Sydney Metro [Quenched]
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Re: Sydney Metro V3 (P4) - New additions
the airport is just known as the International Airport so you might be able to drop the KS. it has been a long time since we referred to as Kingsford Smith Airport.
- gimil
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Re: Sydney Metro V3 (P4) - New additions
[adv. idea]
Shouldn't be long before move. . .
Shouldn't be long before move. . .
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
- DiM
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Re: Sydney Metro V3 (P4) - New additions
the old idea was much better 
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Re: Sydney Metro V3 (P4) - New additions
Didn't there used to be Olympic paraphernalia all over the place?
Re: Sydney Metro V3 (P4) - New additions
yes i agree DiM, but other didn't so i remove all the confusion...now it's just a simple classic style map for the masses, whether they like it or not.DiM wrote:the old idea was much better

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Re: Sydney Metro V3 (P4) - New additions
Yes mibi,...and like i said to dim it was not popular because people were having trouble understanding it.mibi wrote:Didn't there used to be Olympic paraphernalia all over the place?

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- benny profane
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Re: Sydney Metro V3 (P4) - New additions
i never saw the previous version, but i like this one.
especially the tiny traffic lights (though one is cut off in Brookvale).
people with poor vision may have trouble with those ferry routes though...
maybe dashes instead of dots?
just a thought.
especially the tiny traffic lights (though one is cut off in Brookvale).
people with poor vision may have trouble with those ferry routes though...
maybe dashes instead of dots?
just a thought.
Re: Sydney Metro V3 (P4) - New additions
cairnswk wrote:Yes mibi,...and like i said to dim it was not popular because people were having trouble understanding it.mibi wrote:Didn't there used to be Olympic paraphernalia all over the place?
really? wow, I though it was ten times more understandable then Das Schlutz. Oh well, this will be a fine map with out the Olympic stuff I'm sure.
Re: Sydney Metro V3 (P4) - New additions
i thought the traffic lights would be a good addition,as they haven't happened graphically on any maps yet.benny profane wrote:i never saw the previous version, but i like this one.
especially the tiny traffic lights (though one is cut off in Brookvale).
will do something better for that there...thanks benny profanepeople with poor vision may have trouble with those ferry routes though...
maybe dashes instead of dots?
just a thought.

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Re: Sydney Metro V3 (P4) - New additions
thanks mibi...i hope so also.mibi wrote:cairnswk wrote:Yes mibi,...and like i said to dim it was not popular because people were having trouble understanding it.mibi wrote:Didn't there used to be Olympic paraphernalia all over the place?
really? wow, I though it was ten times more understandable then Das Schlutz. Oh well, this will be a fine map with out the Olympic stuff I'm sure.

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- LLLUUUKKKEEE
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Re: Sydney Metro V3 (P4) - New additions
YEAH, its back.
Keep up the good work,
dont tell the shire people though.
Keep up the good work,
dont tell the shire people though.
It's your turn...................................
Re: Sydney Metro V3 (P4) - New additions
HEhehehehe! maybe i will re-work that yet.LLLUUUKKKEEE wrote:YEAH, its back.
Keep up the good work,
dont tell the shire people though.

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- LLLUUUKKKEEE
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Re: Sydney Metro V3 (P4) - New additions
Why?
Nothing better then seeing them left out.
I do beleive its big enough. It would be to hard to include all of sydney, Im just glad you got where i live - Revesby.
Nothing better then seeing them left out.
I do beleive its big enough. It would be to hard to include all of sydney, Im just glad you got where i live - Revesby.
It's your turn...................................
Re: Sydney Metro V3 (P4) - New additions
Oh sorry...i was thinking that i might re-work the shire "continent" areas, that's all.LLLUUUKKKEEE wrote:Why?
Nothing better then seeing them left out.
I do beleive its big enough. It would be to hard to include all of sydney, Im just glad you got where i live - Revesby.
Of course there is another larger map that can be done of the Blue Mtns etc to inclulde the Hawkesbury and Warragamba Dam, i think it would make great gameplay, but that is for another day.
This is Sydney metro.

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Re: Sydney Metro V3 (P4) - New additions
BTW....if you've got some aussie mates, drag them in here to vote for support to get this going....we don't have as much interest as New York with the US population on this CC site. 

