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Halloween Hollows [Quenched]

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Re: HALLOWEEN HOLLOWS V5 (P3) - Impassables

Postby cairnswk on Sun Aug 10, 2008 6:35 pm

Androidz wrote:...
kk good to know:D
lol i wrote team instead of theme. My english sucks:D

I did understand however, so no probs....you'll get there with your english, i am confident. ;)
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Re: HALLOWEEN HOLLOWS V4 (P3)

Postby cairnswk on Sun Aug 10, 2008 6:37 pm

RjBeals wrote:
cairnswk wrote:Version 4.

Time to get this started again....let's see....Aug, Sep, Oct....3 months should be enough time to get this quenched by 31 Oct.

Sure - you can get it quenched, but it will sit in FF for another 2 months.

I luv your positivity Rj.

I am sure we can roll this out in time for Halloween, don't you??
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Re: HALLOWEEN HOLLOWS V7 (P4) - New legend font

Postby cairnswk on Sun Aug 10, 2008 6:51 pm

VErsion 7.

Changes:
1. i changed the legend font from Agatha to FeZKK, don't know if this works any better?
2. Appliled some colour to the territory names
3. The Blood red and slimy green didn't go together for the legend font colours, so have left it at slimmy green, or what i perceive as being that colour.

edbeard wrote:3. I can't tell what attacks what in the graveyard (plus the tombstone and terrace names are hardly visible)

OK I'll work on that.

4. the whole riddle thing doesn't work for me. you're just going to confuse people. I can hardly tell what your meaning is there and people not as familiar with the english language or those who just aren't bright are going to be totally confused.
I think this is a great little twist especially for this Halloween map.
Perhaps you (& others) will have to take the time to solve the riddle.

5. the witch can attack anywhere, but what can attack the witch?

well, i thought that borders would have been obvious, since the witch sits in the moon, its is attackable from Witches Castle (at this point), however, i probably will clarify that in the legend.

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Re: HALLOWEEN HOLLOWS V5 (P3) - Impassables

Postby whitestazn88 on Sun Aug 10, 2008 7:08 pm

i like that you rearranged the stuff in the bottom part of the legend

suggestions: cauldron bubble and the wizard hats look too bright for this map, as everything else has a darker tone to it, maybe change those up

also, i'd like it if the colors of the witches way territs and the wizard ward territs were less similar... i mean, they're very easily distinguishable, but i don't like those colors next to each other, more orange-y for the wizard ward might have a nice touch

and the witch being able to attack everything on the map is kinda... extreme for me, it just seems like too much. i dunno what to do with it, but it is kinda excessive
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Re: HALLOWEEN HOLLOWS V8 (P4) - Colours toned down

Postby cairnswk on Sun Aug 10, 2008 8:00 pm

whitestazn88 wrote:i like that you rearranged the stuff in the bottom part of the legend

Good

suggestions: cauldron bubble and the wizard hats look too bright for this map, as everything else has a darker tone to it, maybe change those up

Should be fixed now...i toned down the cauldron, addded some smoke and bubbles

also, i'd like it if the colors of the witches way territs and the wizard ward territs were less similar... i mean, they're very easily distinguishable, but i don't like those colors next to each other, more orange-y for the wizard ward might have a nice touch

Done, changed the Wizard Ward to a more orangey colour

and the witch being able to attack everything on the map is kinda... extreme for me, it just seems like too much. i dunno what to do with it, but it is kinda excessive

Still working on that one.

Version 8
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Re: HALLOWEEN HOLLOWS V8 (P4) - Color Tones

Postby whitestazn88 on Sun Aug 10, 2008 8:50 pm

the cauldron is exactly what i had in mind... especially the fire being made smaller.

i take back what i said about this being kitschy... its turning out to be a pretty cool map, and i look forward to it being available for play by halloween
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Re: HALLOWEEN HOLLOWS V8 (P4) - Color Tones

Postby cairnswk on Sun Aug 10, 2008 9:43 pm

whitestazn88 wrote:the cauldron is exactly what i had in mind... especially the fire being made smaller.

i take back what i said about this being kitschy... its turning out to be a pretty cool map, and i look forward to it being available for play by halloween

I toned the fire down.
I'm starting to write the XML, so I've made Wiccan Beach part of Ward Ward, to give some variation to the continents....and you'll probably notice that the fence bordering Tombstone Terrace has been moved down to make that area much clearer as to what borders what. Basically that area works like VOTK with T'stone Terrace being the master holder of the continent.

