Moderator: Cartographers
Been, and still am, rather busy I'm afraid - not to mention my monitor died last Friday. Replacement one arrived today. Hope to have version 22 ready by this Friday or Saturday.TaCktiX wrote:Any word on the next update grayhawke? Would like to see your new edits.

lmao,TaCktiX wrote:Torch the old parchment look,


I think if the likes of Spain,England,Scotland,Sweden were to be included then we have a different map - The Thirty Years War map - which I've already threatened to make my next project.mmmearcam wrote:It's nice, but it might have been better if you put in some of the surrounding countries that were also in the 30 years war.
Q. The legend background needs to change. The bonus colors are being washed out on the lighter shades.
A. Ok, that will be fixed so you can see it better.
Q. You have INpassable Terrain instead of IMpassable Terrain.
A. My mistake, will be fixed.
Q. Another point you may have to resolve sometime is how clear the cannons are compared to the other impassables, which are gloriously indistinct. Either switch the cannons to something more vague, or switch the mountains to something more precise, if that makes sense. It gives your map graphical consistency.
A. I really don't see a problem there, lets see what everyone else thinks.
Q. Also, you didn't edit the legend's sea routes to match the new ones on the map proper.
A. I am working on that to see which is better, i'm thinking the legand one is better so one will change.

It was always my intention to have the "Bordering states" in the map - the HRE was chosen as a title since it occupied the centre of the map.t-o-m wrote:i dont really like the "boardering states", i think that you should just do the kind of actual "empire" bit rather than things around it, it would be too hard to defend bonuses as the boardering states are too big to be terits i think - unless you do a
-2 each turn that youre on there.
people could simply go and knock out someone's bonus by going from the north-west to the south in a turn - ish
I am not representing the church as a cannon: rather the cannons are used to reflect the strength and influence of various political powers of the time, one of which was the Church.t-o-m wrote:ok my post was ignored
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i dont like the way that you're representing the "church" as a cannon!! maybe for all of the things instead of different colured cannons, try other things/objects??

As I said before, the cannon is NOT a symbol of the church, it is a symbol for the influence of a political power of the time. It is the same symbol for all, Spain, Prussia, Austria. Electors and the Church, and is I think in keeping with the theme of the map.t-o-m wrote:but the church's symbol is a cannon!
Thanks for taking the time to explain your concerns, I am a bit slow on the uptake sometimes.t-o-m wrote:i will post back soon an image describing what you dont get - i didnt explain it well
I'm not sure I agree with your suggestions, but what do others think?t-o-m wrote: ... and i suppose that it could add more stratigy to the map about the "back way" attack route.
i think you should consider not having a bonus for the boardering states and they start neutral - maybe have them like the radioactive things on the USApocolypse, or just a -1/-2 bonus on each of those terits that you hold so that would discourage people to go on them
????