Team Game Placements
Moderator: Community Team
-
Kitchen Sink
- Posts: 11
- Joined: Mon Dec 03, 2007 6:54 pm
- Location: Sarah Desert
Team Game Placements
I would like to see team game placement be made non-random. Maps like D-Day, Siege, Pearl Harbor and others would be better to play if the teams were placed together. Imagine in D-Day defending the beach or attacking from the sea. Or in Pearl Harbor where one team would have all American positions to defend while the other had the Japanese forces to attack from. If that option is not possible for these existing maps, can other be created with this type of placement?
- baggins994
- Posts: 438
- Joined: Tue May 01, 2007 2:31 pm
- Contact:
a good idea, but, like many other new ideas, it would change the strategy of the game 2 much IMO
"In a time of universal deceit, telling the truth becomes a revolutionary act." -- George Orwell

linkspot.weebly.com
^^ Go Here!!! Plz!!^^
Highest Rank/Score: Sergeant 1430

linkspot.weebly.com
^^ Go Here!!! Plz!!^^
Highest Rank/Score: Sergeant 1430
Re: Team Game Placements
how about turn-based territory selection? team 1, 1st player chooses first territory then it goes team 2, 1st player. then team 1, 2nd player & so on and so on. it would lead to more even drops and require using strategy pre-game as well
-
Kitchen Sink
- Posts: 11
- Joined: Mon Dec 03, 2007 6:54 pm
- Location: Sarah Desert
Re: Team Game Placements
I like that a lot. Lets play it like do with a board.
- Thezzaruz
- Posts: 1093
- Joined: Mon Feb 04, 2008 2:10 pm
- Gender: Male
- Location: OTF most of the time.
- Contact:
Re: Team Game Placements
Has been proposed before but never been considered a priority. Mainly because of the fact that it's really only feasible in speed games.trapyoung wrote:how about turn-based territory selection? team 1, 1st player chooses first territory then it goes team 2, 1st player. then team 1, 2nd player & so on and so on. it would lead to more even drops and require using strategy pre-game as well
