Location: 127.0.0.1

Re: Challenges

Post by blakebowling »

The Fuzzy Pengui wrote:
ManBungalow wrote:
blakebowling wrote:
ManBungalow wrote:It does sound interesting, but having an option like this available for freemiums would really defeat the purpose of Private Games...
I agree, freemiums should be allowed to issue a "public challange", where anyone can accept, but the map and settings would be random.
That could be a good way to work it :-k
So...maybe on the "Start A Game" page at the end of the list there would be a "Random" option that you would only choose the amount of players in the game and the game type (Standard, Termi, Assassin, etc), and then everything else would be randomized when the game started? That could be fun!
I agree with the "randomize" option, but I think it should just fill in settings that aren't chosen (eg. If someone doesn't play with fog, then they could set fog as No and it would randomize everything else)
User avatar
rishaed
Posts: 1051
Joined: Fri Jul 20, 2007 8:54 pm
Location: Somewhere in the Foundry forums looking for whats going on!

Re: Challenges

Post by rishaed »

blakebowling wrote:
The Fuzzy Pengui wrote:
ManBungalow wrote:
blakebowling wrote:
ManBungalow wrote:It does sound interesting, but having an option like this available for freemiums would really defeat the purpose of Private Games...
I agree, freemiums should be allowed to issue a "public challange", where anyone can accept, but the map and settings would be random.
That could be a good way to work it :-k
So...maybe on the "Start A Game" page at the end of the list there would be a "Random" option that you would only choose the amount of players in the game and the game type (Standard, Termi, Assassin, etc), and then everything else would be randomized when the game started? That could be fun!
I agree with the "randomize" option, but I think it should just fill in settings that aren't chosen (eg. If someone doesn't play with fog, then they could set fog as No and it would randomize everything else)
I agree that the map should be random, but the options should be able to be selected, or if not selected they are randomized to.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
Image
blakebowling
Posts: 5093
Joined: Wed Jan 23, 2008 12:09 pm
Gender: Male
Location: 127.0.0.1

Re: Challenges

Post by blakebowling »

rishaed wrote: I agree that the map should be random, but the options should be able to be selected, or if not selected they are randomized to.
Or for those people that only play some of the maps, you could select a bunch and it would choose from those.
User avatar
rishaed
Posts: 1051
Joined: Fri Jul 20, 2007 8:54 pm
Location: Somewhere in the Foundry forums looking for whats going on!

Re: Challenges

Post by rishaed »

blakebowling wrote:
rishaed wrote: I agree that the map should be random, but the options should be able to be selected, or if not selected they are randomized to.
Or for those people that only play some of the maps, you could select a bunch and it would choose from those.
i can understand where u are coming from b/c some people do not like some of the maps. I just think that if the mods approve of this we should start looking at the rule aspect of it. I suggested five, but we could and possibly should modify them. Any ideas are welcome on the rule aspect?? I believe this is off to a great start though =D> .
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
Image
ManBungalow
Posts: 3431
Joined: Sun Jan 13, 2008 7:02 am
Location: On a giant rock orbiting a star somewhere

Re: Challenges

Post by ManBungalow »

A possible fundamental flaw with the random settings idea :
Could someone not keep making random challenges, and dropping them until they get a good map/settings ??
Image
User avatar
rishaed
Posts: 1051
Joined: Fri Jul 20, 2007 8:54 pm
Location: Somewhere in the Foundry forums looking for whats going on!

