Bruceswar wrote:This seems like a good idea in principle, but I know many people who leave feedback upon receiving it. I do not mind this at all, for the people do it this way. I do not have to worry about negs. But an idea worth looking into.
At first I was thinking that this should only be applied to negative feedbacks to make retaliatory feedback impossible but it would also eliminate the practice of fishing for positives. I have seen people leave tons of almost identical feedback which has rightfully been deleted because it was considered fishing for positives.
I do sometimes leave positives for positive (retaliatory positive?) but usualy I play more than one game with the people I like anyhow. This means that I would have the oppurtunity to leave a positive for another game...
I think it would be a big improvement to the feedback system to implement this to either only negative feedback, or even both negative and positive.