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Re: Sydney Metro V3 (P4) - New additions
good thing I kept the bonus excel sheet from Sydney 2000 
Bonusses:
Parramatta: 5 terr, 2 def/att, 3 cont => Bonus of 3 (2 is indeed better, keep it at 2)
Ryde: 5 terr, 3 def/att, 3 cont => Bonus of 4 (3 is indeed good enough)
Warringah: 5 terr, 2 def/att, 2 cont => Bonus of 3 (2 is more then fine)
now I want to make a note, if you hold the above 3 with 2 territories to defend (Auburn and Opera House) you get alot of army's!! (6 from 18 terr + 7 from bonusses => 12 army's!!!!)
Perhaps an extra attack route is needed from the south to the north? I have no sggestion thou.
Auburn: 5 terr, 4 def/att, 3 cont => Bonus of 4 (3 is well, as 4 would make the above continent set too powerfull)
Inner West: 4 terr, 2 def/att, 2 cont => Bonus of 3 (Perhaps a bonus of 2 is better now, only 2 to defence and easely enough taken continent if you got already 2 terr)
Sydney City: 3 terr, 3 def/att, 7 cont => Bonus of 4 (Make it 3, unless something is done about the upper continent strip)
Waverly: 3 terr, 2 def/att, 2 cont => Bonus of 2 (agreed!)
Bankstown: 4 terr, 4 def/att, 3 cont => Bonus of 4 (I tend to agree with 4)
Cantebury: 6 terr, 5 def/att, 6 cont => Bonus of 6 (5 is good)
Marrickville: 3 terr, 3 def/att, 4 cont => Bonus of 3 (agreed)
Randwick: 5 terr, 3 def/att, 4 cont => Bonus of 4 (3 is good enough)
Rockdale: 4 terr, 3 def/att, 4 cont => Bonus of 4 (3 is more then enough)
Hurstville: 4 terr, 4 def/att, 3 cont => Bonus of 4 (Make it 3, continent will be taken together with Bankstown to turtle)
My bonus analysis
Continents:
Parramatta:
- Move the army shade of Dundas Vallay a bit to the north
Ryde:
- You can complete the name of "Nth Sydney" to North Sydney I believe
Warringah:
- Think about merging Taronga Zoo and Balmoral, isn't needed but will help viewability and gameplay I believe
Auburn:
- Move "Auburn" to the right
Inner West:
- I believe switching the name and amry shade ot Drummoyne will add to the viewability of the map
- Concord seems to be messed up on he first letter
Sydney City:
- Think agout removing the traffic lights from the City <=> Opera House crossing, same goes for the other inner-City crossing
Waverly:
- Drop both army shade and name of Vaucluse to the south a bit
Bankstown:
No comments
Cantebury:
No comments
Marrickville:
- space out the army shande and name of Tempe a bit
Randwick:
No comments
Rockdale:
- whats the full name of "KS It'l Airport" and perhaps drop the International?
Hurstville:
No comments
General comments:
Smoothen out the line around the Bonusses place and the map, specifically at the Auburn <=> Parramatta crossing and at the "Ryde" bonus legend
What is that white at the back of the bonus legend?
Make the Pedestrian Crossing with normal gaps (thus showing the color of the below texture) instead of the color of Randwick continent
Spce te ferry line between Opera House <=> Manly a bit to the north when it passes Vaucluse, people might thing its attackable
my concerns for now
Bonusses:
Parramatta: 5 terr, 2 def/att, 3 cont => Bonus of 3 (2 is indeed better, keep it at 2)
Ryde: 5 terr, 3 def/att, 3 cont => Bonus of 4 (3 is indeed good enough)
Warringah: 5 terr, 2 def/att, 2 cont => Bonus of 3 (2 is more then fine)
now I want to make a note, if you hold the above 3 with 2 territories to defend (Auburn and Opera House) you get alot of army's!! (6 from 18 terr + 7 from bonusses => 12 army's!!!!)
Perhaps an extra attack route is needed from the south to the north? I have no sggestion thou.
Auburn: 5 terr, 4 def/att, 3 cont => Bonus of 4 (3 is well, as 4 would make the above continent set too powerfull)
Inner West: 4 terr, 2 def/att, 2 cont => Bonus of 3 (Perhaps a bonus of 2 is better now, only 2 to defence and easely enough taken continent if you got already 2 terr)
Sydney City: 3 terr, 3 def/att, 7 cont => Bonus of 4 (Make it 3, unless something is done about the upper continent strip)
Waverly: 3 terr, 2 def/att, 2 cont => Bonus of 2 (agreed!)
Bankstown: 4 terr, 4 def/att, 3 cont => Bonus of 4 (I tend to agree with 4)
Cantebury: 6 terr, 5 def/att, 6 cont => Bonus of 6 (5 is good)
Marrickville: 3 terr, 3 def/att, 4 cont => Bonus of 3 (agreed)
Randwick: 5 terr, 3 def/att, 4 cont => Bonus of 4 (3 is good enough)
Rockdale: 4 terr, 3 def/att, 4 cont => Bonus of 4 (3 is more then enough)
Hurstville: 4 terr, 4 def/att, 3 cont => Bonus of 4 (Make it 3, continent will be taken together with Bankstown to turtle)
My bonus analysis
Continents:
Parramatta:
- Move the army shade of Dundas Vallay a bit to the north
Ryde:
- You can complete the name of "Nth Sydney" to North Sydney I believe
Warringah:
- Think about merging Taronga Zoo and Balmoral, isn't needed but will help viewability and gameplay I believe
Auburn:
- Move "Auburn" to the right
Inner West:
- I believe switching the name and amry shade ot Drummoyne will add to the viewability of the map
- Concord seems to be messed up on he first letter
Sydney City:
- Think agout removing the traffic lights from the City <=> Opera House crossing, same goes for the other inner-City crossing
Waverly:
- Drop both army shade and name of Vaucluse to the south a bit
Bankstown:
No comments
Cantebury:
No comments
Marrickville:
- space out the army shande and name of Tempe a bit
Randwick:
No comments
Rockdale:
- whats the full name of "KS It'l Airport" and perhaps drop the International?
Hurstville:
No comments
General comments:
Smoothen out the line around the Bonusses place and the map, specifically at the Auburn <=> Parramatta crossing and at the "Ryde" bonus legend
What is that white at the back of the bonus legend?
Make the Pedestrian Crossing with normal gaps (thus showing the color of the below texture) instead of the color of Randwick continent
Spce te ferry line between Opera House <=> Manly a bit to the north when it passes Vaucluse, people might thing its attackable
my concerns for now
Emperor of the Benelux
Founder of the Commonwealth of Planets
Founder and CEO of JF
Founder of the Commonwealth of Planets
Founder and CEO of JF
Re: Sydney Metro V3 (P4) - New additions
Thanks onbekende....this is current version 3...i'll attend to your changes later thanks.