Re: Challenges

Post by rishaed »

ManBungalow wrote:A possible fundamental flaw with the random settings idea :
Could someone not keep making random challenges, and dropping them until they get a good map/settings ??
I think the answer to that question is that you would only know after the game started which map you were playing. good thought though
=D>
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
Image
ManBungalow
Posts: 3431
Joined: Sun Jan 13, 2008 7:02 am
Location: On a giant rock orbiting a star somewhere

Re: Challenges

Post by ManBungalow »

rishaed wrote:
ManBungalow wrote:A possible fundamental flaw with the random settings idea :
Could someone not keep making random challenges, and dropping them until they get a good map/settings ??
I think the answer to that question is that you would only know after the game started which map you were playing. good thought though
=D>
That is a good idea. :)
Image
User avatar
rishaed
Posts: 1051
Joined: Fri Jul 20, 2007 8:54 pm
Location: Somewhere in the Foundry forums looking for whats going on!

Re: Challenges

Post by rishaed »

sigh this idea is dying...noooooo! :cry:
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
Image
blakebowling
Posts: 5093
Joined: Wed Jan 23, 2008 12:09 pm
Gender: Male
Location: 127.0.0.1

Re: Challenges

Post by blakebowling »

rishaed wrote:sigh this idea is dying...noooooo! :cry:
It's not dying, you've just got to be patient in Sugs and Bugs.
User avatar
rishaed
Posts: 1051
Joined: Fri Jul 20, 2007 8:54 pm
Location: Somewhere in the Foundry forums looking for whats going on!

Re: Challenges

Post by rishaed »

ok...it was just a while from the last post..sry first suggestion :?
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
Image
User avatar
rishaed
Posts: 1051
Joined: Fri Jul 20, 2007 8:54 pm
Location: Somewhere in the Foundry forums looking for whats going on!

Re: Challenges

Post by rishaed »

well it certainly seemed like it has died, but don't tell my fans that my first suggestion is a failure :-$ jk. :roll:
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
Image
User avatar
MrBenn
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Challenges

Post by MrBenn »

rishaed wrote:...rematch option...
Here's a similar suggestion... http://www.conquerclub.com/forum/viewto ... 3#p1655573
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
blakebowling
Posts: 5093
Joined: Wed Jan 23, 2008 12:09 pm
Gender: Male
Location: 127.0.0.1

Re: Challenges

Post by blakebowling »

MrBenn wrote:
rishaed wrote:...rematch option...
Here's a similar suggestion... http://www.conquerclub.com/forum/viewto ... 3#p1655573
How is that suggestion similar? this one is about random settings and that one is about starting multiple games.
User avatar
MrBenn
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Challenges

Post by MrBenn »

blakebowling wrote:
MrBenn wrote:
rishaed wrote:...rematch option...
Here's a similar suggestion... http://www.conquerclub.com/forum/viewto ... 3#p1655573
How is that suggestion similar? this one is about random settings and that one is about starting multiple games.
Did you see the word rematch that I quoted? My suggestion is nothing to do with multiple games, but adding a quick link to start an identical game that could be used as a rematch...
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
rishaed
Posts: 1051
Joined: Fri Jul 20, 2007 8:54 pm
Location: Somewhere in the Foundry forums looking for whats going on!

Re: Challenges

Post by rishaed »

MrBenn wrote:
blakebowling wrote:
MrBenn wrote:
rishaed wrote:...rematch option...
Here's a similar suggestion... http://www.conquerclub.com/forum/viewto ... 3#p1655573
How is that suggestion similar? this one is about random settings and that one is about starting multiple games.
Did you see the word rematch that I quoted? My suggestion is nothing to do with multiple games, but adding a quick link to start an identical game that could be used as a rematch...
the rematch option would be for the parties that are unhappy with the results from maybe a bad drop or something of the sort..in this case the suggestions are not at all similar...sry MrBenn
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
Image
User avatar
rishaed
Posts: 1051
Joined: Fri Jul 20, 2007 8:54 pm
Location: Somewhere in the Foundry forums looking for whats going on!

Re: Challenges

Post by rishaed »

ok would like some suggs. from a programmer on how difficult it would be to implement this, also taking into consideration earlier posts there could be a limit 4 challenges at a time 4 freemiums like me :lol:
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
Image
Post Reply

Return to “Archived Suggestions”