Moderator: Cartographers
I think these bonuses would be more appropriate but I would like your opinion as well...
Charleston
West Ashley - 2
East Ashley - 3
St. Johnās Island - 4
North St. James - 4
South St. James - 2
Folly Beach - 2
North Charleston - 3
Historic District - 5
East Cooper - 2
Mount Pleasant - 5
Isle of Palms - 2
RjBeals wrote:Thanks Oak.
The +5 for Historic makes sense to me. I'm not to keen on adding another attack route.
The +4 for St. John's island also makes sense. That can be changed.
What about the other bonus suggestions?
West Ashley (Dark Purple in top left). Should that be a +2 as was suggested?
Mt.Pleasant a +5?
Folly Beach & Isle of Palms both a +2?
zimmah wrote:another nice map, but one thing, could you please make the text in general more readable, i can really hardly read the territory names. really. maybe the font is just a little bit too small or something but i'm sorry i can hardly read it.
RjBeals wrote:Here's a plain font. Is this any better? Honestly I prefer the original - but that's just me.
I also adjusted the bonuses. I left the Folly Beach and IOP bonuses at +3 instead of dropping to +2.
Ruben Cassar wrote:I still think Folly Beach and especially IOP should be +2 not +3. I mean there's not much difference between IOP and West Ashley except for an extra attack route. I don't think that justifies an extra bonus unit.
RjBeals wrote:Ruben Cassar wrote:I still think Folly Beach and especially IOP should be +2 not +3. I mean there's not much difference between IOP and West Ashley except for an extra attack route. I don't think that justifies an extra bonus unit.
Anyone else wish this change?
edbeard wrote:As I've said before, I'd rather you edit the area (new attack route to the continent) and make it a true +3 because while it is worth +2, I think it's closer to being a +3 than any of the other +2 regions.
RjBeals wrote:Ruben Cassar wrote:I still think Folly Beach and especially IOP should be +2 not +3. I mean there's not much difference between IOP and West Ashley except for an extra attack route. I don't think that justifies an extra bonus unit.
Anyone else wish this change?
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