Kitchsy....no probs...glad to hear you're looking forward to it now. :)
See if you can get some other friends in here for comments to get this out the the Drafting area & into the Foundry proper. ;)
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Re: HALLOWEEN HOLLOWS V7 (P4) - New legend font

Postby cairnswk on Sun Aug 10, 2008 9:53 pm

edbeard wrote:5. the witch can attack anywhere, but what can attack the witch?


whitestazn88 wrote:...
and the witch being able to attack everything on the map is kinda... extreme for me, it just seems like too much. i dunno what to do with it, but it is kinda excessive


OK...worked the witch out, please read the riddle and tell me if you can understand it.

Version 9.

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Re: HALLOWEEN HOLLOWS V8 (P4) - Color Tones

Postby whitestazn88 on Sun Aug 10, 2008 10:06 pm

yeah, i get the riddle

i dunno if underlining some territs is what i'd prefer, but its a step forward from having an all powerful witch

and as for the territs that can attack the witch, maybe change their font color so that its easier to see them rather than having to search for them, it might become cumbersome in freestyle games
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Re: HALLOWEEN HOLLOWS V8 (P4) - Color Tones

Postby cairnswk on Sun Aug 10, 2008 10:39 pm

whitestazn88 wrote:yeah, i get the riddle


Code: Select all
i dunno if underlining some territs is what i'd prefer, but its a step forward from having an all powerful witch
well yes that can be worked on.

...it might become cumbersome in freestyle games

what do you mean by this?
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Re: HALLOWEEN HOLLOWS V8 (P4) - Color Tones

Postby cairnswk on Sun Aug 10, 2008 11:53 pm

VErsion 9 with armies

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Re: HALLOWEEN HOLLOWS V9 (P4) - w Armies

Postby cairnswk on Sun Aug 10, 2008 11:57 pm

Version 9 with armies

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Code: Select all
<?xml version="1.0" ?>
<map>
  <title>Halloween Hollows</title>
  <smallwidth>610</smallwidth>
  <smallheight>550</smallheight>
  <largewidth>750</largewidth>
  <largeheight>676</largeheight>
  <filetype>jpg</filetype>

<continent>
  <name>Tombstone Terrace</name>
  <bonus>6</bonus>
   <components>
   <territory>Allfellows Church</territory>
   <territory>Sheelbe Buggery</territory>
   <territory>Ima Pinnacle</territory>
   <territory>Mathius Goodbook</territory>
   <territory>Fideus Widget</territory>
   <territory>Judge Mentday</territory>
   <territory>Tombstone Terrace</territory>
   </components>
</continent>

<continent>
  <name>Animal Farm</name>
  <bonus>6</bonus>
   <components>
   <territory>Wolverine</territory>
   <territory>Raven Tree</territory>
   <territory>Bat Wings</territory>
   <territory>Blackcat Mews</territory>
   <territory>Snakes Slither</territory>
   <territory>Frogstomp</territory>
   </components>
</continent>

<continent>
  <name>Death's Door</name>
  <bonus>6</bonus>
   <components>
   <territory>Undertaker's Plot</territory>
   <territory>Jack O'Lantern Manor</territory>
   <territory>Skeleton Closet</territory>
   <territory>Ghost Grove</territory>
   <territory>Skull Road</territory>
   <territory>Deadmen Dancing</territory>
   </components>
</continent>

<continent>
  <name>Witches Way</name>
  <bonus>6</bonus>
   <components>
   <territory>Fallow Field</territory>
   <territory>Wicked The Witch</territory>
   <territory>Witche's Castle</territory>
   <territory>Broomstick Base</territory>
   <territory>Voodoo Vault</territory>
   </components>
</continent>

