I'm wondering if there is a way to reduce the number of neutrals in a 1v1 game. As it currently stands each player starts with 6 armies. This means that the second player is somewhat likely to have only 4 armies by the start of his turn and, more importantly, will often have to cut through several layers of neutrals to get at his opponent. I'm wondering about the possibility of each player starting with 9 which doesn't give the first player enough to get to 4 armies on the first turn and also usually will indicate that the second player will be able to attack.
The downside is that it may be easier for the first player to grab a continent bonus early here but I don't know if that's as bad as the inability of having an attack outlet.
Now admittedly I've only played 1v1 on it 4 times so the sample size is low but here are the types of games I'm referring to
Game 3091524 Round 1 I went first and took two terts giving me a 6-4 advantage. Additionally I held the Terras Rougue bonus and had essentially eliminated my opponent from the south.
Game 3131260 Round 1 I went first and again took two terts for the 6-4 advantage. On this one I held Moselle