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Re: WWII EUROPE(page1-37 update 9 avg-bonuses update(idea)

Postby Qwert on Sat Aug 09, 2008 4:30 pm

by AndyDufresne on Sat Aug 09, 2008 10:36 pm

Would you consider perhaps abbreviating more of the continent names in the legend...so you could increase the size slightly to fill up more space, and thus increase the clarity (but reducing the general smallness and fuzziness).

I.E.
W. Germany
Siegfried Def.
N. Italy
V. France
etc.

first i must say that aim not expected,that you posted in these stage,its supprise for me.
Second-these is no problem i will do that.
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Re: WWII EUROPE(page1-37 update 9 avg-bonuses update(idea)

Postby lt_oddball on Mon Aug 11, 2008 2:56 am

qwert wrote:
by AndyDufresne on Sat Aug 09, 2008 10:36 pm

Would you consider perhaps abbreviating more of the continent names in the legend...so you could increase the size slightly to fill up more space, and thus increase the clarity (but reducing the general smallness and fuzziness).

I.E.
W. Germany
Siegfried Def.
N. Italy
V. France
etc.

first i must say that aim not expected,that you posted in these stage,its supprise for me.
Second-these is no problem i will do that.


Well, and then there is space in the legend to place this suggested "heimat" or "Reichs" bonus :D
It's only a matter of text in the legend (Reichs bonus +4 for W+G+C), no need for special markings in the main map.

regarding more "hold three stars" on the east europe map; well, since the west player has that extra benefit , why not give the east player something of the same too ?

The W8 to C2 attack should perhaps be dropped ..so that the western allies have only 2 invasion points and the central germans 3.(same as east/soviet player).

The N2-B1 two ways should stay.
Also , because it may give the only opportunity for the west allies player to hit the east soviet player and bypassing the central german player ..and vice versa in the final 3player stance.

What Androidz thinks about is the fact that Germany was so quick to "invade" N-Italy when the allies liberated Rome. But he forgets that Germany did not fight through the Austrian/Italo Alps to get there.
Fighting your way through the alps is nearly impossible. Swinging around it (N2 B1 C2 and vice versa ) is more realistically.
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Re: WWII EUROPE(page1-37 update 9 avg-bonuses update(idea)

Postby Androidz on Mon Aug 11, 2008 5:45 am

You do have a point there lt. but, the fact that italy is a bit easy to hold concerns me.





But as i said last time qwrt. The Red Continent, the Yellow and the lIghtblue is to light colours to use on this map. i dont think they fitt The East/Western fronts. However the 2 other does. Could you try find some darker colours?


And on orange continent, P3 looks much darker than the other terretories in that continent try to make the continent in same colour. if it isint. P3 glow colour look good.
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Re: WWII EUROPE(page1-37 update 9 avg-bonuses update(idea)

Postby lt_oddball on Mon Aug 11, 2008 7:43 am

Androidz wrote:You do have a point there lt. but, the fact that italy is a bit easy to hold concerns me. (1)

But as i said last time qwrt. The Red Continent, the Yellow and the lIghtblue is to light colours to use on this map. i dont think they fitt The East/Western fronts. However the 2 other does. Could you try find some darker colours? (2)


(1) that's why the Italy bonus is less than you'd expect from (territ/3 + n*border territ).. is it right?
(2) I like the brighter colors in the center . the west and east maps were already so dark..only check if the digit color teal stands out against the east germany teal..and the digit red against the center europe red..etc..
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Re: WWII EUROPE(page1-37 update 9 avg-bonuses update(idea)

Postby Androidz on Mon Aug 11, 2008 7:46 am

lt_oddball wrote:
Androidz wrote:You do have a point there lt. but, the fact that italy is a bit easy to hold concerns me. (1)

But as i said last time qwrt. The Red Continent, the Yellow and the lIghtblue is to light colours to use on this map. i dont think they fitt The East/Western fronts. However the 2 other does. Could you try find some darker colours? (2)


(1) that's why the Italy bonus is less than you'd expect from (territ/3 + n*border territ).. is it right?
(2) I like the brighter colors in the center . the west and east maps were already so dark..only check if the digit color teal stands out against the east germany teal..and the digit red against the center europe red..etc..


(1) i guess your right there.

