Well i think they're the same size, and that might be true. Either way, gimil said he was changing them next update.yeti_c wrote:Assumed that 40 was smaller - I think the white numbers in 30 make them appear better spaced too!Kaplowitz wrote:Its the exact same size as the 30 yard target...but you dont see any problems there?yeti_c wrote:Bit concerned about the 40 yard target?
C.
C.
CC Archery v22ish [D]
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Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
On another note - would the army squares for the archers be better underneath them? to save confusion as to which one belongs to which?
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Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
i think it would be better that way, cause right now it could get easily confusedyeti_c wrote:On another note - would the army squares for the archers be better underneath them? to save confusion as to which one belongs to which?
C.
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Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
It could only get confused if your a complete idiot. BUT i thoguht of something ill show next updatw
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
Gimil proving his intelligence.gimil wrote:It could only get confused if your a complete idiot. BUT i thoguht of something ill show next updatw
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Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
Didnt sleep well so your wit can stay out my face today if you dont mindyeti_c wrote:Gimil proving his intelligence.gimil wrote:It could only get confused if your a complete idiot. BUT i thoguht of something ill show next updatw
C.
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
Bit hungover are we!?gimil wrote:Didnt sleep well so your wit can stay out my face today if you dont mindyeti_c wrote:Gimil proving his intelligence.gimil wrote:It could only get confused if your a complete idiot. BUT i thoguht of something ill show next updatw
C.
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Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
That was yesterday morning, last night I spent looking at my ceiling with no hope of sleepyeti_c wrote:Bit hungover are we!?gimil wrote:Didnt sleep well so your wit can stay out my face today if you dont mindyeti_c wrote:Gimil proving his intelligence.gimil wrote:It could only get confused if your a complete idiot. BUT i thoguht of something ill show next updatw
C.
C.
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
sounds like me, 'cept i go to sleep at like midnight and wake up like 6 or 7gimil wrote:That was yesterday morning, last night I spent looking at my ceiling with no hope of sleepyeti_c wrote:Bit hungover are we!?gimil wrote:Didnt sleep well so your wit can stay out my face today if you dont mindyeti_c wrote:Gimil proving his intelligence.gimil wrote:It could only get confused if your a complete idiot. BUT i thoguht of something ill show next updatw
C.
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Re: CC Archery v18--PAGE 18 [I,Gp,Gr]

What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
Much better...gimil wrote:
Still got the Bullseye bonus on there though?
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Highest score : 2297
Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
Its ruined! steve is broken! sound the alarm! call the scotland yard!
WHY ISNT STEVEY BLINKING?!?!
i liked him blinking
WHY ISNT STEVEY BLINKING?!?!
i liked him blinking
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Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
Hes just slepingbryguy wrote:Its ruined! steve is broken! sound the alarm! call the scotland yard!
WHY ISNT STEVEY BLINKING?!?!
i liked him blinking
(with his eyes open)
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
maybe u forgot and saved it as a .png instead of a .gif?gimil wrote:Hes just slepingbryguy wrote:Its ruined! steve is broken! sound the alarm! call the scotland yard!
WHY ISNT STEVEY BLINKING?!?!
i liked him blinking
(with his eyes open)
- gimil
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Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
I didnt forget, its just quicker to save as a PNG than to save it as an animation.bryguy wrote:maybe u forgot and saved it as a .png instead of a .gif?gimil wrote:Hes just slepingbryguy wrote:Its ruined! steve is broken! sound the alarm! call the scotland yard!
WHY ISNT STEVEY BLINKING?!?!
i liked him blinking
(with his eyes open)
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
but he is still gonna blink right?gimil wrote:I didnt forget, its just quicker to save as a PNG than to save it as an animation.bryguy wrote:maybe u forgot and saved it as a .png instead of a .gif?gimil wrote:Hes just slepingbryguy wrote:Its ruined! steve is broken! sound the alarm! call the scotland yard!
WHY ISNT STEVEY BLINKING?!?!
i liked him blinking
(with his eyes open)
- gimil
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Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
Yeah I ment to mention that moving out the bullseye text and re organising didnt look as good and was a bit of a squeeze for hte legends area. Althought redundant the current layout looked niceryeti_c wrote: Much better...
Still got the Bullseye bonus on there though?
C.
If you guys really want it changed I could try again.
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
In the xml, should i have one bonus of 20 40 yards, or 1 bonus of 15 for the target and 1 bonus of 5 for being a bullseye?
I have two bonuses right now, which is the way it says on the map.
I have two bonuses right now, which is the way it says on the map.
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Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
Dont think it really matters. Probably coding it all as one would be more efficient.Kaplowitz wrote:In the xml, should i have one bonus of 20 40 yards, or 1 bonus of 15 for the target and 1 bonus of 5 for being a bullseye?
I have two bonuses right now, which is the way it says on the map.
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
just remove the part that says Bullseye: 5 and increase the numbers you have on the left by 5. The spacing is fine just don't move anything else.
Also code it as one bonus.
Separating the bonus into two parts, whether you're talking about in the XML or on the legend, doesn't make any sense whatsoever.
Also code it as one bonus.
Separating the bonus into two parts, whether you're talking about in the XML or on the legend, doesn't make any sense whatsoever.
Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
Agreed...edbeard wrote:just remove the part that says Bullseye: 5 and increase the numbers you have on the left by 5. The spacing is fine just don't move anything else.
Also code it as one bonus.
Separating the bonus into two parts, whether you're talking about in the XML or on the legend, doesn't make any sense whatsoever.
What we're saying is that you have 2 bonuses for each bullseye at present... so do you get 5+(3,6,10,15)?
or just (3,6,10,15)?
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Re: CC Archery v18--PAGE 18 [I,Gp,Gr]

What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
uh if u havent noticed, he is still not blinking 
sorry but thats the only thing wrong that i can see before this should be quenched
sorry but thats the only thing wrong that i can see before this should be quenched
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Re: CC Archery v18--PAGE 18 [I,Gp,Gr]
I told you that the final version ill be a blickerbryguy wrote:uh if u havent noticed, he is still not blinking
sorry but thats the only thing wrong that i can see before this should be quenched
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong

