Moderator: Cartographers

Well, WWII maps didn't look old during WWII. Did they? The graphics should be in WWII fashion, but not look old.ZeakCytho wrote:I'm not completely sold on the WWII theme, but I'm confident that you and Tac will come up with something pretty good
I would just advise against making it look antiquated, as if it were from WWII, if that's what you were planning, which I'm pretty sure is not what you were trying to say.
Thanks for your comment RjBealsRjBeals wrote:Oliver I think your idea is fantastic. And good post also - I could start to image the finished map as I was reading your post. Tac has his work cut out for him - this could be a winner for the conquerclub site.
Unfortunatelly, right now we cannot code it in a way that a player needs two territories to bombard others. But what we are doing is to use the "Air Strikes" technology. This technology can bombard the "national" territories of the player that researches it.Emperor_Metalman wrote:I think the WWII idea is good. I'd suggest a theme similar to the Iwo Jima map and avoid using the Berlin 1961 map as it looks boring in black and white.
To make the map more realistic, airbases could be placed on the map and one of the techs would enable you use an airbase to bombard/attack another. If there are too many techs, this could replace the bomb technology.
Blueprints also existed in WWII, so nothing prevents us from using themSuicidalSnowman wrote:WWII is cool, and it certainly fits.
The other idea I was thinking is to head towards the future. Focus on the research/development aspect of it. If nothing else, draw the tech tree to look as blueprints/technical drawings.
I know before we were running into serious space issues, so I think the idea of making it like an strategic map with only the impassables marked is a great idea to save space without limiting gameplay.
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
If that's what your example is, I'd be more in favor of a steampunk style. But as I said, I'm sure it will look good regardless of what you choose.OliverFA wrote:Well, WWII maps didn't look old during WWII. Did they? The graphics should be in WWII fashion, but not look old.ZeakCytho wrote:I'm not completely sold on the WWII theme, but I'm confident that you and Tac will come up with something pretty good
I would just advise against making it look antiquated, as if it were from WWII, if that's what you were planning, which I'm pretty sure is not what you were trying to say.
An example could be the game "Hearts of Iron" from Paradox.
http://media.pc.gamespy.com/media/692/6 ... mgs_1.html


That is an interesting alternative. In fact it does not have to be an alternative. Both options are complementary. After all Steam Punk is a "technologically advanced" Victorian era. And the Victorian era is the era that comes right before WWI. Nothing prevents us from mixing those close eras.TaCktiX wrote:I did some thinking, and here's another possibility if not outright World War II: steampunk. We could still keep the same research ideas, but change some around to be in that vein. Messing around with tubing, gauges, and clockwork would be a blast when it comes to the titling and framing, and it would still fit the theme of wanting to research to defeat thine enemies. It's another possibility to consider. And no, I haven't started work on an actual file yet, still waiting on a decent computer for such.
Hello Led Zeppeliner. Could you explain your idea a little more? Honestly I cannot imagine what you are talking about.LED ZEPPELINER wrote:maybe something ivlolving the climate of different regions?
That's a good idea, but I see a problem with it. The problem is finding an icon that properly explains what the tech is about so it can be understood by a first time player.MrBenn wrote:I've always thought that the tech-trees could look something more like this:
(Albeit a lot less cartoony)

captainwalrus wrote:Why not do somethng like the new world map but the only starting territories anre the european hamelands. then you have to balance between expanding into the new world and reaserching things.
