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Re: Madagascar- Page 1&26 gameplay needs discussing

Postby t-o-m on Sat Jun 28, 2008 12:37 pm

gimil wrote:0The quicker you update the quicker I can critisize ;)

oh i dont want that...

lol
i was just about to update it before - but then hulmey got me doing something else, clan stuff :P
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Re: Madagascar- Page 1&26 gameplay needs discussing

Postby wcaclimbing on Sat Jun 28, 2008 10:41 pm

The graphics look good to me.
only problem I see is the text on the title and the sections below that.
The text color is way too light, and it blends in with the background color too much.
Maybe try something a bit darker, or at least put some kind of border around the text so its easier to read.
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Re: Madagascar- Page 1&26 gameplay needs discussing

Postby t-o-m on Sun Jun 29, 2008 4:28 am

wcaclimbing wrote:The graphics look good to me.
only problem I see is the text on the title and the sections below that.
The text color is way too light, and it blends in with the background color too much.
Maybe try something a bit darker, or at least put some kind of border around the text so its easier to read.

yeh, i find that aswel.

i thought gimil said one time that the title should have the same texture as the title background, but it turned out like that.
new version soon.
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Re: Madagascar- Page 1&26 gameplay needs discussing

Postby t-o-m on Sun Jun 29, 2008 6:17 am

is this what you were thinking of oak?
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Re: Madagascar- Page 1&26 gameplay needs discussing

Postby gimil on Sun Jun 29, 2008 6:26 am

"Special thanks to gimil" is touching a terr name.

Androy and anosy terr border runs into the sea, in facta few of the boarders at the coast could use a tweek, some run over water some dont make it to the coast.

You got some yellow running in anosy at the trees whichI dont think should be there.

Just some nitty picky stuff til oaktown is done with ya ;)
What do you know about map making, bitch?

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Re: Madagascar- Page 1&26 gameplay needs discussing

Postby t-o-m on Sun Jun 29, 2008 6:34 am

gimil wrote:"Special thanks to gimil" is touching a terr name.

thats changing dont worry
gimil wrote:Androy and anosy terr border runs into the sea, in facta few of the boarders at the coast could use a tweek, some run over water some dont make it to the coast.

ill see to that and tidy things up
gimil wrote:You got some yellow running in anosy at the trees whichI dont think should be there.

i think i put that there at the time that i was making the trees - there were some complains about the trees not looking defined so i put that there to make them more defined - but if it looks like it shouldnt be there then it will go...?
gimil wrote:Just some nitty picky stuff til oaktown is done with ya ;)

lol thanks

i might just update it now then...
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Re: Madagascar- Page 1&26 gameplay needs discussing

Postby t-o-m on Sun Jun 29, 2008 6:47 am

Image

i was going to show you a version without the yellow at the bottom of the trees - but my PS has frozen :| still forzen now
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Re: Madagascar- Page 1&26 gameplay needs discussing

Postby AndyDufresne on Sun Jun 29, 2008 1:50 pm

I'd rather see Special Thanks to Gimil in the top right, and slightly smaller, so it's out of the way of the legend.

A few minor things:

Perhaps place one more tree the west side of the Ihorombe-Anosy area, just so it is clear they are not borders.

Consider placing an additional mounth at the south end of the Fara.-Vato-Iho. border area, so it is clear that Vato and Iho. do not border.

Maybe even add one more mountain above the "Bongolava" text, as it might look slightly better to keep some of the dark black border from appearing.

Looking good. Now continue to stay out of trouble, yes? :)


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Re: Madagascar- Page 1&26 gameplay needs discussing

Postby t-o-m on Sun Jun 29, 2008 2:55 pm

AndyDufresne wrote:I'd rather see Special Thanks to Gimil in the top right, and slightly smaller, so it's out of the way of the legend.

ok
AndyDufresne wrote:Perhaps place one more tree the west side of the Ihorombe-Anosy area, just so it is clear they are not borders.

sure
AndyDufresne wrote:Consider placing an additional mounth at the south end of the Fara.-Vato-Iho. border area, so it is clear that Vato and Iho. do not border.

again, sure
AndyDufresne wrote:
Maybe even add one more mountain above the "Bongolava" text, as it might look slightly better to keep some of the dark black border from appearing.

good idea :)
AndyDufresne wrote:Looking good. Now continue to stay out of trouble, yes? :)

me? in trouble?
im sorry but i think you've got the wrong guy :D
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Re: Madagascar- Page 1&29 what now oak?

Postby t-o-m on Tue Jul 01, 2008 10:40 am

next version ill make the text more readable, but apart from that what left oak?
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Re: Madagascar- Page 1&29 what now oak?

Postby oaktown on Tue Jul 01, 2008 10:57 am

It might be perfect, it might not. But since we seem to all out of ideas...

Image

I've said it before and I'll say it again, bonuses are particularly tough on smaller maps. I think this is the best we've had yet - no silly one-way attack arrows or bonuses for holding a bird sanctuary. :D
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Re: Madagascar- Page 1&29 what now oak?

Postby t-o-m on Tue Jul 01, 2008 11:04 am

oaktown wrote:It might be perfect, it might not. But since we seem to all out of ideas...

Image

I've said it before and I'll say it again, bonuses are particularly tough on smaller maps. I think this is the best we've had yet - no silly one-way attack arrows or bonuses for holding a bird sanctuary. :D

:lol:
thanks oak :D
now gimil...
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Re: Madagascar- Page 1&29 what now gimil? [I, GP]

Postby lord voldemort on Tue Jul 01, 2008 11:09 am

my questioning..whats the reasoning behind =4 on yellow....i dont wanna read the whole thing in this thread somewhere...im sure there is one i just wanna know what it is
im liking this though....
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Re: Madagascar- Page 1&29 what now gimil? [I, GP]

Postby t-o-m on Tue Jul 01, 2008 11:14 am

lord voldemort wrote:my questioning..whats the reasoning behind =4 on yellow....i dont wanna read the whole thing in this thread somewhere...im sure there is one i just wanna know what it is
im liking this though....

do you mean why is it so low in comparison?

because i dont think a +5 bonus would be right...24 terits, having a bonus of 1/5 of the map seems high.
but i know what you mean - pink has the same amount of terits and yellow has more boarders - but if i had to defend yellow - i could reduce the boarders by 1 by simply taking Manja. i could also expand my bonus to a +8 for defending around 3 terits.
i think te gameplay discussion has been orientated around the bonuses, and whther there is another easy bonus to expand into.
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Re: Madagascar- Page 1&26 gameplay needs discussing

Postby cairnswk on Tue Jul 01, 2008 2:05 pm

cairnswk wrote:T-o-m....i know there is gameplay discussion happening at present.....
but would you indulge me and offer up a version shortly where you've changed the colour of the legend from yellow to something else.
I'd like to see if you can find another colour for the legend...yellow isn't doing anything for me. :)


^ are you going to consider doing this ^ now that exams are out of the way?
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Re: Madagascar- Page 1&26 gameplay needs discussing

Postby t-o-m on Tue Jul 01, 2008 2:14 pm

cairnswk wrote:
cairnswk wrote:T-o-m....i know there is gameplay discussion happening at present.....
but would you indulge me and offer up a version shortly where you've changed the colour of the legend from yellow to something else.
I'd like to see if you can find another colour for the legend...yellow isn't doing anything for me. :)


^ are you going to consider doing this ^ now that exams are out of the way?

oh sorry, i forgot about that,

i dont really know which colour you would prefer, the beigey/yellow is fine for me - but what would you suggest?
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Re: Madagascar- Page 1&26 gameplay needs discussing

Postby cairnswk on Tue Jul 01, 2008 4:01 pm

t-o-m wrote:
cairnswk wrote:
cairnswk wrote:T-o-m....i know there is gameplay discussion happening at present.....
but would you indulge me and offer up a version shortly where you've changed the colour of the legend from yellow to something else.
I'd like to see if you can find another colour for the legend...yellow isn't doing anything for me. :)


^ are you going to consider doing this ^ now that exams are out of the way?

oh sorry, i forgot about that,

i dont really know which colour you would prefer, the beigey/yellow is fine for me - but what would you suggest?