<continent>
  <name>Dragon Heads</name>
  <bonus>5</bonus>
   <components>
   <territory>Dragon Lair</territory>
   <territory>Dragon Snout Heads</territory>
   <territory>Peril Rocks</territory>
   <territory>Cauldron Bubble</territory>
   </components>
</continent>

<continent>
  <name>Wizard Ward</name>
  <bonus>5</bonus>
   <components>
   <territory>Wizard Hats</territory>
   <territory>Wishing Pouch</territory>
   <territory>Gizzard Gue</territory>
   <territory>Wiccan Beach</territory>
   <territory>Well of Spells</territory>
   <territory>Magic Wand</territory>
   </components>
</continent>

<continent>
  <name>Spider</name>
  <bonus>1</bonus>
   <components>
   <territory>Blackwidow Roost</territory>
   </components>
</continent>

<!-- Start Tombstone Terraces -->

<territory>
  <name>Allfellows Church</name>
   <borders>
   <border>Tombstone Terrace</border>
   <border>Wicked The Witch</border>
   </borders>
      <coordinates>
         <smallx>103</smallx>
         <smally>81</smally>
         <largex>128</largex>
         <largey>95</largey>
      </coordinates>
</territory>

<territory>
  <name>Sheelbe Buggery</name>
   <borders>
   <border>Tombstone Terrace</border>
   </borders>
      <coordinates>
         <smallx>160</smallx>
         <smally>82</smally>
         <largex>198</largex>
         <largey>96</largey>
      </coordinates>
</territory>

<territory>
  <name>Ima Pinnacle</name>
   <borders>
   <border>Tombstone Terrace</border>
   </borders>
      <coordinates>
         <smallx>190</smallx>
         <smally>97</smally>
         <largex>235</largex>
         <largey>114</largey>
      </coordinates>
</territory>

<territory>
  <name>Mathius Goodbook</name>
   <borders>
   <border>Tombstone Terrace</border>
   </borders>
      <coordinates>
         <smallx>220</smallx>
         <smally>85</smally>
         <largex>271</largex>
         <largey>99</largey>
      </coordinates>
</territory>

<territory>
  <name>Fideus Widget</name>
   <borders>
   <border>Tombstone Terrace</border>
   </borders>
      <coordinates>
         <smallx>243</smallx>
         <smally>103</smally>
         <largex>300</largex>
         <largey>122</largey>
      </coordinates>
</territory>

<territory>
  <name>Judge Mentday</name>
   <borders>
   <border>Tombstone Terrace</border>
   </borders>
      <coordinates>
         <smallx>275</smallx>
         <smally>96</smally>
         <largex>339</largex>
         <largey>113</largey>
      </coordinates>
</territory>

<territory>
  <name>Tombstone Terrace</name>
   <borders>
   <border>Allfellows Church</border>
   <border>Sheelbe Buggery</border>
   <border>Ima Pinnacle</border>
   <border>Mathius Goodbook</border>
   <border>Fideus Widget</border>
   <border>Judge Mentday</border>
   <border>Undertaker's Plot</border>
   <border>Fallow Field</border>
   </borders>
      <coordinates>
         <smallx>187</smallx>
         <smally>133</smally>
         <largex>231</largex>
         <largey>158</largey>
      </coordinates>
</territory>

<!-- End of Tombstone Terrace -->

<!-- Start Animal Farm -->

<territory>
  <name>Blackcat Mews</name>
   <borders>
   <border>Raven Tree</border>
   <border>Bat Wings</border>
   <border>Jack O'Lantern Manor</border>
   </borders>
      <coordinates>
         <smallx>91</smallx>
         <smally>198</smally>
         <largex>113</largex>
         <largey>238</largey>
      </coordinates>
</territory>

<territory>
  <name>Raven Tree</name>
   <borders>
   <border>Blackcat Mews</border>
   <border>Bat Wings</border>
   <border>Wolverine</border>
   </borders>
      <coordinates>
         <smallx>102</smallx>
         <smally>311</smally>
         <largex>126</largex>
         <largey>377</largey>
      </coordinates>
</territory>