(2) cant really agrea their to bright for my head but if you say its not im guess your right.
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Re: WWII EUROPE(page1-37 update 9 avg-bonuses update(idea)

Postby pamoa on Mon Aug 11, 2008 9:14 am

can you tilt more vertically the F4>S1 arrow in the main map and also M4<>VB2 double arrow. Now it's not really clear where they go. :)
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Re: WWII EUROPE(page1-37 update 9 avg-bonuses update(idea)

Postby asl80 on Mon Aug 11, 2008 9:59 am

lt_oddball wrote:
Androidz wrote:
But as i said last time qwrt. The Red Continent, the Yellow and the lIghtblue is to light colours to use on this map. i dont think they fitt The East/Western fronts. However the 2 other does. Could you try find some darker colours? (2)


(2) I like the brighter colors in the center . the west and east maps were already so dark..only check if the digit color teal stands out against the east germany teal..and the digit red against the center europe red..etc..


How about this ... yes, the colours in the centre are brighter (as in, they seem especially so to me), but this does distinguish them, like odd-ball mentions, from the previous two sections. However, what also distinguishes them, and possibly more so, is the distinction they draw in their colour deviations, i.e. from the colour schemes of the east-west sections.
So, in line with Androidz and i, on account of the "eye-squinting-brightness", maybe qwert could merely reduce the brightness of the yellow balkan territory, which i think itself makes the others seem brighter than they are.
And, in line with oddball, the maintenance of the distinguishing colour schemes would still allow for "otherwise-impossible-differentiation" between the three fronts.

hehehe - how does that sound guys? (and i hope you liked the unnecessary-over-exaggerated characterisations of the problems) hehe {ahh, once again, the small things ... the small things}
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Re: WWII EUROPE(page1-37 update 9 avg-bonuses update(idea)

Postby asl80 on Mon Aug 11, 2008 10:19 am

On gameplay;
- East Prussia seems a bit rich getting plus 2 for 2 borders and 3 territories, especially when it could easily become an asset for the polish front?
- This could apply also to east germany? (which would effectively result as +2 anyway)

On graphics;
- C4 - G4 ... this only just/minutely looks like a legitimate attacking border ... i assume it is, but it might need another millimetre or two to make it clearer?
- For the "Front Line - no crossing" sign, it might be a little more official to say " Front Line - Impassable"
(+ maybe you should put a graphic of the front border in the "barrier" section of your legend?)
- Any chance of changing, if only slightly, the colours of the 1,2,3 of the bombardment signifiers .. .to distinguish them from the territory names?


Wow - maybe a really interesting gameplay option for this map would be 1v1, where one team starts with all three stars in the west, and the other starts with all the stars in the east (and only those territories)... each would surely grab their own front, before theey each made their way into the middle to battle it out ... in the final battles!
oooo, i want to play that game now. hehe.
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Re: WWII EUROPE(page1-37 update 9 avg-bonuses update(idea)

Postby asl80 on Mon Aug 11, 2008 10:20 am

P.S. the map is looking really good qwert.
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Re: WWII EUROPE(page1-37 update 9 avg-bonuses update(idea)

Postby Qwert on Mon Aug 11, 2008 3:35 pm

Wow - maybe a really interesting gameplay option for this map would be 1v1, where one team starts with all three stars in the west, and the other starts with all the stars in the east (and only those territories)... each would surely grab their own front, before theey each made their way into the middle to battle it out ... in the final battles!
oooo, i want to play that game now. hehe.

Hehe,not possible the stars are neutral on begining.

by pamoa on Mon Aug 11, 2008 4:14 pm

can you tilt more vertically the F4>S1 arrow in the main map and also M4<>VB2 double arrow. Now it's not really clear where they go.

Its these now better?

The W8 to C2 attack should perhaps be dropped ..so that the western allies have only 2 invasion points and the central germans 3.(same as east/soviet player).

You want to say,that two attack from Western front is enough?

I put Yellow,red and Light blue in Central Front more darken.

And on orange continent, P3 looks much darker than the other terretories in that continent try to make the continent in same colour. if it isint. P3 glow colour look good.

How do you mean not same?Do you think that aim create one terittory,one colour?I create all country colour to be background,and then i add borders.Androidz map is create with layers,and one layer is country colour and second layer is borders.


On graphics;
- C4 - G4 ... this only just/minutely looks like a legitimate attacking border ... i assume it is, but it might need another millimetre or two to make it clearer?
You have very good eye,i want to create borders Chech and slovakia.
Its these now good,i think that is clear now.

For the "Front Line - no crossing" sign, it might be a little more official to say " Front Line - Impassable"
Well i will say that more officialy will be -Front line-Crossing is forbiden-,its sound more military,or some other military word.


Any chance of changing, if only slightly, the colours of the 1,2,3 of the bombardment signifiers .. .to distinguish them from the territory names?
These for you its not distinguish?Ok,i change to be diferent from others names.

