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drake_259
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Boards

Post by drake_259 »

Since there selling t-shirts of the maps,

how about making boards of the maps so we can play on them with our risk set at home
Jeff Hardy
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Re: Boards

Post by Jeff Hardy »

good idea would work for most maps

3 problems for certain maps (like aor) tho

to many armies are gained and rolling the dice would take for ever

they need neutrals and it would be stupid to have to set them up

they are shit without fog
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drake_259
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Re: Boards

Post by drake_259 »

just use the maps you can use then that don't have much neutrals, and classic doesn't have fog anyway so you can cope
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wcaclimbing
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Re: Boards

Post by wcaclimbing »

The problem is the size of image needed to make a printed map.

The images currently used on CC would make a lovely map.... that is only 8 inches across.
To make a map big enough to be an actual board, that means a ton of extra work for the person creating the map, because the image needs to be big enough and detailed enough to provide a good image at that size.

So far, none of the maps have been made at the scale required for printed maps.

And anyway, CC might run into copyright problems with Hasbro. I'm not sure.
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drake_259
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Re: Boards

Post by drake_259 »

well as for the copyright theres nothing copyright about putting an image on a board that doesn't belong to them in anyway
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MrBenn
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Re: Boards

Post by MrBenn »

wcaclimbing wrote:The problem is the size of image needed to make a printed map.
...
So far, none of the maps have been made at the scale required for printed maps.
That's not quite true... World 2.1 was made as a vector image, and is therefore scaleable, but other than that, I would say that you're right ;-)

The issue with printing a good quality image onto a good quality board at a good price is possibly more interesting...
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Androidz
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Re: Boards

Post by Androidz »

just play on the T-Shirts:D
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drake_259
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Re: Boards

Post by drake_259 »

Androidz wrote:just play on the T-Shirts:D
lol thats one idea
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Androidz
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Re: Boards

Post by Androidz »

drake_259 wrote:
Androidz wrote:just play on the T-Shirts:D
lol thats one idea
Altough you might losse some friends doing that, as most would belive your a total dumb.;)
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MrBenn
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Re: Boards

Post by MrBenn »

Androidz wrote:
drake_259 wrote:
Androidz wrote:just play on the T-Shirts:D
lol thats one idea
Altough you might losse some friends doing that, as most would belive your a total dumb.;)
Remember to take the t-shirt off first; it helps to have some spare clothes around :lol:
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Androidz
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Re: Boards

Post by Androidz »

MrBenn wrote:
Androidz wrote:
drake_259 wrote:
Androidz wrote:just play on the T-Shirts:D
lol thats one idea
Altough you might losse some friends doing that, as most would belive your a total dumb.;)
Remember to take the t-shirt off first; it helps to have some spare clothes around :lol:
lol
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twbenson
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Re: Boards

Post by twbenson »

MrBenn wrote:
wcaclimbing wrote:The problem is the size of image needed to make a printed map.
...
So far, none of the maps have been made at the scale required for printed maps.
That's not quite true... World 2.1 was made as a vector image, and is therefore scaleable, but other than that, I would say that you're right ;-)

The issue with printing a good quality image onto a good quality board at a good price is possibly more interesting...
Is there any way I can get a larger image of the world 2.1 map so that i can print it out and use it at home?
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hecter
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Re: Boards

Post by hecter »

http://zims.com/blog/images/worldmap21l ... hadows.png


Would there be a way to convert your standard jpg or png into a vector based image? Then we could scale it as much as we want.
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