<territory>
  <name>Bat Wings</name>
   <borders>
   <border>Blackcat Mews</border>
   <border>Raven Tree</border>
   <border>Jack O'Lantern Manor</border>
   <border>Snakes Slither</border>
   </borders>
      <coordinates>
         <smallx>151</smallx>
         <smally>299</smally>
         <largex>187</largex>
         <largey>362</largey>
      </coordinates>
</territory>

<territory>
  <name>Wolverine</name>
   <borders>
   <border>Raven Tree</border>
   <border>Frogstomp</border>
   </borders>
      <coordinates>
         <smallx>137</smallx>
         <smally>420</smally>
         <largex>169</largex>
         <largey>511</largey>
      </coordinates>
</territory>

<territory>
  <name>Snakes Slither</name>
   <borders>
   <border>Bat Wings</border>
   <border>Ghost Grove</border>
   </borders>
      <coordinates>
         <smallx>185</smallx>
         <smally>380</smally>
         <largex>228</largex>
         <largey>462</largey>
      </coordinates>
</territory>

<territory>
  <name>Frogstomp</name>
   <borders>
   <border>Wolverine</border>
   <border>Deadmen Dancing</border>
   <border>Blackwidow Roost</border>
   </borders>
      <coordinates>
         <smallx>218</smallx>
         <smally>435</smally>
         <largex>269</largex>
         <largey>530</largey>
      </coordinates>
</territory>

<!-- End Animal Farm -->

<!-- Start Death's Door -->

<territory>
  <name>Undertaker's Plot</name>
   <borders>
   <border>Fallow Field</border>
   <border>Tombstone Terrace</border>
   <border>Jack O'Lantern Manor</border>
   </borders>
      <coordinates>
         <smallx>182</smallx>
         <smally>194</smally>
         <largex>225</largex>
         <largey>233</largey>
      </coordinates>
</territory>

<territory>
  <name>Jack O'Lantern Manor</name>
   <borders>
   <border>Undertaker's Plot</border>
   <border>Fallow Field</border>
   <border>Bat Wings</border>
   <border>Skeleton Closet</border>
   <border>Blackcat Mews</border>
   </borders>
      <coordinates>
         <smallx>183</smallx>
         <smally>240</smally>
         <largex>226</largex>
         <largey>290</largey>
      </coordinates>
</territory>

<territory>
  <name>Skeleton Closet</name>
   <borders>
   <border>Jack O'Lantern Manor</border>
   <border>Fallow Field</border>
   <border>Voodoo Vault</border>
   <border>Wizard Hats</border>
   <border>Skull Road</border>
   </borders>
      <coordinates>
         <smallx>256</smallx>
         <smally>266</smally>
         <largex>316</largex>
         <largey>322</largey>
      </coordinates>
</territory>

<territory>
  <name>Skull Road</name>
   <borders>
   <border>Skeleton Closet</border>
   <border>Deadmen Dancing</border>
   <border>Ghost Grove</border>
   <border>Wizard Hats</border>
   </borders>
      <coordinates>
         <smallx>292</smallx>
         <smally>336</smally>
         <largex>360</largex>
         <largey>408</largey>
      </coordinates>
</territory>

<territory>
  <name>Ghost Grove</name>
   <borders>
   <border>Skull Road</border>
   <border>Deadmen Dancing</border>
   <border>Snakes Slither</border>
   </borders>
      <coordinates>
         <smallx>219</smallx>
         <smally>324</smally>
         <largex>270</largex>
         <largey>393</largey>
      </coordinates>
</territory>

<territory>
  <name>Deadmen Dancing</name>
   <borders>
   <border>Skull Road</border>
   <border>Ghost Grove</border>
   <border>Frogstomp</border>
   <border>Blackwidow Roost</border>
   </borders>
      <coordinates>
         <smallx>291</smallx>
         <smally>375</smally>
         <largex>359</largex>
         <largey>456</largey>
      </coordinates>
</territory>