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Re: Sydney Metro V3 (P4) - New additions
you asked for themm he 
Emperor of the Benelux
Founder of the Commonwealth of Planets
Founder and CEO of JF
Founder of the Commonwealth of Planets
Founder and CEO of JF
- gimil
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Re: Sydney Metro V3 (P4) - New additions

See ya
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
- Sir. Ricco
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Re: Sydney Metro V3 (P4) - New additions
I like it so far the colors blend very well. Not so blinding as some maps. I like how you put a lot of defensive points in.
Re: Sydney Metro V3 (P4) - New additions
Thanks Gimil. Can you pull the poll please when you have a mo.gimil wrote:
See ya

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Re: Sydney Metro V3 (P4) - New additions
Thanks Sir Ricco...yeh, i,think the colours are good also. Vibrant reflecting a large metro city, but not too in your face. Glad you like so far.Sir. Ricco wrote:I like it so far the colors blend very well. Not so blinding as some maps. I like how you put a lot of defensive points in.

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- gimil
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Re: Sydney Metro V3 (P4) [I] - Comments?
Interested in a classic style map for Sydney in Australia?
Poll ended at Sun Apr 13, 2008 2:43 am
Yes
11
39%
Yes - With some graphic/gameplay touch-ups
14
50%
No
3
10%
Other - please explain in the thread
0
No votes
Total votes : 28
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
Re: Sydney Metro V3 (P4) [I] - Comments?
^^^^^ Thanks Gimil ^^^^

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- Sir. Ricco
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Re: Sydney Metro V3 (P4) [I] - Comments?
Ok, here some things I just like to bring up
1. Do you really need those Stop lights? They kind of crowd the map
2. I like how you made a lot of defensives points in the map.
3. The ferry routes are just a little confusing. I get them, but I can see them becoming a problem to the...*Amen* noobs.
4. Inner West I think should be knocked down to 2 bonuses. With only two ways to get into it, it would be pretty easies to defend.
1. Do you really need those Stop lights? They kind of crowd the map
2. I like how you made a lot of defensives points in the map.
3. The ferry routes are just a little confusing. I get them, but I can see them becoming a problem to the...*Amen* noobs.
4. Inner West I think should be knocked down to 2 bonuses. With only two ways to get into it, it would be pretty easies to defend.