I change Bonus for Prussia now is 1.
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Re: WWII EUROPE(page1-37 update 9 avg-bonuses update(idea)

Postby Androidz on Mon Aug 11, 2008 3:37 pm

Nice update i like everything now:D


But for the Orange continent. Its not that i mean. I belive the P3 Terretorie has a stronger orange then the rest. and i dunno why is it just me?
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Re: WWII EUROPE(page1-38 update 11 avg-NEW!(idea)

Postby Qwert on Mon Aug 11, 2008 3:42 pm

But for the Orange continent. Its not that i mean. I belive the P3 Terretorie has a stronger orange then the rest. and i dunno why is it just me?

I dont know,i realy can not registed that.
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Re: WWII EUROPE(page1-38 update 11 avg-NEW!(idea)

Postby Androidz on Mon Aug 11, 2008 3:51 pm

qwert wrote:
But for the Orange continent. Its not that i mean. I belive the P3 Terretorie has a stronger orange then the rest. and i dunno why is it just me?

I dont know,i realy can not registed that.


might just be me. anyway can you darken the light blue & pink colours on the legend? they seem brighter on the legend than in map.

this might just me also
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Re: WWII EUROPE(page1-38 update 11 avg-NEW!(idea)

Postby Qwert on Mon Aug 11, 2008 3:54 pm

anyway can you darken the light blue & pink colours on the legend? they seem brighter on the legend than in map.

I forget to put Light blue to be darken,but Pink(North italu),well these is just you ;)
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Re: WWII EUROPE(page1-38 update 11 avg-NEW!(idea)

Postby Androidz on Mon Aug 11, 2008 3:57 pm

qwert wrote:
anyway can you darken the light blue & pink colours on the legend? they seem brighter on the legend than in map.

I forget to put Light blue to be darken,but Pink(North italu),well these is just you ;)


Yeah your right it is just me. Needed a secound look there:D


kk good i this reply was usefull for something:D
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Re: WWII EUROPE(page1-37 update 9 avg-bonuses update(idea)

Postby pamoa on Tue Aug 12, 2008 12:57 am

pamoa wrote:can you tilt more vertically the F4>S1 arrow in the main map and also M4<>VB2 double arrow. Now it's not really clear where they go.

put F4>S1 completly vertical and Iwould say rotate more M4<>VB2. :)
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Re: WWII EUROPE(page1-38 update 11 avg-NEW!(idea)

Postby lt_oddball on Tue Aug 12, 2008 4:12 am

It's looking good. :D

" The W8 to C2 attack should perhaps be dropped ..so that the western allies have only 2 invasion points and the central germans 3.(same as east/soviet player).You want to say,that two attack from Western front is enough?"

yes-no-i don't know :oops: .. historically/realistically I would say it should stay..but gameboard technically (with leaving out this "reichs"bonus) I 'd say there should be one invasion from west to central area less (than that in the opposite direction).
Maybe make it a poll vote lateron ?


What about the idea of a few more (take at least 3 of) yellow stars on the east map ? :idea: :?:

I think you'd better rotate the background flags of at least Switzerland. Indeed it looks like a white "x" (X marks the spot..what spot?).
Then Spain and the soviet star should tilt as well.
btw What is it with the Italian arms flag ? Is it the central Italian coat of arms ? or US troops coat of arms ? It's too small to recognize.
Why not give it the good old green-white-red ?


Front Line; No crossing alternatives:
"off limits"
"restricted zone"
"trespassers will be shot" (oh that 's too long )
:roll:
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Re: WWII EUROPE(page1-38 update 11 avg-NEW!(idea)

Postby pamoa on Tue Aug 12, 2008 4:57 am

lt_oddball wrote:...I think you'd better rotate the background flags of at least Switzerland...

I never dare to ask but as a swiss it really hurts seeing our cross displayed as a common "X".
Please Qwert, can you put it normaly. :)

lt_oddball wrote:Front Line; No crossing alternatives:
"off limits"
"restricted zone"
"trespassers will be shot"

"do not cross"
"restricted area"
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Re: WWII EUROPE(page1-38 update 11 avg-NEW!(idea)

Postby Androidz on Tue Aug 12, 2008 5:04 am

pamoa wrote:
lt_oddball wrote:...I think you'd better rotate the background flags of at least Switzerland...