<!-- End Death's Door -->

<!-- Start Witches Way -->

<territory>
  <name>Fallow Field</name>
   <borders>
   <border>Tombstone Terrace</border>
   <border>Witche's Castle</border>
   <border>Broomstick Base</border>
   <border>Skeleton Closet</border>
   <border>Undertaker's Plot</border>
   <border>Jack O'Lantern Manor</border>
   </borders>
      <coordinates>
         <smallx>255</smallx>
         <smally>202</smally>
         <largex>314</largex>
         <largey>243</largey>
      </coordinates>
</territory>

<territory>
  <name>Wicked The Witch</name>
   <borders>
   <border>Witche's Castle</border>
   <border>Tombstone Terrace</border>
   <border>Magic Wand</border>
   <border>Raven Tree</border>
   <border>Allfellows Church</border>
   </borders>
      <coordinates>
         <smallx>397</smallx>
         <smally>84</smally>
         <largex>489</largex>
         <largey>98</largey>
      </coordinates>
</territory>

<territory>
  <name>Witche's Castle</name>
   <borders>
   <border>Wicked The Witch</border>
   <border>Fallow Field</border>
   <border>Broomstick Base</border>
   <border>Dragon Lair</border>
   <border>Dragon Snout Heads</border>
   </borders>
      <coordinates>
         <smallx>462</smallx>
         <smally>176</smally>
         <largex>569</largex>
         <largey>211</largey>
      </coordinates>
</territory>

<territory>
  <name>Broomstick Base</name>
   <borders>
   <border>Witche's Castle</border>
   <border>Fallow Field</border>
   <border>Voodoo Vault</border>
   </borders>
      <coordinates>
         <smallx>397</smallx>
         <smally>83</smally>
         <largex>489</largex>
         <largey>97</largey>
      </coordinates>
</territory>

<territory>
  <name>Voodoo Vault</name>
   <borders>
   <border>Fallow Field</border>
   <border>Skeleton Closet</border>
   <border>Wizard Hats</border>
   <border>Broomstick Base</border>
   <border>Dragon Lair</border>
   </borders>
      <coordinates>
         <smallx>411</smallx>
         <smally>243</smally>
         <largex>506</largex>
         <largey>294</largey>
      </coordinates>
</territory>

<!-- End of Witches Way -->

<!-- Start Dragon Heads -->

<territory>
  <name>Dragon Lair</name>
   <borders>
   <border>Witche's Castle</border>
   <border>Voodoo Vault</border>
   <border>Wizard Hats</border>
   <border>Dragon Snout Heads</border>
   <border>Peril Rocks</border>
   </borders>
      <coordinates>
         <smallx>411</smallx>
         <smally>243</smally>
         <largex>506</largex>
         <largey>294</largey>
      </coordinates>
</territory>

<territory>
  <name>Dragon Snout Heads</name>
   <borders>
   <border>Witche's Castle</border>
   <border>Dragon Lair</border>
   <border>Peril Rocks</border>
   <border>Cauldron Bubble</border>
   </borders>
      <coordinates>
         <smallx>552</smallx>
         <smally>202</smally>
         <largex>680</largex>
         <largey>243</largey>
      </coordinates>
</territory>

<territory>
  <name>Cauldron Bubble</name>
   <borders>
   <border>Dragon Snout Heads</border>
   </borders>
      <coordinates>
         <smallx>509</smallx>
         <smally>271</smally>
         <largex>627</largex>
         <largey>328</largey>
      </coordinates>
</territory>

<territory>
  <name>Peril Rocks</name>
   <borders>
   <border>Dragon Lair</border>
   <border>Dragon Snout Heads</border>
   <border>Wiccan Beach</border>
   </borders>
      <coordinates>
         <smallx>385</smallx>
         <smally>287</smally>
         <largex>474</largex>
         <largey>348</largey>
      </coordinates>
</territory>

<!-- End Dragon Heads -->

<!-- Start Wizard Ward -->

<territory>
  <name>Wizard Hats</name>
   <borders>
   <border>Skeleton Closet</border>
   <border>Voodoo Vault</border>
   <border>Dragon Lair</border>
   <border>Skull Road</border>
   <border>Wiccan Beach</border>
   </borders>
      <coordinates>
         <smallx>363</smallx>
         <smally>326</smally>
         <largex>447</largex>
         <largey>396</largey>
      </coordinates>
</territory>

