The Neon Peon wrote:This is the list of problems with the suggestions that is currently being discussed, I am editing it as we go along.revised text - this text is no longer part of the suggestion
needs revising - it has been determined that there is a problem with the suggestion in this area
revised - this is a revision to the suggestion
resolved - this part of the suggestion does not need to be revised
porkenbeans wrote:BaldAdonis wrote:So, what if no one around your rank wants to play the same games you want to play?
Well, That prob. means that you need to re-think your choices and play the more popular games. The ranking system should be about ranking risk players to their skill. Not the best at obscure maps and settings.
Ah yes, I am sure this will go around well... no more playing those types of games you like... yes, this will go very well...
Site would have "non-sanctioned" games. These are games that in no way effect your rank.
Site would have "sanctioned" games. These games are used to determine your rank and position on the leaderboard.
Okay, firstly... separating ranked and unranked games... that defeats the purpose of rank. Rank is how good you are at playing the game. If you separate that, then people will only play on 1 single type of game for rank, and then play all other games as unranked. Right now, if I choose to specialize that much, I give up 99% of the good things about the site. If this suggestion comes through, specialists will be giving up absolutely nothing.
Opponents in all sanctioned games are "auto-matched".
Secondly, how can I be auto-matched with an opponent and choose what type of game I am playing? Now, assuming you find a way to do that... what is the point of auto-matching people? If Player1 starts a game, it may have as well been Player2... that part of the suggestion is pointless. Player1 might be an expert on the map... so? Someone else will be auto-matched with him = Useless.
There are no points to collect. Only a running tally of the players positive or negative games won for the week. ("Week" has been changed to "month," and there is a minimum of 10 games for qualification) The top 20% from each rank level will receive a promotion in rank. And the bottom 20% from each rank level will receive a demotion in rank at the end of every week. (Month)
Thirdly, if there is no points to collect, only # of games won. There go 8 man games... I assume you mean # of players beaten? Also... 1 week? I can not finish any games within several weeks depending on my preferred game type... and... wait a minute... this is tilted too much for who plays more games. ("Week" has been changed to "month," and there is a minimum of 10 games for qualification. The equation now used to calculate score is number-of-players-defeated / number-of-players-played x 10)The top 20% of the top bracket are entered into the weekly showdown turny. The winner of the showdown receives a seat in the annual Turny of Champions, which will crown the next years Conqueror.
A whole lot of problems right there.
1. What if I don't want to enter a tourney?
2. I don't know where you have been, but a week is nowhere near enough to play a tourney... more like several months, or many months, with the amount of people you want to participate.3. What if they are freemium?
4. Winner is 1 out of a rank? You have to be kidding me... only that 1 person deserves a chance for conqueror, huh?5. Okay, I slaughter everyone in the game, get to top 20%. I am so good that I win the tourney for that 20%. I get bad dice in the final tournament and someone who has barely been pulling along wins... stages do not work.
6. Conqueror for a year? That is 33% of CCs history...
7. What is a "Turney"?