I never dare to ask but as a swiss it really hurts seeing our cross displayed as a common "X".
Please Qwert, can you put it normaly. :)


I dont think there is room to rotate the star...
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Re: WWII EUROPE(page1-38 update 11 avg-NEW!(idea)

Postby Qwert on Tue Aug 12, 2008 10:06 am

by pamoa on Tue Aug 12, 2008 7:57 am

pamoa wrote:
can you tilt more vertically the F4>S1 arrow in the main map and also M4<>VB2 double arrow. Now it's not really clear where they go.
put F4>S1 completly vertical and Iwould say rotate more M4<>VB2.
-----------------------------------------------
Its these now ok,if not then you definitly must show me what is wrong with these attack.(these reply will be active when i posted new update)

----------------------------------------------------------
It's looking good.

" The W8 to C2 attack should perhaps be dropped ..so that the western allies have only 2 invasion points and the central germans 3.(same as east/soviet player).You want to say,that two attack from Western front is enough?"

yes-no-i don't know .. historically/realistically I would say it should stay..but gameboard technically (with leaving out this "reichs"bonus) I 'd say there should be one invasion from west to central area less (than that in the opposite direction).
Maybe make it a poll vote lateron ?
--------------------------------------------------------------
Ok,for now i will drop these attack.
Poll?who will wote-you,Androidz,Pamoa and Me.
-----------------------------------------------------------------


What about the idea of a few more (take at least 3 of) yellow stars on the east map ?
---------------------------------------------------
like i say before,no need for more extra bonuses,i dont want to create AOR map when who play first have big advantage,when you count regular and extra bonuses you will get 79 bonus value,and i think that these is enough bonus for these map.
----------------------------------------------------------------

I think you'd better rotate the background flags of at least Switzerland. Indeed it looks like a white "x" (X marks the spot..what spot?).
Then Spain and the soviet star should tilt as well.
btw What is it with the Italian arms flag ? Is it the central Italian coat of arms ? or US troops coat of arms ? It's too small to recognize.
Why not give it the good old green-white-red ?
--------------------------------------------------
these is use from original maps,and people have nothing agains that(if they have something against he will not be quenched with that flags).In italia is British and Us coat of arms,also use forom quenched maps.
These last"green white red"i dont understand.You must understand that i have switzerland flag in several direction,but these whas best,in line with all other flags,so i realy can not see that someon can confuse to attack from switzerland,where you dont have any thing what present territory(name,Armycircle,numbers).

----------------------------------------------------
Front Line; No crossing alternatives:
"off limits"
"restricted zone"
"trespassers will be shot" (oh that 's too long )
---------------------------------------------------
I must say that all these warning not give feel that you go to front line. Can you imagine board in Soviet Front in year 1944,when write "Restricted zone" or "off Limits"
-------------------------------------------------------------
by pamoa on Tue Aug 12, 2008 11:57 am

lt_oddball wrote:
...I think you'd better rotate the background flags of at least Switzerland...
I never dare to ask but as a swiss it really hurts seeing our cross displayed as a common "X".
Please Qwert, can you put it normaly.
---------------------------------------------------
Its normal.
--------------------------------------------

lt_oddball wrote:
Front Line; No crossing alternatives:
"off limits"
"restricted zone"
"trespassers will be shot"
"do not cross"
"restricted area"
---------------------------------------
Still not get feel.Need more war feel.




by Androidz on Tue Aug 12, 2008 12:04 pm

pamoa wrote:
lt_oddball wrote:
...I think you'd better rotate the background flags of at least Switzerland...
I never dare to ask but as a swiss it really hurts seeing our cross displayed as a common "X".
Please Qwert, can you put it normaly.

I dont think there is room to rotate the star...
----------------------------------------------
What star?
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Re: WWII EUROPE(page1-38 update 11 avg-NEW!(idea)

Postby Androidz on Tue Aug 12, 2008 10:15 am

oooops X* sorry for write error. Btw i think Front Line is a good word.
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Re: WWII EUROPE(page1-38 update 11 avg-NEW!(idea)

Postby lt_oddball on Wed Aug 13, 2008 9:01 am

Front Line;" No crossing "alternatives:
"off limits"
"restricted zone"
"trespassers will be shot"
"do not cross"
"restricted area"
---------------------------------------
Still not get feel.Need more war feel.
? :roll:

"shoo-shoo"
"go home"
"yankee, go home"
"achtung, minen"
"Keep clear"
"mind the grass"
"respect the sovereignty if this nation" #-o
"Putin, go home" :oops:
"shop closed, please return tomorrow"

8-[ I 'm out of ideas, here
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Re: WWII EUROPE(page1-38 update 11 avg-NEW!(idea)

Postby asl80 on Wed Aug 13, 2008 9:42 am

All the map colours are looking good to me now ... though the legend is looking a little odd;
* I think this is mostly a problem with all the continent names. They look a little tacky,unstyled and thus unfinished. I think this may be a problem relating to the white glow around the letters which makes them fuzzy, and also that they seem very block-like, i.e. a very plain font (though of course, you don't want it too fancy).
{this also relates to the phrases "One Way Attack" "Barriers" "Bombardment" "Launch Area" "Target Area"}
- The words "Hold BERLIN" "Hold All Stars" look good, and should maybe be the prototype for a solution.