<territory>
  <name>Wiccan Beach</name>
   <borders>
   <border>Wizard Hats</border>
   <border>Magic Wand</border>
   <border>Dragon Lair</border>
   </borders>
      <coordinates>
         <smallx>543</smallx>
         <smally>365</smally>
         <largex>669</largex>
         <largey>444</largey>
      </coordinates>
</territory>

<territory>
  <name>Wishing Pouch</name>
   <borders>
   <border>Deadmen Dancing</border>
   <border>Gizzard Gue</border>
   <border>Blackwidow Roost</border>
   </borders>
      <coordinates>
         <smallx>367</smallx>
         <smally>374</smally>
         <largex>452</largex>
         <largey>455</largey>
      </coordinates>
</territory>

<territory>
  <name>Gizzard Gue</name>
   <borders>
   <border>Wishing Pouch</border>
   <border>Well of Spells</border>
   <border>Blackwidow Roost</border>
   </borders>
      <coordinates>
         <smallx>455</smallx>
         <smally>402</smally>
         <largex>560</largex>
         <largey>489</largey>
      </coordinates>
</territory>

<territory>
  <name>Well of Spells</name>
   <borders>
   <border>Magic Wand</border>
   <border>Gizzard Gue</border>
   <border>Blackwidow Roost</border>
   </borders>
      <coordinates>
         <smallx>531</smallx>
         <smally>423</smally>
         <largex>654</largex>
         <largey>515</largey>
      </coordinates>
</territory>

<territory>
  <name>Magic Wand</name>
   <borders>
   <border>Well of Spells</border>
   <border>Wiccan Beach</border>
   <border>Wicked The Witch</border>
   </borders>
      <coordinates>
         <smallx>577</smallx>
         <smally>461</smally>
         <largex>710</largex>
         <largey>562</largey>
      </coordinates>
</territory>

<!-- End of Waizard Ward -->

<!-- Start Spipder -->

<territory>
  <name>Blackwidow Roost</name>
   <borders>
   <border>Frogstomp</border>
   <border>Deadmen Dancing</border>
   <border>Wishing Pouch</border>
   <border>Gizzard Gue</border>
   <border>Well of Spells</border>
   </borders>
   <bombardments>
         <bombardment>Wolverine</bombardment>
         <bombardment>Snakes Slither</bombardment>
         <bombardment>Ghost Grove</bombardment>
         <bombardment>Skull Road</bombardment>
         <bombardment>Wiccan Beach</bombardment>
         <bombardment>Wizard Hats</bombardment>
         <bombardment>Raven Tree</bombardment>
         <bombardment>Bat Wings</bombardment>
         <bombardment>Jack O'Lantern Manor</bombardment>
         <bombardment>Skeleton Closet</bombardment>
         <bombardment>Blackcat Mews</bombardment>
         <bombardment>Undertaker's Plot</bombardment>
         <bombardment>Fallow Field</bombardment>
         <bombardment>Broomstick Base</bombardment>
         <bombardment>Witche's Castle</bombardment>
   </bombardments>
      <coordinates>
         <smallx>429</smallx>
         <smally>449</smally>
         <largex>528</largex>
         <largey>547</largey>
      </coordinates>
<neutral>3</neutral>
</territory>

</map>
Last edited by cairnswk on Mon Aug 11, 2008 12:05 am, edited 1 time in total.
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Re: HALLOWEEN HOLLOWS V8 (P4) - Color Tones

Postby whitestazn88 on Sun Aug 10, 2008 11:59 pm

cairnswk wrote:
whitestazn88 wrote:yeah, i get the riddle


Code: Select all
i dunno if underlining some territs is what i'd prefer, but its a step forward from having an all powerful witch
well yes that can be worked on.