Surprise me t-o-m!! you choose. just try something else and throw it up here for us to see. :)
the objective of doing this, is to see if it can be improved upon, that's all.
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Re: Madagascar- Page 1&26 gameplay needs discussing

Postby t-o-m on Tue Jul 01, 2008 5:18 pm

cairnswk wrote:
Surprise me t-o-m!! you choose. just try something else and throw it up here for us to see. :)
the objective of doing this, is to see if it can be improved upon, that's all.

ok
tomorrow :)
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Re: Madagascar- Page 1&29 what now gimil? [I, GP]

Postby hulmey on Tue Jul 01, 2008 7:58 pm

Soory but gameplay is terrible STILL!!! Up north you hold 2 countries and you got a bonus of 4...Gameplay is lopsided and this map is gonna be shunned by the community im afraid....

At least open up the mountain in the north to reveal an other exit to the region with +1...Its quite shocking that a Mod has gameplay passed this :shock:
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Re: Madagascar- Page 1&29 what now gimil? [I, GP]

Postby ZeakCytho on Tue Jul 01, 2008 8:03 pm

hulmey wrote:At least open up the mountain in the north to reveal an other exit to the region with +1...Its quite shocking that a Mod has gameplay passed this :shock:


If you do that, it's very easy to expand from either small bonus to the other. As it is now, there isn't any good place to expand to if you start in either place, so the bonus is less useful.
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Re: Madagascar- Page 1&29 what now gimil? [I, GP]

Postby t-o-m on Wed Jul 02, 2008 4:39 pm

ZeakCytho wrote:
hulmey wrote:At least open up the mountain in the north to reveal an other exit to the region with +1...Its quite shocking that a Mod has gameplay passed this :shock:


If you do that, it's very easy to expand from either small bonus to the other. As it is now, there isn't any good place to expand to if you start in either place, so the bonus is less useful.

thank you :)

as i said - its not really the bonus amounts...but the bonus amounts that you can expand in to.

and sorry cairns - got busy today, so i hope to change the colour of the beigy/yellowy title background tomorrow (and yes, its always tomorrow for me :P)
but i will try.
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Re: Madagascar- Page 1&29 what now gimil? [I, GP]

Postby t-o-m on Thu Jul 03, 2008 11:49 am

would these be ok sizes for large and small?
:
large:
Image

small:
Image

apart from i would not do it on photobucket image edit and make it not blury.
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Re: Madagascar- Page 1&29 what now gimil? [I, GP]

Postby gimil on Thu Jul 03, 2008 12:07 pm

your large doesnt need to be so big. scaling the height to 750 should be enought. Right now youve kinda ruind the quality of the large.
What do you know about map making, bitch?

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Re: Madagascar- Page 1&29 what now gimil? [I, GP]

Postby t-o-m on Thu Jul 03, 2008 12:13 pm

gimil wrote:your large doesnt need to be so big. scaling the height to 750 should be enought. Right now youve kinda ruind the quality of the large.

t-o-m wrote:i would not do it on photobucket image edit


- i only did it on photobucket.

and im glad it doesnt have to be so large :D
i dont like it that big.
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Re: Madagascar- Page 1&29 what now gimil? [I, GP]

Postby gimil on Thu Jul 03, 2008 5:57 pm

Image

t-o-m, you earned this one.
What do you know about map making, bitch?

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