* For the "Front line no crossing" issue i think firstly; that all the words should be capitalised, and secondly; that if you are going to change it then it should be to something general, simple and, contrary to earlier suggestions, not involving any specifics of a direction or comment, but merely an indication that it is a barrier.
- My earlier suggestion was "Front Line - Impassable", but it seems you didn't like that one, so, how about something like;
"Front Line - Restricted", "Front Line - Restricted Access", "Front Line - Limited Access", "Front Line - Cross at Arrows", "Front Line Impediment", "Front Border - No Crossing" etc.

* I think the tense of "Center Front" should instead be "Central Front" for the section heading in the legend (and if it appears in the xml) ... "Center Front" is i think like saying "West Front".

* I still think the East Germany bonus should go down to +1, which really eventuates as +2, as you get the Berlin bonus with it. Your thoughts on this one qwert and peoples?
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Re: WWII EUROPE(page1-38 update 11 avg-NEW!(idea)

Postby Qwert on Wed Aug 13, 2008 4:08 pm

Front Line;" No crossing "alternatives:
"off limits"
"restricted zone"
"trespassers will be shot"
"do not cross"
"restricted area"
---------------------------------------
Still not get feel.Need more war feel.
?

"shoo-shoo"
"go home"
"yankee, go home"
"achtung, minen"
"Keep clear"
"mind the grass"
"respect the sovereignty if this nation"
"Putin, go home"
"shop closed, please return tomorrow"

I 'm out of ideas, here
---------------------------------------
"yankee,go home"-interesting idea




All the map colours are looking good to me now ... though the legend is looking a little odd;
* I think this is mostly a problem with all the continent names. They look a little tacky,unstyled and thus unfinished. I think this may be a problem relating to the white glow around the letters which makes them fuzzy, and also that they seem very block-like, i.e. a very plain font (though of course, you don't want it too fancy).
{this also relates to the phrases "One Way Attack" "Barriers" "Bombardment" "Launch Area" "Target Area"}
- The words "Hold BERLIN" "Hold All Stars" look good, and should maybe be the prototype for a solution.
------------------------------------------------------
If i understand you good,you want to all names in legend be same style like "hold Berlin"
------------------------------------------------------------------------------------------------------------

* For the "Front line no crossing" issue i think firstly; that all the words should be capitalised, and secondly; that if you are going to change it then it should be to something general, simple and, contrary to earlier suggestions, not involving any specifics of a direction or comment, but merely an indication that it is a barrier.
- My earlier suggestion was "Front Line - Impassable", but it seems you didn't like that one, so, how about something like;
"Front Line - Restricted", "Front Line - Restricted Access", "Front Line - Limited Access", "Front Line - Cross at Arrows", "Front Line Impediment", "Front Border - No Crossing" etc.
---------------------------------------------------
"Front Border - No Crossing" Its look similar to mine,its good
----------------------------------------------------------------
* I think the tense of "Center Front" should instead be "Central Front" for the section heading in the legend (and if it appears in the xml) ... "Center Front" is i think like saying "West Front".
----------------------------------------------------------
what you think of these names
Western Europe Campaign
Central Europe Campaign
Eastern Europe Campaign

* I still think the East Germany bonus should go down to +1, which really eventuates as +2, as you get the Berlin bonus with it. Your thoughts on this one qwert and peoples?
--------------------------------------------------------------------------------------
I dont know if other people think that 1 is enough i will put.
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Re: WWII EUROPE(page1-38 update 11 avg-NEW!(idea)

Postby lt_oddball on Wed Aug 13, 2008 4:37 pm

qwert wrote:* I still think the East Germany bonus should go down to +1, which really eventuates as +2, as you get the Berlin bonus with it. Your thoughts on this one qwert and peoples?
--------------------------------------------------------------------------------------
I dont know if other people think that 1 is enough i will put.


Hey, you talk about the Reichscapital here.. ;) caught between two fires in the west and east..both a reason to round-off upwards: +2 for the area and the +1 for Berlin proper.
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Joined: Mon Mar 05, 2007 11:17 am
Location: Fortress Europe

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