...it might become cumbersome in freestyle games

what do you mean by this?


if you can't figure out what attacks the witch really quick, it would be hard when you're in the heat of a freestyle game
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Re: HALLOWEEN HOLLOWS V8 (P4) - Color Tones

Postby cairnswk on Mon Aug 11, 2008 12:06 am

whitestazn88 wrote:....
if you can't figure out what attacks the witch really quick, it would be hard when you're in the heat of a freestyle game


Oh #-o
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Re: HALLOWEEN HOLLOWS V9 (P5) - w Armies

Postby Androidz on Mon Aug 11, 2008 5:21 am

Nice work cairnswk. wow =D> . Did you really do that much updates when i was sleeping:O
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Re: HALLOWEEN HOLLOWS V10 (P5) - Witch attack change

Postby cairnswk on Mon Aug 11, 2008 7:05 am

Androidz wrote:Nice work cairnswk. wow =D> . Did you really do that much updates when i was sleeping:O

Sure did Androidz...i'm on holidays.
And here's another update for you...
Version 10.
I've changed the underlined for what the witch can attack to an asterisk. I didn't think that changing the colour of those territory names as previously suggested would work because it would take the colour of that territory away from the map....so asterisks have been used in cream color to indicate this.

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Re: HALLOWEEN HOLLOWS V9 (P5) - w Armies

Postby InkL0sed on Mon Aug 11, 2008 7:06 am

Ohhh, I thought this was abandoned.

It'd be cool if you got this quenched on Halloween.
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Re: HALLOWEEN HOLLOWS V9 (P5) - w Armies

Postby cairnswk on Mon Aug 11, 2008 7:14 am

InkL0sed wrote:Ohhh, I thought this was abandoned.

It'd be cool if you got this quenched on Halloween.


I'm hoping it will be quenched well before Halloween and lackattack can put it up on H. Eve.
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Re: HALLOWEEN HOLLOWS V10 (P5) - Witch attack

Postby Androidz on Mon Aug 11, 2008 7:27 am

Good update cairnswk. I just want to ask a question.


Does it say Imapssables or is it the type of letters which does that?


I tought a anotherword for impassibles to fitt the haloween theme could be nice. But i found out there is no other word than that:D
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Re: HALLOWEEN HOLLOWS V10 (P5) - Witch attack

Postby cairnswk on Mon Aug 11, 2008 8:17 am

Androidz wrote:Good update cairnswk. I just want to ask a question.
Does it say Imapssables or is it the type of letters which does that?
I tought a anotherword for impassibles to fitt the haloween theme could be nice. But i found out there is no other word than that:D

You're right. Fixed next update. Thanks :)
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Re: HALLOWEEN HOLLOWS V10 (P5) - Witch attack

Postby Androidz on Mon Aug 11, 2008 8:21 am

cairnswk wrote:
Androidz wrote:Good update cairnswk. I just want to ask a question.
Does it say Imapssables or is it the type of letters which does that?
I tought a anotherword for impassibles to fitt the haloween theme could be nice. But i found out there is no other word than that:D

You're right. Fixed next update. Thanks :)


Np=)
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Re: HALLOWEEN HOLLOWS V10 (P5) - Witch attack

Postby whitestazn88 on Mon Aug 11, 2008 7:58 pm

i still think we need a way of recognizing pretty quickly what can attack the witch
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Re: HALLOWEEN HOLLOWS V10 (P5) - Witch attack

Postby cairnswk on Mon Aug 11, 2008 9:31 pm

whitestazn88 wrote:i still think we need a way of recognizing pretty quickly what can attack the witch

Did you see the asterisk...or didn't you refresh?
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Re: HALLOWEEN HOLLOWS V10 (P5) - Witch attack

Postby whitestazn88 on Mon Aug 11, 2008 10:14 pm

the asterisks are the territories that the witch can attack.

i need a way of knowing what can attack the witch... those are hard to find because all you give us are the names of the territs, but they are randomly dispersed
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Re: HALLOWEEN HOLLOWS V10 (P5) - Witch attack

Postby cairnswk on Mon Aug 11, 2008 10:22 pm

whitestazn88 wrote:the asterisks are the territories that the witch can attack.

i need a way of knowing what can attack the witch... those are hard to find because all you give us are the names of the territs, but they are randomly dispersed


yes i was uncertain of whether to so that the same way.
i will think of something, although i am sorry that naming the territories doesn't cut the mustard for you.
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